watching that im like how often did they play this alrdy to knoqw the exact location of the enemys spawn point to the point it look goreographed to perfection lol, i wish gameplay reveal would be this good on other games, this alrdy sold me, cant wait to play it
This is one problem i have with ubisoft games , they don't try to make the game immersive experience all giant Mission markers and HUD shoved infront of your face. The should try minimalistic approach and make the players more reason to explore the open world instead of constantly checking numbers and texts all over the screen
looks generic (constant jumping/ grappling felt a bit out of place and wonky) and dull enemy gameplay with not much going on as I find more incorporation other aspect such as variation in melee/ weight to the movement / even ability would've made it better. Also char were moving so fast and enemy slow as f that make it seemed like there was no stake/ urgency aspect from these its just looks like another pretty looking generic garbage..
errm... - shown Classes(Descendants) were literally: Explody Boi and Wet Girl XD - sound design is ick, all the guns sound muffled and clanky. And wtf is that chirping sound every time you get a drop, it annoyed me immensely - amalgamation of thE most boring cliche scifi-fantasy tropes....main city is literally called Albion, fr - I assume a lot of dialogue/text is lost in translation, so I kinda give it a pass, but...Greg XD - Why are the main villains just humanoid Megatron and Starscream XD -"As you know..." exposition Positive things I can say, as to not totally dump on the game: - It looks playable and maybe fun with friends - I like the zip/graplinghook thing - the art design looks cool (though a bit derivative) - the gameplay looks fast and responsive, maybe even fun - [Double Decker Pecker Wrecker] XD