I do share the same comment with tatgor that this DLC is kind of crappy. I do expect boss designs that allow more strategic, flexible and creative gameplay, but instead we get something just more tedious and dull. Just another dragon with a harsher AOE and higher HP, don't you think it is down-to-earth boring? I mean you cannot just being unforgiving to make it a good challenge, and a good design really demands much more than that.