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I come back to this game every now and then. It's nice seeing someone as excited as when I first played back in the day and again when private servers became available.
Shulks counter deserved a mention. It's not super strong but the counter stance is active for so long that you have a huge timeframe to bait enemy attacks with, making it almost always connect.
I know I'm a little late to the party but keep Twilight Drover because there's a infinite 1. have training ground + phyrexian altar the and have one Spirit token on battlefield 2. Play Twilight Drover and sacrifice that Spirit token with phyrexian altar 3. Twilight Drover get a counter and you get one any color mana that create two spirit and repeat the process and you have infinite Spirit token creatures
And u know whats weird how become toon link and link have the same final smash but with ome diffrence toon links is a short reach while links is A FULL STAGE REACH
The only thing I'd really disagree with here is the viability of neutral special 1. The mere threat of shield breaker means that skilled players will have to play more defensively from the get-go, and less skilled players will just inherently shield more, making the move's purpose easily fulfilled. Even if you land it and don't break a shield, the opponent can't afford to shield again for quite some time, so it allows you to play much more aggressively and even outright destroy players and characters that that centralize shield usage.
help, ive done this entire dimension, but the boss is still not appearing in the spiral. ive played against every fighter im pretty sure, including the correct answer in the spiral to the boss, and the game still doesnt show the boss. please help im stuck.
The 2nd Neutral B may technically be the worst, but I mean... It's so satisfying. It's basically a full stage Falcon Punch at max charge, with the hit being even more punch-y due to the slight lag and screen shake on hit. Physical projectiles that can kill are basically nonexistent, so maybe I'm just intrigued by them.
I think you have probably read some of the comments already. Thanks for the upgrade ideas! I got a few new card ideas to add to my Strefan deck from your video. Regarding the effects of cards like Vermin Gorger or Anje, Maid of Dishonor. We do not get 6 life per activation. It's 2 life gain per turn and 2 damage to each opponent. But it's a great way to generate blood tokens through Strefan.
I see you're confused about Vampiric Dragon. Let me fill you in on a synergy that's worked well for me in my deck if you want to consider playing it. You more often than not don't have to pay the full mana value for the creature. It's cheated in with your commander or reanimated. Also it's synergy with cards like Crossway Troublemakers make it a 1 generic and 1 red mana removal spell as it's attacking it has death touch so it's essentially pay 2 kill a creature or creatures you don't like. Also has synergy with Patron of the Vein and other vampires. Sure it's expensive but I play Twilight Prophet in my deck so the loss of life he deals to each opponent and that I gain is alright with me 🤷♂️. That being said solid deck tech and I enjoyed your video and agree with a lot that you said.