How did you make the bowmans shoot arrows that can be picked up? My bowmans shoot endless arrows(without having any in inventory), and I want them to be consumables. They also don't want to take arrows from the chest.
How is the Smallships mod working with the Villager mods i tried to install them together but the Versions were not the same. i don't know if there's a way to change mod which versions i can install or what but i don't know what to do now.
@@talhanation6022 I guess there was a misunderstanding I'm asking about how i could install both mods together. i tried to. but the Smallships mod and the Villager recruits/workers mod i tried to install together said they where for different versions of Minecraft and i couldn't see any way to change it if there is any way to change versions for the mods.
i played 1.16.5 version of the mod with my friend but our soldiers are not attacking each other but only attacking me and my friend we make them raid but they are still only attacking players
Hi bro. Let's add a feature in the future to build even rows of residents. It would be fun, and it would look impressive, as an army of residents marches towards you in even rows
I love this mod. I just wish they had a grey tunic, or the tunics changed with the designated banner color or something. My rivals are usually green so its a pet peave 🤣
will there be in the future generals that can besiege towers by themselves? like creating a smol country/empire and getting to multiple battles at once with other friend nations
im having trouble taking multiple ships with me across the sea, so far the best way to do it is with leads, but its kinda unreliable, anyway to do it without leads?
Loved the video @talhanation! Can't wait for the next video man! I've heard about your mods from @Noxus Mods and I absolutely love them to the point that once I do start playing Minecraft, I'm going to have both Recruit Villagers and Villager Workers Mods ready. Two things that I've noticed the overall Minecraft Community not using all that much are the Potions and Dyed Leather Armor, you don't even see Content Creators using Potions, Tipped Arrows or even Banners all that much. I've got an idea for another Battle for you if you're interested man! A U.S. Marine Corps Rifle Company Defending against a Level 4 Village Raid from Within their Trenches! Marine Corps Rifle Company (Late 1944, Early 1945): • Company HQ: 2 3-man Command Teams each with an Officer (M1911 Pistol), a BAR Rifleman (M1918A1 Browning Automatic Rifle or BAR) and a Rifleman (M1 Garand Rifle). • Combat Platoons: 4 Marine Rifle Platoons each with a 3-man Command Team (as mentioned above) and 3 Rifle Squads each with a Sergeant (M1928A1 Thompson Submachine Gun), 3 BAR Riflemen and 9 Riflemen; 1 Company Machine Gun Platoon with a 3-man Command Team and 6 M1919A4 .30 Caliber Light Machine Gun Teams each with a Loader (M1928A1 Thompson Submachine Gun), a Gunner (M1919A4 Light Machine Gun) and the Spotter (M1 Garand Rifle). • Weapons Platoon: 1 Mortar Platoon with a 3-man Command Team and 2 Mortar Sections each with 2 81mm Mortar Teams with each Team having 5 Crewmen possibly with M1 Carbines (Don't Quote me on that, I'll come back to this as soon as I can with any needed corrections). • Support Platoons: 1 Marine Engineer Assault Platoon with a 3-man Command Team and 3 Squads each with a 4 Man Engineer Rifle Team, a 2 Man Bazooka Team and a 4 Man Flamethrower Team; 1 Marine Tank Platoon with 3 M4A3(Late) Sherman Medium Tanks. Total: 254 Villagers with U.S. Marine Corps Equipment and Vehicles. Dyed Leather Armor for the Uniforms: • Helmet: Dark Green and Lime Green. • Chestplate and Leggings: Dark Green and Light Grey. • Boots: Brown and Orange. I'll have the Enchantments for the Bows and Crossbows for the Rifles and other Equipment for you at a later date. It's getting very late for me right now (4:21 a.m. in Prince George's County, Maryland) and I have to get to bed. Let me know what you think about this and I'll catch you in your next video man!
Corrections: Mortar Platoon has 3 man Mortar Teams, not 5. Marine Engineer Assault Platoon should be Marine Engineer Assault Section, and each Assault Squad has a 4 Man Engineer Rifle Team and a 2 Man Flamethrower Team. The Uniforms are also as Follows: • Helmet: Dark Green and White. • Chestplate and Leggings: Dark Green and Light Grey. • Boots: Brown and Yellow. Onto the Equipment: • M1 Garand: 8 Crossbows each with the Mending, Unbreaking III, and Quick Charge IV Enchantments with Arrows of Harming II as Ammunition. • M1 Carbine: 9 Crossbows each Each with the Mending, Unbreaking III, Quick Charge III Enchantments with Arrows of Harming II as Ammunition. • M1928A1 Thompson Submachine Gun: 9 Crossbows each with the Mending, Unbreaking III, Multishot and Quick Charge IV Enchantments and Arrows of Harming II as Ammunition. • M1918A1 Browning Automatic Rifle (BAR): 9 Crossbows each with the Mending, Unbreaking III, Multishot and Quick Charge III Enchantments with Arrows of Harming II as Ammunition. • M1919A4 .30 Caliber Light Machine Guns: 9 Crossbows each with the Mending, Unbreaking III, Multishot and Quick Charge II Enchantments with Arrows of Harming II as Ammunition. M1 Bazooka: Crossbow with the Mending, Unbreaking III and Quick Charge II Enchantments with Fireworks Rockets with Flight Duration 2 and 2 Firework Stars, 1 Yellow and 1 Orange. • M1 Flamethrower: Either 9 Crossbows each with the Mending, Unbreaking III, Multishot and Quick Charge IV Enchantments with Arrows of Poison on Fire as Ammunition or a Bow with the Unbreaking III, Infinite, Flame, Punch II and Power V Enchantments with Arrows of Harming II or Poison as Ammunition. The Trench lines should be about 2 Blocks Deep and 3 Blocks Wide. They should also Contour to the Shape of the Terrain where they are being made, running for about 31 Blocks for each Stretch, with a T-shaped Intersection between each Stretch that leads to another Stretch, a Gun Pit or a Gun Nest or out towards the Rear area which would be the Village your defending in this case. Barbed Wire can be made in lengths of 21 Blocks with Fence posts, Cobwebs and either Cactus for the Desert or Berry Bushes most everywhere else underneath the Cobwebs. These should be in two sections each being 2 Blocks in Depth with a 1 Block gap between them for a Total Depth of 5 Blocks. The Trenches should also have a mix of Slabs and Campfires along the Bottom as a Textured Floor to show that it's been worn down from all the use it's been through. Let me know what you think about this and I'll catch you in your next video man!
you can change the model from villager to player in the configs, custom akins are not supported l. But you can change it via texture pack for your self.