3d models are so insanely difficult to replicate from anime since 2d drawings often break so many rules, which is why fighterZ has such strange cutscenes whent he camera is placed out of normal.
I must've seen different gameplay because there's just no way you think sparking zero graphics are bad. I can understand complaining about moves but the graphics? Nah if this is rage bait I fell for it
@@pandaboss5085 no look at how bad they’ve done every transformations coloring they are more the one shade off we’re talking ten shades of color wrong for each transformations
@@pandaboss5085 nah not rage “bait” I’m assuming is what you meant, learn to spell. But when every single color is off by multiple shades it makes the graphics bad lmfao for fucks sake god looks brandy and it’s a bright red. Super sayain looks completely the wrong shade of yellow. And all characters colors are completely off. It’s like they didn’t even try. Also who really wanted the same game they’ve made a dozen times made again and not another thing along the xenoverse lines where you can actually make your own character? No wonder it’s pre orders were extremely underwhelming
damn do people love to complain! the game looks absolutely incredible, literally just like the show plus minus a few things, and people still complain about the most minuscule stuff.
It doesn't look anything like the show, but I love the way it looks it's absolutely amazing only complaint I have is the beams being really skinny that's literally my only complaint
I hope there are two movesets for SS3, or that there is light customization. Personally, I am not a fan of Dragon Fist. I can enjoy it with SS4 Goku, but I like to exclude it from my Z consumption.
Sparking zero looks good, but majin vegeta... look how huge his forhead is... and how thin his jaw line is vs the manga (btw looks amazing in the manga).