I've been trying countless configurations for my soulfist but the dps wasnt there, watched your video and tried this one witch isnt heavy on cooldown gems so i can relocate 2 of my lvl 9 gems on dps skills, and i really like it! got like 5-7 mil dps upgrade on trixion with your build. Going to test on raids next reset to see how it goes!
build is at the end, 22:41 . For that 4 akirs I assume you mean the 3x Akir combo. This image should give you a good idea on how to execute it i.imgur.com/z86w4NB.png This combo is a crucial part of summoners DPS.
@@tolgakeskin299 my skills and tripods are linked at the timestamp i mentioned above. The normal rotation on summoner is more a priority list, theres no set rotation, you just use Akir if you have Akir, if you dont have Akir you use your gauge generators with an order on the strongest to weakest, so always use storm/ancient spear as a high prio and if those arnt up use earth collapse/water ele/horses. your other skills like moss/shurdi/maririn are just buffs/syn that you spam off cd or just very low gauge.
@@cccning1919 Thaemine and Echidna are different raids, thaemine g3 for isntance has less cutscenes and more active playing time allowing for higher cpms. you can see the same thing in guardian raids where you can reach 6 cpm. Its not speedhacking, its just good gameplay on very high sustain fights that dont have much downtime
I think souleater is more complete then summoner, it has good mobility and QOL. I personally prefer Summoner but overall id say SE is a stronger class.
@@delay8848 i was debating between them. I ended up creating a MS since i like your play. But its really hard to play, i miss all Akir and do zero dmg :((
@@sidtse1222 Youll get it with time, summoner is all about learning your timings for akir since he takes long to cast, but once you have it down and can abuse the push immune youll be hitting much more.
@@delay8848 Thank you for your reply! Is there any tips or tricks how to play her well in general or may be some rotations to do in certain circumstances that you know of. Anything would be much appreciated. Trying to bring her to the fight. Her ilv is 1600 but im not confident of playing her.
@@sidtse1222 Animations cancels will help a lot. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1ey674xifus.html this video goes over some of the ones you can do and itl help you a lot. Rotation wise id take a look at the community guide (lostark.nexus/summoner) for some pretty good tips.
ya i was hoping that wed get some sort of movement skill or maybe aspeed/mvspeed steroid in the ark passive.. but maybe we get it with our new T skill. One can hope..
With the recent buffs to both mages, which do you pref or think will be better as an alt? Ign. Sorc or MSummoner? I played ign sorc since day one but made a breaker to replace it b4 their buffs. My summoner was benched b/c i hated not hitting akir during kayangel era. Its hard for me to decide which one to push for my 6th b/c my summoner has a 9KB/7grudge stone, which will be nice in t4😂
Kaya was particularly bad for summoner. All the recent raids have been significantly more friendly for master summoner with the exception of thaemine g4 which is pretty rough. Behemoth also continues that trend so as long as you get past kaya your summoner should feel pretty good. As for an alt character, if you choose to go spec/swift its quite a low investment alt from the summoner side, you can basically go full 7's and slap on a level 9+ gem on Akir and youre good to go. Summoner also offers quite a bit of utility compared to sorc which can be quite handy if youre pugging some lower level raids like Akkan and Brel that have stagger and/or weakpoint checks and is super useful in Voldis (esp g4) if youre playing with people you dont really trust. Also if youre talking about the buffs we got several months ago the removal of the ready attack tripod on summoner made the gameplay way more chill and less punishing so that can be quite nice if you havnt experienced it yet.
@@delay8848 thanks for the reply! But yeah still thinking about it. I remembered summoner being really fun cuz i did play some NM akkan with her while the free engravings was still up, and she was pumping b4 the buff. I just love how the new sorc works b/c its not as back loaded dmg as it used to be. For summoner, do you tend to lose to sorcs in raids or do you feel on par with them? I have yet to see any summoners in HM(Thae or Echid) content or TFM pulling crazy numbers. Theyre pretty much extinct in the west, probably another reason why i wana play her again, cuz shes different.
@@kurt4343 summoner is quite competitive damage wise, you have very strong burst with your 3x akir and your sustain damage is also nice. In very burst focused fights ignite has the edge but in more sustained fights like thaemine g3 summoner will do very well. I think if i had to pick a winner it would be igniter but not by much. I think if i lose on my summoner to an equally geared igniter its not because summoner is weaker, its because of a hand gap. She has the tools to be a top performer her numbers are there, just gota play it well.
@@delay8848 hmmmm, how bout lets add FM SE to the mix since I also see you're very good at that class/spec. Sorc vs SE? sorry for all the questions, they announced a juicy event to push alts and I just wana get it right this time xdd. Looking at my 1600+ lopang alts that I've dropped in the past makes me cry!
@@kurt4343 I find SE to be a more fun spec while also having a more exciting future arc passive personally. SE FM is just very comfy, 7/8 skills are para immune, you have multiple push immune skills as well as one being your counter, which is two hits. Your burst is very fast so you can often use small damage windows. Its just a very comfortable class. The rotation is pretty "boring" but your pink skills can still do decent damage out of igniter so you arnt fully useless like king fist for example. I think full moon is a pretty great alt.
Nah this run was done the last week before echidna. Just didnt upload it till now, gear at the end is just my current gear but apart from the advanced honing its the same.
There isnt a "fixed" rotation per-say but the steps are quite simple, here is how i keep track of it: Priority list assuming starting from 0 gauge: 1) Use vestige as soon as possible, you will need 3 vestiges to get full gauge so you want it ticking on its cooldown asap 2) use your strong green skill generators, death order, astaros and soul drain 3) use the other 2 pink skills 4) use your counter Keeping in mind to spam your synergy skill whenever its up as well. By following this basic priority list constantly until you reach full gauge you can basically play the "rotation" properly with a bit of wiggle room at the end as you are waiting for the 3rd vestige to come off cooldown.
The only thing i dislike about summoner is how slow she is which makes it hard for you to prog some content, you need to be very knowledgeable of patterns to properly positon and precast.
I think the rune choice on steed is of low importance so I just try different things out, just been trying out QR reently see how it feels/what value iI can get from it.
would you say that your build is generally better than a clssic wind fury switf/crit hallu build? i read your comment on a previous video but i havent seen a build such that one on the tops kr aeromancers
Im not sure its objectively better. It is quite similar though back when I did testing and looking at log data they just seem similar overall and excel at different things, I like the higher stagger and higher burst in nightmare this build offers. Its all marginal though.
@@sidtse1222 I'm joking, I'm a summoner main. Though after playing my sharpshooter in g4 I almost wish I had swapped before thaemine. All good though g4 prog is over.
I havnt tried drizzle so I cant comment too much on that other then ive heard its a nice chill igniter-lite gameplay. Wind Fury as an alt is pretty good in many aspects, its pretty cheap and customizeable regarding your engravings and stat split (can choose heavy crit, heavy swift or inbetween). Its also very reliable in terms of boss patterns so you wont really have an unejoyable encounter. The only real drawback of aeromancer is her damage output, if you play with equally geared players that are just as good as you, you simply cannot compete on damage. You have strong utility and group support but do keep that in mind if being top damage all the time is very important to you as i wouldent recommend the class if thats the case.
@@izanami540 It will help for sure an I hope she can more competitive but currently it wont be enough to compete with the top classes. They are either wayy too broken (iginiter/breaker) or her sustained damage profile is just worse in homework content. I think the damage buffs will hopefully make her middle of the pack though as oppose to bottom 20% she currently is. So that will be nice.
It is not, its purely a comfort pick for most people. The only reason I sometimes swap to swift neck is if i have double crit syn which with my adren 3 makes me overcap heavily on crit. Ideally im never with double crit syn and can keep my crit neck instead.
Fun video but what the hell am i looking at ? Where did you get this build from? I love my WF as well but i struggle to perform on her. Never seen a build like this though running both scourching sun and wipping wind, with what seems to be swift rings (?). Where did you get this build from if i may ask?
Im running mainly crit stat, and this build is from the ATK interview with ciel. Ill post the link here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-k_GXt0Adfoo.html