I've just got this device and can't get it to work. Connected the PC to the VGA2SCART, then the scart to my CRT, try to change the resolution and nothing change. My GPU recognize the CRT Tv, and i can see some brownish flickering in the screen and the screen flashes when i change the resolution/settings, but still no image. Any idea on how to fix this ? I've tried two different scart cables.
This was one from my time in the local pub. I prefer to see how people do at games I used to enjoy a lot but found tough than to lead the field, though it would seem I got third place in this one! 😁 Missed your stream due to need to sleep!
@@londonretrovideogames1473 it is definitely faulty because the seller has written that: "when turning on green light comes on and then turn into red with no display at all"
Nice work, good to know its possible. Currently im using an AMD R9 380x > VGA to Component transcoder > CRT Emudriver & CRU to create 2560x240p 60hz. While it works well with emulators as you can stretch the output to full screen, running games out of Steam or from their native launcher usually doesnt offer a "stretch" to full screen option. In such cases, if I wanted to use the Sony Trinitron in these cases, i'd change my output to 640x480i, which works but no juicy scan lines. I have a GTX970 in the same PC, so i might disable to AMD GPU and see if I can create a custom resolution like you have demostrated with my setup.
@@londonretrovideogames1473 - thanks. recently got the G4 cube and doesn't have the original PSU. saw your vid and got exited that there is hope of testing this machine. PDP-40 plug is difficult to come-by especially with where I live, Philippines. Thanks anyway. Have a good one!
Quick question could this set up be able to remove black bars on 480i inputs on CRT TV? and would it save the new custom resolution after unplugging it from your PC? My issue with my CRT TV is the the S-video input is creating black bars on the image and for example gamecube and ps1. And the service menu doesn't have a option to stretch the image horizontally to fit the whole screen.
Crt tvs don't "save" resolutions. It sounds more like a geometry issue. Is this 480i on a pal TV? Are you sure the service menu doesn't have geometry controls? Most do
@@londonretrovideogames1473 Interesting you may have solved the issue. My CRT TV might be a PAL CRT and my GameCube being NTSC is not communicating the image properly. I tested my gamecube on a Sony Wega CRT and it filled up the whole screen perfectly. When I hooked up my Dvd player and even ps3 in S-video it fills the whole screen perfectly, so I did conclude that the black bars on the side is part of the picture the GameCube is generating. I tested 240p and its perfectly fine fills the whole screen even with a N64 though being a NTSC. The CRT is Samsung TX-R2035 and I am looking online or even the back sticker and dont see it being a PAL CRT. The CRT does say 60hz on the back , and I do know PAL CRT had dif hz rating not to sure. Also read online that 3rd party based cable could cause the gamecube to send a 16/9 image rather than a 4/3 so i am waiting on OEM cable I bought to test once more and see.
Omg so this was needed way more than my HDMI to VGA cable ;/ now i know why my new PC not giving any signal to my CRT TV ;/ ohhhh, where should i get one of these
I tried this with an hdmi to vga adaptor, and it worked, but only for 60hz resolutions. 57hz, 59hz, and other arcade refresh rates didn't work. I've yet to try with a display port adapter.
@@londonretrovideogames1473 well then, i tried this config, and I do have sync combiner working just ok, but nvidia resolution panel won't let me configure this :( I wish you could sync with me on some communicator and help. I know i'm a stranger but maybe you could find some time.
Yeah game seems a bit more playable by limiting the lives. I'm not a fan of point pressing as I get bored too easily will hopefully give this game a few more goes tonight. Hope you have a good Tuesday LRVG.
Cheers Bob, I'll do whatever I need to score more if there's a competition at stake. In this case it can run infinitely so obviously broken. All good here, I quite like this one
@londonretrovideogames1473 yeah I couldn't remember the levels very well when I played it at arcade club didn't get very far. Can't believe that was 2020 that we played it. I'm getting old.
I really hate the fact that modern GPUs have removed the ability to run native 240p like this, basically forcing us to only be able to use super resolutions which don't work for native PC games, I don't understand why remove features that can be useful to certain niches like this one.
Hey, thanks for this. I've got one ps2 that shows a blank screen (not "no signal," but a black screen with no sound) that I think has a bad board component. I found another that's dirt cheap that has a red light but doesn't come on, and I'm thinking about just yoinking the power button from one to the other. I recognize that when I get the thing it may be an different issue, and I'm just left with two "spare parts" machines, but that's the fun of saving poor, innocent consoles from a landfill. I do want to ask though, cause I'm so new to component repair: where on earth do you even start? I found the schematic for the SCPH 70000 I was working on but it was hieroglyphic to me. Should I just poke around the mb with a continuity tester on anything that looks like a fuse and then maybe a capacitor? I hate being good with a screwdriver but clueless with a multi meter.
Tbh I'm not great diagnosing these things either, testing continuity of fuses would be a good start, testing capacitors a little trickier. All with no guarantee of finding the fault. Good luck!
Exactly what display port to vga did you buy? Can you send link if you have one? Have bought 2 hdmi to vga and they didn't work. Maybe a displayport one will like in your video? Have tried crtemudriver with amd hd 3650 as second gpu to my gtx 1060, but it didn't work either. Really want this to work....
@@londonretrovideogames1473 The screen black with no color, and there is flickering artifacts like the one on yours, no matter what resolution i put in Nvidia control panel. I have tried super resolutions too, to no avail. I'm using a PAL Philips television (29PT5458/01)
I had one of those bk In early 80s. I had hours of fun playing it. Spent all my pocket money on batteries. They never lasted more than a couple of hours. Thank goodness I got a mains DC adapter after that. This 1 looks in good condition for it's age 👍
I have a Retroarch-dedicated PC with an EVGA 8800GT that has a breakout for s-video or component ypbpr connected to my CRT and up until now have only been able to get 31khz. I'm going to try messing with the timings and whatnot like you did to see if I can finally get 240p. I wonder though, since I'm in the US, would your settings be different from mine since your CRTs were 50hz?
@@londonretrovideogames1473 Thank you! i want to buy Beocenter 1 Because 25 inch optimal crt size . 50 60hz and 4:3 format and dvd & radio and active loudspeakers Also to connect Beocord VX 7000 Beocord V8000 And my PlayStation.
Have you tried adding multiple different resolutions? like 320x240, 256x224, 304x224, 384x224, etc. And tried opening retro games that have different native resolutions? Curious to see if going this way could utilize Retroarch’s Switch Res feature. (Where games of different native res automatically make the crt switch resoltion to match the game’s native res) Similar to how CRT Emudriver works.
You can run multiple resolutions but it won't switch on the fly. If you run a high resolution and then just use integer scaling it will be fine (at least for the vertical). Multiple horizontal resolutions might be helpful