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Matthew Marquit
Matthew Marquit
Matthew Marquit
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Find tutorials on various aspects of game development in regards to both art and game design. Learn the latest software including Unreal Engine, Unity 3d, Contruct, 3ds Max, Photoshop, and Substance Painter. Improve your skills in texturing, asset interrogation, level design & more!
Painting Stylized Looking Textures
21:28
7 лет назад
3D Modular Building Concepts
15:06
7 лет назад
Комментарии
@Ut99568
@Ut99568 Месяц назад
you can also type command: loaded angg get all weapons
@LucasEduardo-zl4yt
@LucasEduardo-zl4yt Месяц назад
thanks for the content, explai more abou this pls s2
@Andy_Shust
@Andy_Shust 2 месяца назад
This is probably one of the 5 best max unwrapping tutorials out there. Thank you!
@sashagrechesky9425
@sashagrechesky9425 3 месяца назад
awesome! short and full of ideas. i really had no idea from which point to start stylising )))
@cancelmesenpai
@cancelmesenpai 5 месяцев назад
Just beginning my journey into Game Dev, crazy how useful this is even 6 years later!
@mcroman-superfeat
@mcroman-superfeat 6 месяцев назад
Hi, You still alive ? ... Graet TUT but old... ;) ...
@nayko6954
@nayko6954 6 месяцев назад
pute
@CT2507
@CT2507 7 месяцев назад
The camera setting at the end does not give a smooth camera though. As it catches up to the players position it comes in tiny increments. Looks jerky. Update: Found the solution. The Pixel Rounding option in the game settings must be ticked off, otherwise the camera will move in pixel increments and not smooth. Now its very smooth. ;)
@CT2507
@CT2507 7 месяцев назад
Excelent, looks like fun. Just bought Construct 3. Lets get started! :)
@patchesix5848
@patchesix5848 7 месяцев назад
dang man, you did a really good job explaining this. seriously, not many people make quality breakdowns of stuff like this.
@yokidrift1720
@yokidrift1720 8 месяцев назад
Old video but the concepts are still the same <3
@CheeseyTheSlay
@CheeseyTheSlay 8 месяцев назад
markiplier??
@daniiel1495
@daniiel1495 8 месяцев назад
Where can I find that "Lessons" document you have on the left side of your screen?
@ZikoRush
@ZikoRush 9 месяцев назад
You're a silly billy
@ZikoRush
@ZikoRush 9 месяцев назад
It's okay Matthew take your time, you seem stressed! 😱
@akhSatya
@akhSatya 9 месяцев назад
why when i do the bowpoint and bowline event,when i put the image point it says false?
@Zynox1769
@Zynox1769 10 месяцев назад
i did not add particles to save events instead i have the checkpoint a red flag. then i made it turn blue flag by making another animation to it
@vihaansareen808
@vihaansareen808 11 месяцев назад
5:09
@farahnj9034
@farahnj9034 11 месяцев назад
your website unable to open =(
@tristanmacleod3738
@tristanmacleod3738 Год назад
Im having an issue with the "Else" event. It's saying that it can't be placed there and it is red as well.
@cryptodohl
@cryptodohl Год назад
Actually helpful walkthrough with comprehensive information.
@tristanmacleod3738
@tristanmacleod3738 Год назад
Matt I don't understand how you made it so that your checkpoints and enemies don't move around with the camera? Mine just moves along with the camera and doesn't stay still like yours.
@halleru5068
@halleru5068 Год назад
There's another big bug with this if your player keeps dying over and over, your particles will keep overlapping at every death I don't know how to fix this
@CT2507
@CT2507 7 месяцев назад
Under Properties, the Type needs to be set to One-shot and not Continuos spray. That could be the reason.
@carlosmartins-h1x
@carlosmartins-h1x Год назад
why chose unity option to import the model?whats differecence from other opition?
@tristanmacleod3738
@tristanmacleod3738 Год назад
How can i get the animations?
@james_328
@james_328 Год назад
Hello all! Is this still a good tutorial to follow in 2023, or have things changed drastically? Thanks in advance!
@abhinav3081
@abhinav3081 Год назад
This video was very helpful, thank you!
@professornotoAmbition
@professornotoAmbition Год назад
This was fantastic and I learned a lot here. Thank you
@Ahbab-01
@Ahbab-01 Год назад
Loved the way of your explanation.. keep it up. Subscribed.
@rorka1252
@rorka1252 Год назад
download this assets for free drive.google.com/file/d/1u4bSwQsJ3SFjNVbLlgqDtVdZB2xhbSuT/view?usp=sharing
@rorka1252
@rorka1252 Год назад
download this assets for free drive.google.com/file/d/1u4bSwQsJ3SFjNVbLlgqDtVdZB2xhbSuT/view?usp=sharing
@beanstealer
@beanstealer Год назад
wait but the free version now only has 40 events
@CT2507
@CT2507 7 месяцев назад
No, it has 50. But you need to complete the sign up process.
@BQ-AI
@BQ-AI Год назад
started learning Construct 3 and this series is very helpfull
@jaygandhi6503
@jaygandhi6503 Год назад
hi sir , will this software be thought by university for masters in game production and management?
@MatthewMarquit
@MatthewMarquit Год назад
No classes in the Masters program are dedicated towards teaching Unity specifically, though depending on the needs of students it can be covered. All undergraduate game degrees, however, will cover this software.
@tamagotelor125
@tamagotelor125 Год назад
such a good tutorial! really helped a lot thank you for this!
@vikingvikingviking2806
@vikingvikingviking2806 Год назад
these videos are the best intro to C3 i've found
@Choochufkhan
@Choochufkhan Год назад
this is amazing, tysm for making this tutorial
@tanvir7454
@tanvir7454 Год назад
It's basically how Bethesda's creation engine works
@JoBHeavyMetal
@JoBHeavyMetal Год назад
Great tutorial but wish it was less complex, especially this lesson Like, creating simple shooting first, and add all those winkles and arrow lines later or in separate lesson. I'm getting overwhelmed with info but I don't need half of it and can't tell which parts are necessary
@JoBHeavyMetal
@JoBHeavyMetal Год назад
After I create tilemap and stretch it to entire screen as in this tutorial, later in game when I create another separate sprite on screen, and try to choose and drag it - always the entire tilemap gets chosen instead. Any way to bypass it? Like turning off this tilemap or something Thanks!
@ThatBoiLoFi
@ThatBoiLoFi Год назад
Thanks for teaching us about this engine! i'm really enjoying this video tutorials
@demonskn
@demonskn Год назад
where did you find the halo 2 level papermaps?
@et_ern_al_hate
@et_ern_al_hate Год назад
i no have Shelf menu , where i can find it ? Help please
@TheTimeProphet
@TheTimeProphet Год назад
Unless you are doing a phone game, light should never be painted on. You need to take your light from the scene. Using normalmaps would solve this problem, and possibley mettalic maps, and specular. (Referring to the first house)
@King-mj2bn
@King-mj2bn 8 месяцев назад
Wrong. This is a lesson in stylized art, not realism. Painting in highlights or shadows can be a key component in stylized art. Borderlands did BOTH to great effect. What you're doing is restricting yourself with meaningless, arbitrary rules. For literally no reason either. This is art, not science.
@TheTimeProphet
@TheTimeProphet Год назад
I built a huge scene using modular parts. Bricks are sometimes hard you have to make sure they line up and don't have seams.
@TheTimeProphet
@TheTimeProphet Год назад
I find it easier just to have a second UV map, and actually put it on as a texture, rather than have floating textures which may not work well in some engines. You can still places the texture wherever you want with that method.
@puchingballz
@puchingballz Год назад
decals save much more memory, they can be really small in px size, and you can have 1 main trimsheet with as many decals as you want, size increase by x4 in memory every time image resolution is increased x2, and they can be reused in many situations in the same scene/game instead of having to make a new full texture variation.
@TheTimeProphet
@TheTimeProphet Год назад
@@puchingballz You can also do this with a second UV map also. You can put all your decals on one sheet, but you don't need floating geometry with this method.
@daryanimation6880
@daryanimation6880 Год назад
thanks i am dominican i love tutorials
@spamgrabber9558
@spamgrabber9558 Год назад
who faced the problem when everything disappeared when pressing the Shift+Alt combination in 2D mode. And after that, I can't see anything when I switch to 2d mode?
@EburdeyGordei4
@EburdeyGordei4 Год назад
Where can i download this Unreal Tournament map to inspect by myself? Haven't found it on marketplace...
@quanten
@quanten Год назад
Hello, I’m from the future after 5 years. Just wanted to let you know that it still works… Pikapika…
@ahmetbaykara.mp3
@ahmetbaykara.mp3 Год назад
What is the difference between layer order and z-order? Why have we two option for the object ordering?
@CT2507
@CT2507 7 месяцев назад
I think it is because even on layers things can be in the front or behind something else. So its like a layer in a layer system.