Hmmmm idk man not even saying that as an i-no main, I can either go high, high, high, high and randomly sprinkle in a low at any point or I can all out that you'll block high when I dash in and go low instead of a grab or yk I can just do J.hs close to the ground and fake out a high as many times as I want until I either go high or low and even then if I hit J.S blocked I can do another mix up with High or low, it's pretty mad
Mickey mouse would not take kindly to this i-no gameplay, all i-no mains are little goobers who will either spam the same thing or make you guess an awful high low
@@yanzevlac I literally checked in training mode before writing that comment to be sure. It whiffs long range and point blank if Potemkin is crouching, and he can even spam 2P without getting hit. The thing he can't do, is he can't dash through it like most characters, since he doesn't have a dash.
Honestly asuka isn't that hard, it just take a while to figure out, and after you learn how to abuse bookmarks super you easily become one of the most broken characters, I'd argue that because potemkin need good read and kara to even function at higher level, he's harder than asuka, but if we're talking about hardest characters...... come on it's zato, not even close.
It's so good to just randomly throw out, but it's more like a one trick pony in a match for how long the start up is and the pause in the gambling mix up
Personally, i find it refreshing and inspiring to watch floor 0 gameplay, makes me feel like im not shit at the game. Keep grinding guys, and you'll get hardstuck celestial challenge like me
Baiken: the strongest swordwoman of japan and among the strongest duelist in the world, capable of cuting through almost everything with mortal precision. Also Baiken: I don't like your ankles, I'll show you what mine can do