Very nice! Really enjoyed the routing on this one, especially in Chozodia, but it was all pretty satisfying. The end of the Mecha Ridley fight was funny too. "Stay down" vibe. Impressed at seeing new stuff in Zero Mission after all this time!
RU-vid randomly recommending me Hundo Hard. I am not disappointed at all, Jako. Gonna need that sub hour hundo normal TAS at some point with early PBs.
This is probably the first TAS of Zero Misiion I’ve seen that goes for the Long Beam immediately instead of taking the shortcut to the rest of the map AND collects the Charge Beam instead of skipping it
This was really cool! Love the unique route for all the upgrades. Quick question at 20:20 - Aren't there screw attack blocks next to the first launcher? I think breaking them would've saved some time instead of going to the lower launcher.
26:49 This is what I don’t like about Zero Mission. Yes, sometimes secret paths are easy to spot, but other times, it’s stuff like this that makes me feel dumb. A video game should not make you feel that way. Fusion on the other hand is much better at secret things. You can clearly tell that something is off, if a room is oddly empty, try using a Power Bomb, and there! You’ve opened up a whole secret passage.
Yeah they could have hinted that better. PBs would reveal the secret there but you've got no reason to think one is there Fusion's underwater section is infamous for the proper path forward not being revealed with PBs
I want to know what the artists were trying to do with Samus' bangs. It's like they couldn't decide on which direction to draw them so they made it a weird circle instead
Maybe Samus will get a better gun that not just stuns enemies, but also inflicts damage to them. If not, she’ll upgrade her paralyzer so it can inflict damage to enemies as well.
@@MrLachapell This TAS? Definitely 😃 I have learned some more since this, and still likely have some small knowledge gaps Also there's a really funny thing in here where I lost 4 seconds that is really funny once you notice it