Wow, you have answered the exact question i had before attempting a drawing of my own... I'll need some practical examples too, though, but that's alright, I'll look for more. and you've ganed a follower.
I'm not sure I understand the question. Do you mean how to make the base of the mountain, so you know where to mirror it from? If so, just draw a horizontal line where you think your mountain would be touching the horizontal plain. It doesn't matter where as long as it is below or on your horizon line. The closer it is the the horizon line, the farther away your mountain will be. If your line is above the horizon line, then your mountain is floating.
This is amazing! Thank you so much for sharing. I am making one of my own in my living room and currently am at the joint compound smearing part. I do have a question tho, did you add any type of sealant/primer on it? And how well is it holding over time? Thanks !
I didn't add any primer or sealant, but I don't think it would hurt to. The tree is also is holding up quite well. It gets a lot of use so every year or so I have to touch up a few places where the plaster gets nicked, but its not a huge deal. Just save a little bit of paint for that. I would also suggest putting down some mesh where the tree meets the wall. The plaster cracked along that area. Hope this helps! Good luck on your project!
@@EmilysArtStudio Thank you for the answer 🙂 I went with black gesso in the end, mostly because it was what I had available at home. Again thank you for that inspiring video, will follow your channel for now on 🙂
Honestly, a saviour. I was getting mad understanding and missing the point of rotation in perspective through different videos. Now i can see what to look for and how to practice
16:25 Are you sure the slight changes in the elipse size aren't just artifacts of a lack of precision? My understanding is that the elipse shouldn't shift in size at all as the horizontal(and even vertical) square rotates around it. To my mind, as long as the square is staying the same size then the center point of each side should trace the same circle as it rotates around its center point. So the circle shouldn't change size at all.
Yes, you are correct. The horizontal circles are only different because I made the squares slightly different sizes😅. I didn't think things through at the the time and simply showed the result that I got by drawing the squares with the same center point but not anything else. To make them all the same size I would have to draw one square first and make a circle within it, and then base all my other squares off that circle.
Thanks a lot, Emily, for the great explanation! I'm an engineer trying to learn how to draw, and other's tutorials about perspective appeared to me as really abstract and vague, I knew there should be some kind of logic behind all the beautiful images I saw online. It is a little complex topic, but I'm also aware that I'll need practice to get it better. Greetings! I'm hoping to see more videos from you 😊
Way too much mathematics going on, we're artists not mathematicians. I was really hoping this video would make perspective easier to deal with but it's just too complex.
Agree. I was not good at this in art school and I still can't find a simple way to deal with it. I'm trying to paint a birdbath with a raised smaller circular sundial in the center (on a 24x24 canvas). The angle is closest to 6:20 in this video--looking down on it from standing height. I have it going beyond the canvas edge...it's hard to figure out how to get the rim in correct perspective plus get the cast shadows from the sundial as well. I wish there was a laser drawing too that would let me shine ellipses and angled circles on the canvas! How does an artist draw vanishing points that may be many feet beyond the workspace?
Greetings Emily, your video is very detailed and clear, I love it However, your technique only show in 2 point perspective, therefore I would like to know how you tilt a square in 3 point perspective by using your half way angle method, because in 3 point perspective, the vertical vanishing point existed so it wont have perpendicular line for me to use half way angle method at 8:22 to intersect and find the tilted vanishing point
I'm glad you found the video helpful! I'm not sure what you mean by three-point perspective for squares... Squares only go in two directions, so at most they will only have two vanishing points. Do you perhaps mean how to draw a cube or box? This type of shape can have three vanishing points, and I have another video on my channel that shows how to do 3-point perspective for that type of shape. Hopefully, this answers your question. If not, let me know! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VRkddGqI420.html
Hiya Emily thank ya so much for uploading these! A thousand appreciations and blessings. My apologies for not replying to the comment a while back about suggestions for future tutorials, got sidetracked along the way but better late than never, looking forward to checking these out. Also hope the new year will prove decent! Good lucko peepo!
Thank you for this tutorial. Just a suggestion though, could you slow your narration down a few beats so listeners can absorb the information more thoroughly. I started to get frustrated when I had barely or not at all, got the concept before the next one came barreling down the pike. It helps us newbies retain the lesson a lot better. Thank you 😊
6:12 Why though? What does a square having 90 degree angles have anything to do with the station point also being at 90 degrees relative to the vanishing points? I don't see the connection...
It doesn't matter so much if you are only making one square. However, if you want to create an animation of a square rotating, or multiple squares with different vanishing points on the same piece of paper, then having a station point with specific angles will help you make multiple squares correlate together in the way you want.
My goal is to understand why certain steps need to be followed in order to make a cube in linear perspective. Given that we are talking about 2pt perspective, I will go along with that as the premise... I guess my question is how do we know that the "square" that is being created is truly a square and not just a rectangle?
The tilting part is complicated but i think i understood it。まとめ: 視心と90度をなさない=視点の0及び180度でない(画面つまり見かけ上で平行でない)観察者の地面GLと平行な(horizontal)/平行でない(vertical)任意の位置の線を観察者から遠い方に延長したものである消失線VLはその角度に対する地平線HLの交点/地平線の交点を通る地平線の垂線上の点に収束する(前者を消失点VP、後者/後者のVLを垂直消失点VVP/垂直消失線VVLという{角度が90に近いほどVP及びVVPは視心に遠くなる}, 地面と平行な直方体の頂点の各点の角度差は90度であるため、観察者を結ぶVPのVL同士の視点の角度差も90度になる。また、観察者を結ぶVLの視点の角度の半分の延長線とHLの交点AとそのVPの垂線上の任意の2点B,Cとするとき、直方体のVVPは∠BAC=90を満たすような2点B,Cである, 視心と90度をなす(画面つまり見かけ上で平行) " は収束しないから消去点を持たない)。逆説的に、消去点(VPやVVP不問)の位置さえ把握すれば、それに対応する角度の任意の位置の線を正確に描ける。だから、その実用性を軽視するのは良くない..
I agree:) I hardly ever use vanishing points for a single box, but use them to make perspective grids that I use across multiple drawings and paintings.