crazy story for you about the name on that save slot... so, the last time i borrowed that game from you, i was dating somebody from back in high school that we both know and i won't name for strangers online for respect for them. but... they thought it was "cute" to call ME that, and thus named the character that as i was supposed to show her where to go and how to play it. you don't need to save that game for me anymore, bro. ;) i'll understand if you reclaim it. or at least rename the guy BUTTZ.
Nice "unboxing!" I read that it was common originally for many students to continue using these through junior high, so that is interesting you stopped so early! (I'm thrilled that these new 80's reissues are being marketed towards us "OG" fans, as they have lots of great uses no matter what your age!)
13:00 yes! Where does that last grey, square decal gooooo! Lol my 6 year old and I just built this set and I wanted to complete it. We placed it on the back of the yellow blaster.
Such a great game! A friend of mine had this way back, and for some reason the extending glove hand thing always stuck with me over all those years. Great job!
Pretty sad that they didn't take the opportunity to have a final girl like the clairvoyant in the film (Tangina). It actually afforded them the opportunity to have some age diversity. But I guess that's not the kind of diversity they care about..
Starting in a search spot and having Carolyn in the first deck you go through is almost the only way to have a chance to win against the Poltergeist. I have never won a game where i started in the basement while Carolyn was in the garage....
I have other books like “Stoogemania” which details the Stooges’ popularity resurgence in the 1980s, “Stoogephile” which is a trivia book, also the “Who Were the Three Stooges?” book from that one series.
Very informative video, thank you! But one question though, as I am currently learning the game: You attacking Dr. Fright during an Awake status (31:51 min), this is a rather major error and making your fight much easier, no? Great playthrough anyway!
Haha, awesome....I still have my 8 bit cart of this! Fun, addictive gameplay. I was a French Buccaneer named Monsieur DePufart. Thanks for the video! 👍
Love seeing my games being played - hope you don't mind me pointing out your mistakes - hopefully, it helps with your enjoyment of the game. 5:03 - Redcoat Hope foresees the Redcoat's arrival and hides. She can then draw another card. Note she can only use this power once per round, so if you are unlucky enough to draw another redcoat, she would be captured and taken to the gallows. 8:01 to 8:30 - Tea You actually spend 2 teas on hiring Scarlett. You could have kept 1 tea. 11:09 - Redcoat Hawkeye spots the Redcoat approaching and you can escape taking any applicable found cargo with you. Think you would have still won and survived to enjoy the Summer!! Thanks again for the playthrough.
One mistake you made that I see many people do which makes the game harder is ignore the extra dice when you or the villain are at their final health. You could have been rolling with extra help near the end several times.
D’oh! I’ve definitely forgotten that more than I remember it. I know the reminder is right there on the final health token - I just never think to look at it.
Great fun to watch but a couple of errors. You cannot have more than three birds on a space, they should be placed on an adjacent space, and you discard 2 cards to convert 3 and 4s to successes.
Thinking about buying this game and was wondering if I misunderstood something. Didn't Orlando add +1 to their 'work' rating so in the first turn the Jobber fights are two twos fighting each other so their fights would all be two's right?
You started hans with 14 hp, but it shows 12 there. Fun thing hoe different strategies are used to success. I try to use early distractions to keep the horror level at 3 dices :) I also usually have way less items than you have :)
Epic playthrough! There were some big errors, but you played very well otherwise. I was screaming at the screen when you took those searches so late in the game, but it worked out finding those weapons and you were able to block/retaliate most of his attacks. You also could have saved more victims if you went to the closer exit space up top right away instead of moving back to the further exit space on the left. That might have unlocked your ability sooner, prevented more bloodlust, and allowed you to search for those weapons before the finale.
Good playthrough but at 16:06, you get your walks back, buy the search cards, but accidentally add them to your discarded cards, then discard the walks that you should have had (and not been able to use) so you would have not been able to get your horror level back into the green that round or buy that many cards to discard for re-rolls. I don't think it had much affect on the outcome. You still likely would have won, just maybe had to suffer an extra terror round or something. This is by far the luckiest playthrough I have seen of this scenario. Good job.
Ha, don’t know how I managed that one. Definitely a string of good luck, starting in the attic, getting that list first and rolling the attic to reveal items in, Carolyn being the next card in the attic, and then some terror cards drawing the poltergeist specifically toward victims and away from me. FWIW the last time I played this specific setup off-camera I got shredded pretty quickly.
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Hm0jTpfwiIk.html when the final health token gets revealed with 2 health, I think you would only get 1 normal health token + the white health token instead of 2 health + the white token.
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Hm0jTpfwiIk.html doesn´t the bloodlust level increase when Dr. Freight attacks the Final Girl through a boiler room card?
You neglected to add the Sacred Groves Finale token to the Finale card when it was triggered. Makes it even harder as the Divine Wrath is triggered each Killer Phase.