Not sure if anyone will read this, but is there any reason why they don't have any faster hit recovery on any of their gear? Is it not needed in the late game?
I play this game 10 years now. Never went lower levels than church Chappell up to 4. Just killing sceletons and those rats... To scared to go lower and I am now on 39 lvl normal with belzebub mod. Keep doing levels further to go down on...
very impressive. So on torment, with 1 player, Belzlebub/Tchnernobog bosses have like, hundreds of thousands if not millions of hitpoints it looks like??!!!! I was playing the multiplayer (Tchnernobog) HD Mod just yesterday with a friend and we finally beat Diablo on Normal, I think my Rogue had around 200 dps. Got a LOOONG way to go lol.
Hello i got a question and i hope you answer it: How do you spent skillpoints starting from normal to torment per level - as far as this warrior goes all in STR and DEX and VIT and no MAG but how much in STR/DEX/VIT i guess 3/1/1 but but doesnt add up till 60 right? it would help a lot
Hey I need help I have the same gear. Except highlords and have a moderate time on endgame but cant seem to beat diablo. He kills me in 1 firestorm. Ive tried max light and fire res with -30 dmg reduc and 20+ life steal but cant seem to ever get him past 50-60 percent life. I feel like theres alot I dont understand about this mod and need to learn more.
+ whoop dawg using latest version, and details are following link (diablo hd mod's official forum). <Diablo 1 HD Belzebub Documentation V3.0 (UPDATED, 21.01)> forum.diablo.noktis.pl/viewtopic.php?f=3&t=1211 idk belzebub's (tchernobog's) wiki.
sick gear! currently trying to beat diablo on hell difficulty, but can't get to him in-time and he gets those additional powers: haste, behemoth (?) and vampiric and becomes impossible, cause he summons his minions too quickly and they're way too hard to kill (atleast the advocates.) im currently a sorcerer lvl 43. no crafted gear though. soj+allres ring with all attributes+amulet with 1sk res and mana, 1 sk helm, vipermagi bodyarmor, belt with mana and all res + a staff with 2sk 34% spell power with enemie -14 fire & -14 light resistance. is that crap? any ideas on how to improve? i put all stat points to magic. so got 1,1k mana and mid resistances. im not really sure what to craft and if the level on the items I craft matters on the stats that will come out I can't really farm anything easily with my magic find equipt I have stored in stash that grants me about 250% mf. so I only do caves (those 3 stash boxes)
+ daniel gronow that depends on your progress and what you want. i suggest farming on hell-terror domain if you cant farm on torment catacomb or higher. (because hell-terror domain has possibility to drop high end recipes,but chances are lower due to dencity) unique/set drops depend on mlvl (monster lvl, drop chance is based "mlvl > qlvl") so i recommend farming on highest area as you can if you want high-end uniques/sets.
+ Pacobell ive already done torment diablo with assassin, but i think harder than other melees due to following reason. 1.adding physical damage rate per str/dex is about half of others. (barb/warrior : 1.2 phy damage per 1str/1dex , assassin : 0.55 phy damage per 1str/1dex) furthermore, HP increase rate is lower too (AFAIK i think thats 1.5HP per 1vit) 2.weilding shield for armor/physical resist reduces physical damage, so requires no shield or dual wield. that makes high gear requirements (like viz/BK off-hands) and lower armor rate (= low phys resist) 3.have no AoE attack such as cleave/WW, so risk which surrounded by enemies will be higher. (then stun lock by taking damage..."can't do anything! Fxxk!") totally my thought is viable for killing torment diablo but harder than barb/warrior. ofc can't kill faster like this movie. tbh, i dont think wanna play current assassin anymore :(
@@holysaintknight343 mods kinda spit on the old love which is " diablo 1 " so yeah, people will never be happy with the main version of the game so the devs are forced to let them mod etc... You could play diablo 2 thou, it's the closest ressemblance of this mod ( and better ), so why even bother with it smfh
Yeah, ofc. it's better than the original game due to the old age of the original and that the mod is fairly new with ongoing updates as well. I expect nothing less than a good mod from which looks like a true Diablo series fan, who knows what he wants from a mod to a truly classic game. ^_^
+ boulops tagen read old comment from SarcrofS (2 years ago) I just don't want players to use similar combination only, There are other combos can defeat torment diablo. (In other words, consider/calcuate/analyse mechanism and create your own combos)
+ xxlCortez forgot already (cuz its about 3 years ago), but what i can say is each crafts took a tons of trials. fastest : over 12000 at least (over 1000 times/day for 4days and over 2000-3000 times/day from friday to sunday) slowest : i cant remember anymore (same trials for weeks or months) that seems to be stupid (and made me nuts), but i wanted to try to get gears with best rolls at that time. ofc idk when can get them, because depend on luck (RNG God)
Ive rolled a ring 5 hundred times and only got 1 ring that is noticeably exceptional. Yeah a little bit all you need is a rare (yellow or above) item thats is upper level to get some boxes. I tele around on players 2 with my barb and stomp groups only if you do that you will get them quick idk about 1000 a day though thats elite status 😍
All class have skill stats.. and all have magic but 15 golem???man now chance du that on magic!!!tu du this then you need 900magic stats now chance pro coller "necromancer have 300-450 stats magic i have now rogue in lvl 39 and have golem in 4 lvl tu lvl 5 i need 166 stats magic point i think i can max lvl 8 golem but 15 it's now fu ckin chance tu du this you can hide item wich magic ijn chest and wen you need read spellbook you put items in inventory for now my best item is a ring wich 18 all atributes and 13 magic ring x2 have 20 all atibutes {only:{ 1 hand mace wich 18 magic and shild 13 all atributes and 9 magic helm have 10 all and 14 magic armor 28 tu magic and this item give me 134 ,magic =15 standard points when you start rogue and have 149 +1 pointion magic 21 points and have 170 its my max magic bild on rogue,,and now can take spell 5 golem now you understand how hard is take lvl 5 in lvl torment i wont have lvl 8 or 9 golem but now chance 15:D:D:D only think it.s you can find item hu give you + 3 or somting stats point tu spell in spell book you have 6 site,,,and this item give +3 tu site nr 4 ther is golem and then you have bvut man !!!this item it's only for magic rogue have now chance for fight wich this shit!! but you can take this item use and call 1 time golem and change item again and fast kill some boss. DIABLO 1 is hard game and have allot options cya man sry my leangue im from poland:D
In Belzebub it is not hard. I do not know about Tchernobog but I guess it is the same (or will be once the quests are implemented - they were not when I fires heard about the game). Anyway in Belzebub you just need to skip the Chamber of Bones and the Horazon quests until you have Golem and Guardian at spell level 11 and that is doable as arch-mage or spellweaver's items can give you a brutal bonus to Magic (for rings the maximum is 60 + 20 each ring). Once you have these spells at level 11 you do these quests at all four difficulties and you have spell level 15.
+Pacobell just can't be bothered to keep frenzy's stacks for me :P stacking frenzy gains ms/ias/damage,but lose all res 1% / stack (-20% if you gain 20 stacks) that barb can't keep maximum fire resistance if i use frenzy mainly, because using medusa's gaze shield. ofc, best is maximum frenzy's stack -> cleave keeping stacks