@@tomkinsg your best bet would be to go to the ArcadeShopper shmeb schmite and purchase a FinalGrom, you could then add almost all the TI software to it and play it on your real TI99. If you don't already have a disk system, you could also get a TIPI or another aftermarket device that allows you to simulate the TI PEB and drives. ArcadeShopper has asked me if he could distribute this game as a cartridge on his site and I gave him permission to. Be sure to let him know you would be interested in such a cartridge - don't know how long it would take him to make this available - it's only come up a couple of days ago. He has a page on Schmace Schmook and is active in all the main TI forums and on AtariAge. The DSK image also has the game object code on it.
@@joemorris9501 I saw an XB pacman game on TIGameShelf, haven't tried playing it, so I don't know if they sonehow were able to optimize it better than me or if they're just moving 1 char at a time (or half a char as in my case)
How is your Star Wars game going? A friend of mine is currently participating in a marathon on all unofficial Star Wars games, so it would be great to play your game as part of it!
Development has been put on the back burner for now. I have two other games I'm working on that will need to be finished before I return to SW. Thanks for the interest though. I will post new videos anytime significant progress has been made on any of the current projects (Pacman++, Satan's Keep, Star Wars)
I thought at first this was a comment someone else made about your game and I could not believe the audacity. We're grateful for your work! Can't wait to fire this up and play it.
Did, you read the title, genius? It's a work in progress, kind of like that last video you posted. You know the one where you said because you can't substitute an A major chord for every A chord, it's "context learning."
Yeah, it's not unlike Tombstone City. Trying to add the grenade and claymore traps to it now and then maybe make another pass over the code to make it faster.
I got the cartridge version of the game and it's fun to play, I like this fusion of LOTR and Arkanoid, interesting take. I also like that each warlord has his special power. Good job!
I'll let you know when it's ready, hopefully TMOP or somebody on AtariAge will generate the cartridge file soon. Last time I posted, they only took an hour or so.