I think giving an emission shader (each with different color) to each element in Blender then doing a render would help select individual elements much easier. Then in the render options, you can assign a single clay material (standard diffuse material) and render again with multiple channels like ambient occlusion and normals.
Yes, the process. Knowing what to do certainly helps. I never seem to know until it's done. It's like swimming. It's a little scary going in and perhaps that water is new to us. Will we remember how to swim? Then we dive in and are swept away into a new glorious, intense, exhilarating state of being. We are in demanding waters and must pay attention. We remember this the next time we want to go swimming. So of course we are a bit scared of swimming.
Is it still as beneficial if i go for complex shapes that are not similar to their basic structures? Like if i wanted to draw skinfolds on a man's face with lasso tool is it okay if just draw the entire shadow as one continuos shape caused by the folds ? Rather Than i multiple discontinuous shapes that change values according to the intensity of light? Or basically should I go for details with the lasso tool?
Hey there, I just dropping in to say I appreciate this video and your advice. I am just starting out learning Photoshop and figuring out all the ins and outs of it. I'll be watching more of your videos. Thank you for sharing your wisdom. Best, Wofford
Rewatching I think I can approach again... I was doing art work back in high school in Jamaica for money towards anything I needed it, for but since I got in Texas, I got me a xp-pen pro, and definitely relearning and how to used it. Your work n words very inspiring
I opened the video to see how you proceed on overpainting over 3D model for a job application demo that I'm supposed to make, then the speech hit me right in the feels. I'm in that point. I'm applying and failing. I feel I'm not ready but I'm being pushed by people around me for the need of money. My confidence is falling rapidly, my stress levels are at the top and at the end of every day of applying I'm at the verge of a breakdown. The other night for some reason I ended up searching through my old art on my long-forgotten blog and I ended up crying over how I drew them with a complete motivation and enthusiasm because I made them with love. I wanted to create them, not because I wanted to, not because of money and not because of someone else. I was improving rapidly then, too. Not now. Unfortunately I don't have the luxury of "taking a step back and working on fundamentals" because of economical issues. It's a necessity now. I need the job, I need the money. It's also mentally exhausting to count the bits of money every day of every week to see if we can survive and feed ourselves this month. So I'm at a corner right now. I've been trying to push myself out of my comfort zone in every chance I get, training and studying. I guess I'll keep on doing that in between job applications and demo tasks. Thank you for the video and thank you for the speech. It feels at least a little better to know I'm not the only one to struggle and fail.
as someone who is better at drawing than painting, the lasso tool approach to painting is VERY useful. on a side note, do you have tips or videos or suggestions of people who have used the lasso tool approach to foliage? this is where I stumble using this approach...
Yeah History brush really cool feature !I`ve been using all the time .You can also save the state of iteration using camera icon in history panel , so with it I can create multiple state ( Blur - HUE variation - Contrast - Filter Gallery etc) then paint over original image with specific information I need from each state using several Blend Brush Mode . i.e get lighting value from blur history state using Screen Brush Blend mode or just pick color from Hue state and so on
I was drawing and painting since my childhood, finished art school, then art academy... but during all those years I always felt i am just not good enough. Right now I am almost 30 years old I work in mobile game industry as illustrator for almost 5 years now. But That feeling always chase me, like I missed my train. That I should have worked harder, studied anatomy and painting sooner. Cant help myself to not notice that some more talented teenagers make some better and more amazing works than me after all those years and older you get less time I have for myself ( to study all those skipped things). And even if I do get some free time it looks like a huge mountain with huge spikes and its so hard to even think of starting that journey of learning. Yes I am so scared to start painting something for myself, because I would see how much more I need to learn and that just crushes me :/
What’s the most effective and simple 3D software for exporting clay renders in isometric? I’m using sketchup and ambient occlusion but thinking about paint 3D for little objects. Which software did you use for this clay render? Thanks
I acquired PSS few weeks ago and I still need some time to understand better the brush settings behavior. I am PTS2 and CSP user, PSS offers a complex and powerful settings for brushwork and I think it was inspired on Painter, another sopftware I quit because it was too complex for me. PSS sits right in the middle between these softwares, not demanding too high specs of the machine while provides a very wide range of possibilities. I don't think I will swith completely to PSS, but definetely I will use it often.