Been watchin everyone to know how the f does the power house step works they say its like the Samantha says like on moon but it's nothing like it sooo confusing this shlt is like rocket science
Ye it is hard. The simon says part is same as moon basically, then you have to convert the 3 symbols you get at the end back in spawn (don't forget the punch card), then shield blast the ghost in powerhouse when he is over the 3 symbols you got from spawn. Not quiet rocket science but a really hard step.
@@Wjorge69why if i spawn warden from pap on round 9 he dont open the attic? he sold my run which was like 2 min off yours and my pr 1:35:52 but i could have like a hr but i always reset cs dumb stuff
Just a quick question. Do you use any external programs for your own safety when playing BO4 on pc? It's not really clear whether or not there are possible RCE exploits in this game. Do you just play all your runs in private matches with no external programs? Just asking because i would love to start running some of the BO4 maps myself as well! Great job on the run btw!
I think that if you play offline by yourself or with friends then you're fine. People used to be able to crash your game if they had your battle.net name(your name in game), but I think that got fixed not 100% sure tho. I and many other people use a name changer just to be safe.
Good afternoon, do you have any tips on how to speed up the dock symbols/generators in Blood of the Dead? Is there any standard? Do the symbols never change?
ibb.co/9Wsv8wy That picture is what I use. The images on the panels at docks never change. The numbers 1-6 correlate to a generator, this makes it easier to note them down in real time, and makes it easier to not mess up/fail the step. Then you convert them as normal and go to the ghost. At the panels, symbols on each switch also do not change from game to game, which is why we have them labeled from A-F. A is farthest left when looking from outside and F is farthest right. Hopefully that explains it decently.
I know that in the Morse Code stage there are 10 that you have to get right, how did you manage to make the ghost appear with just 5? And in the stage of draining the specter's soul at the beginning of the map where you have to activate the trap, you didn't drain it 100% until it was completely red and completed the step, why?
For morse code how it works is 3 buoys spawn around the map each flashing a number 1-9 in morse code, and what you are supposed to do is add each of those up and input that number. Or you can just brute force it like everyone does, which is much faster. I don't recall which number I got, but if all 3 of the buoys add up to 3-9 (you can get 3-27 as your numbers if you do the math) then you only have one sequence of 5. If you get 10-27, then you have 2 sequences of 5. That also means that you cant alternate dot dash dot in each sequence, since each number in morse code doesn't alternate. I would recommend looking up more code numbers 0-9 to visualize it better. Think I explained that alright lol. For the spoon, we figured out if you do certain movement with the shield you can suck him with only 3 shield blasts instead of 4. It is called fast suck and is extremely precise and very easy to mess up. And kinda random if it works or not. So I did drain him 100% just in 3 sucks instead of 4 using some cool tech. It is faster because spoon bro moves faster after u finish sucking him, so it saves time to finish him in 3 instead of 4. Any more questions feel feel to ask!
@@Wjorge69 I more or less understood lol, because I usually play casually making Easter Eggs very quickly and I'm interested in wanting to start making Records and I'm from Brazil! Gorod Krovi managed solo 48 min. My shortest time in Blood was 1hr and 5min, but I want to master some things you did in the video, like Freckleston, so I can appear at least in the top 10 on the map! Thanks for your attention, friend!
Hey man me and my buddy were playing the other day. 2 games in a row we ran into a problem on the morse code step. We finished the morse code and then went into the infirmary to get the kill to spawn the ghost for the escort portion of the step. We killed a zombie and our characters spoke to indicate that the ghost had spawned in. We shield blasted him even though we couldn't see him. Even after the shield blast we couldn't see him. We managed to complete the step but he was invisible the whole time we were escorting him. We only knew we were escorting him because the zombies we killed, their souls were flying towards him. Have you ever had this problem? Does anyone know how we can get around this? Congratz on the WR love your stuff.
@@Wjorge69 Thanks man, trying really hard to figure it out so posting everywhere i can. Might just have to take the L because if y'all don't know, who will. ggs