SplitSecond is a group of friends, that gathered to produce EDH and cEDH content for the community. Playing for more than 10 years now, we try to show how decks outside of the meta and niche strats can still be played at higher levels of play, showcasing them with the goal of teaching and opening eyes to broader approaches to the Commander format.
I have a mono red deck that doesn't use ETBs too often. I had vexing bauble and torpor orb out on a high power game. It shut those decks down hard. Just added Winter Moon for more high power denial. Highly recommend
Vexing bauble counters your lion’s eye diamond with the breach loop Channel lands still hit the breach with bauble on board Sure the upside is nice especially for the decks that can get more value (but you mentioned Teshar in the same video you mentioned defense grid as a replacement for grand abolisher so..) Tbh bauble isn’t great
@@TheMormonatorChannel cool, then you don’t have protection during your loop from free counterspells. Which completely defeats the purpose of the card as noted in the video
It doesn’t stop them, Bauble is an effect that you won’t pass to the next person in turn order like Defense Grid if you were stopped by a Channel land, it’s about how Defense Grid feeds the win the next person if you’re stopped when trying to use it (by something like a channel land)
Am I confused, doesn't Ob Nix only trigger when an opponent loses exactly 1 life? Or did I miss some triggers that caused the impulse draw when he ETBd?
Do you have a time-stamp? When Ob Nixilis entered play nothing happened. Then Josh attacked with Rug of Smothering, and it was that 1 point of damage that gave him his first Ob Nix trigger :)
Interesting games! It's worth noting that unlike Twinflame, tokens created with Molten Duplication sacrifice themselves at the end of turn, enabling a post combat win with Dualcaster Mage and Mayhem Devil.
True! We talked about that some time ago, but this list was a tiny bit outdated in that it didn't have that card in it. Surely we'll update it and it's a great way to finish the table :)
We would love to keep the older weekly upload schedule, but our personal lives are now busier, so we are trying to keep a bi-weekly schedule, mixed with some shorts :) Hope you fans still appreciate it, and if you can share and like, it DOES really help us a lot, because the algorithm keeps being changed, and it is now pushing our uploads less than before :(
Chatterfang is my favorite deck and this was a no brainer include. Even if you can’t win on the spot, all that added mana does wonders. The on curve dream is turn 1 a 1 drop creature turn 2 zulaport or blood artist, turn 3 Chatterfang, turn 4 this guy, sac the 1 drop to start the combo and win, And that’s the like, slowest idea I can come up with. Like, no ramp or anything. The card is nuts. Basically saying “pay a life to make a treasure” is beyond powerful!
Two decks have already placed in tournaments with 27 and 29 lands respectively. I think the land count is fine. The luck part on the other hand, was lacking.
Josh, não é possível que você não ganhou esse jogo e o jogo anterior. Acredito que esse vídeo tenha sido gravado antes de você saber jogar com o deck, porque esse deck joga sozinho cara kkkkkkkkk
Baal is a great player, and this episode completely highlighted that. His gameplay is the perfect example of how player’s can interact in colors outside of blue.
Couldn’t chatterfang have won game one? You can make infinite mana with two squirrels. Then cast chatterfang and sac it to itself infinite times to make infinite squirrels on death triggers and have infinite treasure and squirrels.
I played a spicy Gavi, Nest Warden Death and Taxes style flicker deck based on that old Astral Slide deck from a million years ago. Its not super strong, but having a second Flickerwisp effect is always nice.
Did I miss something? Shouldn't Nadu only trigger twice each turn? I saw a lot of triggers in about turn 3, which didn't seem to justified by a flicker or clone effect...
the 'twice each turn' bit is part of the ability it gives to all creatures, not a global twice per turn basically, it triggers a maximum of twice per creature its really busted
That Ashling deck is awesome! The Sorin deck was also had a great showcase! Nadu is obviously the most broken new card from MH3, but those other legendary cards are really fun!
@TheMormonatorChannel gotta increase the land count to not have to discard as many cards at end step from the trigger. Good cards do nothing without mana to play them.
@@LaryLaser also the main issue that in both games fetch couldn’t get the correct color source because a wheel put Breeding Pool into the yard. There is no land count that could have fixed that.
So I may be wrong, but isn't Sorin a black creature? The w/b mana symbol on extort is part of the reminder text, but doesn't count towards the cards color identity.
@@babaXIII yeah I’ll be raising the land and creature count for version 2. Going to play things like Tishana’s Tidebinder probably, Faerie Artisan, etc. going to adapt an idea that “if a creature slot can do x, run the creature slot over noncreature.
He's strong, but not as strong as redditors will have you believe. He doesn't belong in casual games. In CEDH, i don't even think he's better than Kinnan. Nadu also gets worse the more the meta adjusts to him (remove or counter on sight, artifact removal, etc.)
You can equip an equipment to the creature it's already attached to, if that's what you're asking? Equip only reads as "attach this permanent to target", so I don't believe it's invalid to target the same creature as long as it doesn't gain shroud like Lightning Greaves.
You can, as long as the creature doesn't have protection from colorless/artifacts, or Shroud, like in the case of Lightning Greaves. This deck runs Greaves, but in that scenario you do have to move them around between 2 creatures. Shuko provides nothing like Shroud that would prevent it from being activated in order to try to attach it to a creature, even if it so happens that it is already attached to it :)
I have to point a weird line for the wheel of misfortune in the second game. I don't think that It was the correct nor that it won the game for josh or David but an interesting line to consider none the less. Basically due to the way that wheel of misfortune is phrased you can bet a number higher than your life total since it deals damage you don't pay the life if you are the player with the most life bet. Since David had more life than baal he could promise that he would bet 39 and josh 38 before the resolution of the spell living baal empty handed and forced to choose who to kill on board during his turn. I think that was possible? I am too tired to check out everything that is on board through my little mobile phone screen. Maybe if they done that they were both dead to attacks. I am mostly mention it since your narration refers to it and doesn't explain it and I think it helps with the completion of what exactly was happening. It would have been really interesting admittedly
That was exactly what players talked for a little bit. Baal was afraid that David and Josh would indeed team up, but David hinted at liking his hand, since he had pretty much enough to go off in the next turn, so in the end players voted without any "agreement/deal". Baal did vote for a high number just in case.
It was possible, but basically the video says that both David and Josh weren’t sure about David wanting to dump his hand when he has a Wishclaw, so they decided not to go for it.
Looking at the decklist for Gitrog i'm not sure what the win-con is. Finale of Devastation? but that only kills 1 person. Could someone give me some insight as im new to cEDH
First of all, welcome to cEDH! If Gitrog has been able to hit Dakmor Salvage (which is what they were hoping for), they would go on to draw their entire library. It's a bit complex to explain at once, but after drawing their library, they would be able to do something like cast Lotus Petal, crack it for mana, it goes to the graveyard, and then they can discard an Eldrazi Titan to put it back in library and draw it. From there, they can play every creature and then cast that big FInale you mentioned, but in doing so all their creatures gain haste and can swing out on the board.
I’ve been playing this deck off and on in different forms for the past several years. The printing of Vexing Bauble and Interrupting Flute as well as a few others is making me brew on it again. Had to stop back to the original video to get the brain going!