@@Ranks0 I had thoughts of returning to the game but level 11 just made it impossible for returning players to catch up. And I can’t play with the new minis without spending money to bring them to level 9+ to be pvp viable It’s tough for returning players
@@RumbleWithLegendary just get lv 10, your skills should compensate the rest. You used to overcome levels differences since the beginning. Bear in mind that while level 11 is hard to achieve, lv 10 has never been easier to get, and thats all most need to grab arclight mastermind. Besides, free rewards are always increasing, and its quite easier to target a few minis and max them out, with rare o matic and whatnot Im sure you will do well enough, im hopeful that you reconsider your decision eventually to bring nice grom videos. I think he is a good meta breaker atm, since most are going turtle builds.
New minis and lv 9 is quite easy with rare o matics and pvp ladder rewards. Sure, it should take time to make them 10, but most of pvp ladder do not have them at the level on the launch month or so
@@Scriptease1 it was probably somebody with a similar name. I haven’t played in months. Thought about returning to try out the new minis but can’t use them without spending money to bring them to level 9+ for them to be pvp viable
Hey, I just wanted to let you know how much I appreciate your videos. I've watched every single one, and your creative play styles have not only inspired me but also a lot of other free-to-play players. Your content is unique and has made a significant impact on our community. It's always exciting to see the new strategies you come up with. I really hope you consider coming back to making videos. Your presence is greatly missed, and we would love to see more of your amazing gameplay and creative insights.
Yes! I managed to hit 20k masters rank this season but didn’t get to edit the pvp games in time before the modifiers/enchants changed. I still play the game and will definitely be playing in season 5
Hi legendary! The deck is fun and ratherly easy to play. At my bracket, 14k or so, people use sappers alot. I use chain lightning reverberation and I'm pretty ok, even vs Murkeye. Will that work at 20k?
sapper is like a mobilize nuke in this meta, i often used him in pvp too, he is an S tier right now tbh, especially in HillsBrad foothill map there is no way to stop sappers with cheat death.
yeah it’s my first time using them and they are a ton of fun, not to mention the a million damage with first strikes They still get countered though with well timed polymorphs and chain lightning
thank you for this nice deck! my ol murk eye is my lowest level leader now at only 4.2k. I prefer cycle decks. murkeye is so snowbally I have to practice with him.
There’s a bug right now with dragon towers where they randomly hit things from across the map. Seems to happen when dragon towers are attacking something
Thank goodness this was corrected, you were honest in saying that, those who abused this were cowards, you wanted to show how broken this was, thank goodness I was not in that situation facing rivals, but I did see gameplays on RU-vid where the games lasted only seconds, I would like to see you how you are doing with Grommash or Emperor Thaurissan, thanks
In the description for first strike it specifically states “troops deal double damage” so we’re not sure if spells were supposed to count as troops. It could be intended or a bug, we’ll have to wait and see
@@RumbleWithLegendary Do you think it is enough to fix spells or are sappers also broken? Wouldn't be much fun either only be able to play low cost cycle decks and spam sappers.
@@Mister-f1j you can counter sappers at least with spells. I’ve gotten word that spells are bugged and it’s not intended for double damage, it’s getting fixed
Agree that section with comments from other high level players was very interesting. Looking forward to the new meta tomorrow and seeing whatever new deck you have cooking for us
Sappers weren’t played at high level pvp with collateral damage modifier, don’t think first strikes mod will be enough either for sappers to see play at higher levels