From the makers of "Adarnia: A sci-fi short-film". Adarnia studio is an independent 3D CG animation production based in Tokyo. We produce animated short films, music videos, and various CG animated videos.
thanks for the interest. I just uploaded the 3D model character here on cgtrader: www.cgtrader.com/products/sci-fi-mechanical-robot-android-with-carvings-3d-model Thank you!
I made this during the UE4 days. lol. it took me year as it was both me trying to study and figure out Unreal Engine. looking forward to your project! Thanks for watching 🙏
@@adarnia hey that's pretty good. My currently project is probably going to take 5 years minimum but that because it's a whole series. But it's still amazing what you've made
Interesting story. Associated with the pressure of Ancient Rome on Ancient Egypt. I did not straightaway understand the line between flashback and the current time, and some animations should be improved, but overall an good action film. Although I expected even more moral choice from the policeman (army commander) and some mercy from the queen. Perhaps this would be the beginning of a new story. Thats all loks like an announcement of something more.
@@adarnia More seriously and specifically, I think that need to improve the running animation. It seems to me that he can move faster by moving his feet. He seems move more slowly than he moves his legs. There will be more sense of speed. But probably it will require a large location and a long rendering. And another moment, with chopping off the heads on a motorcycle, I would like watch it at least before the swing! And ideally with a demonstration of chopping off two heads! Thats looks brutal but spectacular. But well directed and well thought out. I hope you don't give up on this idea. You can make a second part and even show something of value.
Entertaining to watch, like a knock off overwatch character in a pod race from Star Wars. The footsteps were out of synch with the graphics, and could do with some distance fading effect so they don't overshadow the other sound effects. Also, the Unreal Engine (unfortunately since it was invented) still has the appearance of rubber gumby dolls in motion. I think using the unreal platform takes away some fluid quality in the graphics. Not a designer or artist problem, just a problem that has been inherent in unreal since its inception. Hope you get a chance to create on a better platform someday. Cheers
Loved everything about this. The story, how things were revealed, the execution of the script, the visuals, and so much more. Outstanding work! Hoping for more from you all.
The biggest problem with AI art and film-making is that everything looks like identikit samurai anime. Which is fine if you like that sort of thing, but it is somewhat creatively limited.
@@adarnia Ah.... so you deliberately chose to make it look like identikit samurai anime, exactly as if it had been produced by AI - but just worked much harder to produce the same effect?
Baybayin spotted! 6:26 Says "Kapulisan" on both sides of the the chestplate. Means police force in English. Hats off to the creators for including our 'ancient' alphabet.
I’m pretty sure a lot of us sure hope things go on changing and everything doesn’t have to seem like some sort of idiotic shit show. And if I know who you think you are, that last statement doesn’t need any explaining.
@@adarnia I know, that's why I....never mind. Thank you for the heart. Really great work. I really enjoyed it. You should make a movie. You can become a millionaire.
Incredible animation, you are obviously geniuses at that. If I had any one suggestion it would be to never forget the power of dialogue. It affords both the opportunity to explain what is going on and, more importantly to personalise the characters. We can see their motivation, thoughts and desires and that allows the 'reader' to better relate or hate who you want them to
Nice, didn't see the twist until it was too late. I love the fact that the robot with the white "SSH" on his helmet that fought on her right at the start was there at her right at the end.