You may not have enjoyed making these, but I sure did love watching them. Mostly because it was fun watching someone as hopeless as me take on this awful gamemode
If you ever defeat that highwayman in a tile directly adjacent to your chunk, and you've been visited by Leo the gravedigger a few times, you can use the zombie hand emote and then click to pick up the item and you'll pick it up from within your chunk.
Soo you do it because you want to be the special snowflake in a pvp focused mode? Like according to your explanation in the intro, you do not even try to use the mode for what it is for. Could use the seasonal mode to practice and improve to get better of the aspects you are weak at but instead you try to be edgy snowflake on a seasonal mode to get an achievement. Which is doubtful at best.
@tiberazur3 I mean, yeah. Pretty much all you said is true. Lol I have no intention of getting better at PvP, I want the cosmetic rewards, and as a content creator, I wanna try to get the points in an interesting way with content that I've been missing out on for a while.
I dont generally like dmm content. I was wondering why yt was pushing this video to me so hard. Then I realized it was brewscape and said “oh. Yesssss!”
Episode 1 obviously has a lot of the same quest complete dialogs you'd see in other Deadman Mode videos, but be assured, Episode 2 will have some weird ones! Let me know if you're excited to see it!
not sure if you will ever see this. though you have responded to every comment, mad respect. I would like to say, I echo a lot of people in comments about not being a fan of the cliff hanger ending. But, I will take it one step farther. It is super strange to me to broadcast your source chunk map id, which as the answer to the cliff hanger. Whatever the reason, if you think it is better story telling, to drive people into the comments to complain about the cliffhanger, or something else. At the end of the day it is your video, and you have to do what you think is right. But to explain why I dislike the cliffhanger, I think it is fun when the community can come together and help theory craft the best way to do the grind. I get you are weeks or months ahead at this point but the input might still be useful. Like people pointing out in episode one you could have used chicken on pizza to make a meat pizza to reduce world hops. Anyway. glad I found the channel, and I look forward to more progress!
Thanks for the in-depth comment! I probably should have explicitly mentioned it in video, but I provided the map code in case anyone did want to check out where I'm at in real-time, but the understanding there is that there would be spoilers involved. The cliffhanger was an artistic choice, and I think subconsciously, I knew people could either look at my map code or check out my playlist of unlisted chunk rolling streams if they truly couldn't wait or didn't like the cliffhanger. I intended to provide the options for both, but didn't want to explicitly call that out.
Damn, I'm about to write a very stern letter to RU-vid because I did not get a notification for this upload! I have been subbed and have it set to "all" so there is no excuse youtube! How dare you make me 4 days late to this upload 😠
In my own chunkwoman, I calculated how big a scam sithing actually is. According to my math, it would be faster for me to mine gold and smelt it instead of smelting whatever other metal and further smithing, to grind smithing. Coal is extremely slow, and it takes WAAAAY too much inventory space for regular smithing
I know it's a bit late, but the Banked XP plugin will count how much coal you need since it's considered a secondary. Might be useful for some other skills though.
@@BrewScape If you go to the plugin settings for the Banked Experience Plugin, then check the "Required Secondaries" box, then refresh the calculator, it should display coal when looking at smithing.