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89o
89o
89o
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Hello!
I'm a solo indie developer. On this channel I sometimes post things about my games, other times completely random stuff.
Currently working on Fermata, an incredibly simple yet devilishly hard to master philosophical platformer where you move by flinging yourself around.
How I Remade My Best Game [Devlog]
18:53
3 месяца назад
(Almost) 2 Years of 2HAC [Timelapse]
52:30
5 месяцев назад
Cool Dad
5:36
6 месяцев назад
By What Means It Is Created - Pringles
2:21
7 месяцев назад
How to make a wood pendant with simple tools
13:30
8 месяцев назад
†
2:24:30
9 месяцев назад
Fermatina - Release Trailer
1:11
9 месяцев назад
Into Eternity - A music video
4:23
10 месяцев назад
Deeper Sleep TAS - 2:45.100
3:35
Год назад
Deep Sleep TAS - 1:23.800
1:51
Год назад
CATHARSIS
4:17
Год назад
League of Evil - Full Soundtrack
18:13
Год назад
Isochronica - Full album
19:30
Год назад
Deeper Sleep (100%) in 5:10.24
5:43
Год назад
Deep Sleep in 2:28.96
2:47
Год назад
EASY Palette Swapping in GMS2!
12:26
Год назад
Комментарии
@Anrra_Nightmare
@Anrra_Nightmare 20 часов назад
"It's just a silly small game about about rolling a ball using the Wii controller. You don't need to go hard on the soundtrack" The soundtrack:
@quinnorsomething5965
@quinnorsomething5965 5 дней назад
I enjoyed this a lot
@BearsBoiSBA
@BearsBoiSBA 5 дней назад
Here 2024 for this banger again
@ywsfalmbd24
@ywsfalmbd24 6 дней назад
My childhood
@Josh-l7u
@Josh-l7u 16 дней назад
I played this when I was 5 years old and this was my goddamn childhood
@ThisMan708
@ThisMan708 22 дня назад
What I realized is that the background look similar to world 5 in the second version
@Talonflamez
@Talonflamez 25 дней назад
God this stage was hell
@PurpleBraveGiraffe
@PurpleBraveGiraffe Месяц назад
Can I suggest a game to you ? Its called songs of syx.
@PurpleBraveGiraffe
@PurpleBraveGiraffe Месяц назад
its great video indeed maybe trust the process !
@peterfelchman5056
@peterfelchman5056 Месяц назад
Its a damn shame this doesn't have more views. Love this game.
@89odev
@89odev Месяц назад
A damn shame indeed. It's probably the longest I spent making a video.
@heyitspixl
@heyitspixl 2 месяца назад
mad rad dad
@samkid123
@samkid123 2 месяца назад
I first discovered your channel when looking for Bloo kid 2 ost. then I was able to also discover Treasure Adventure Game. Cool
@89odev
@89odev 2 месяца назад
Yeah two cool games indeed
@thomsonandfrench4974
@thomsonandfrench4974 2 месяца назад
Nnnnooo! Not Roelof and Lugus!
@George1791-
@George1791- 2 месяца назад
God bless :)
@MAML_
@MAML_ 2 месяца назад
the chain sounds too heavy or long idk just me tho. but game seems really cool idea and fun !
@Kechinaem
@Kechinaem 2 месяца назад
Cool game, but dude, wayyyy to many particles from the chain breaking. Lag is a very important consideration.
@89odev
@89odev 2 месяца назад
Huh, that didn't seem to be a problem even on my crappy laptop, I didn't even think this game could possibly be laggy. I'll keep that in mind.
@dicemmmrice
@dicemmmrice 2 месяца назад
where do I find this game? I have steam and itch
@89odev
@89odev 2 месяца назад
There is a link in the description: 89o.itch.io/fermatina
@noyza2132
@noyza2132 2 месяца назад
play it on a crt display
@89odev
@89odev 2 месяца назад
I don't have a CRT display but I could add that as a shader effect, good idea.
@aaaaaaaaaamed
@aaaaaaaaaamed 2 месяца назад
Just subbed, this is incredible. The video was amazing and the game looks really fun and interesting, will definitely play it when I get the chance.
@Gooby_Foober
@Gooby_Foober 2 месяца назад
Thank you
@londonnelson7359
@londonnelson7359 3 месяца назад
From another commenter “Here before you blow up.”
@pawlogates
@pawlogates 3 месяца назад
I would say the most important aspect of the music in this game is the randomizer. The tracks play after a random delay, and can even overlap eachother if rng strikes just right, but it doesnt sound bat at all when two combine.
@89odev
@89odev 2 месяца назад
Hmm, I almost agree, like how someone commented that Minecraft's music randomizer helps create organic, emotional stories, but then I think of that first section in level 10 with the creepy whole-tone scale... and I don't know if that supports the inclusion of the randomizer or works against it (because more such moments could've been created with specifically chosen music playing at specific places).
@mrkefirek9
@mrkefirek9 3 месяца назад
Your content is very diverse
@89odev
@89odev 3 месяца назад
Indeed, I publish anything I want since I don't ever plan to make money from this ¯\_(ツ)_/¯
@mrkefirek9
@mrkefirek9 3 месяца назад
👍
@89odev
@89odev 2 месяца назад
bro literally couldn't just press the like button lmao
@floaf
@floaf 3 месяца назад
i remember i played this game as a kid because at that time i wasnt good at spelling and searched "bloo kid" because blue is my favorite color and i wanted to play a game where the protagonist was a blue kid lol
@89odev
@89odev 3 месяца назад
lmao you're literally the perfect target audience for this game
@theleastoftheleast
@theleastoftheleast 3 месяца назад
you're so underrated
@ProtogenGamer23
@ProtogenGamer23 3 месяца назад
1. This game is extremely fun looking. 2. How do you not have more subs!?
@tjerborfritzasnt5942
@tjerborfritzasnt5942 3 месяца назад
Quick feedback, the background music is bit too loud, made it somewhat hard to focus on your voice
@89odev
@89odev 3 месяца назад
k
@nerdtime7657
@nerdtime7657 3 месяца назад
Man, watching you reflect on your journey was very entertaining. So much to learn from here. Great video.
@DominikMidura
@DominikMidura 3 месяца назад
10:30 XD
@mojorainbow3524
@mojorainbow3524 3 месяца назад
I feel bad for him, 429 vids and only 700 subs. Everyone sub to him, be kind
@89odev
@89odev 3 месяца назад
Tbf tho most of those videos are either soundtracks or some crappy gameplay footage from when I didn't know what people want to watch
@itsyaboigalaxium
@itsyaboigalaxium 3 месяца назад
Underrated content. beautiful work. I will play this
@Reegeed
@Reegeed 3 месяца назад
neat game
@CharliReef
@CharliReef 3 месяца назад
Hooks that repel in stead of pull? I have no idea how these could be used for interesting challenges tbh but it's an idea-
@89odev
@89odev 3 месяца назад
I just thought of that for the next level, thanks for sharing! Yeah there's tons of experiments and unique stuff you can do with these.
@CharliReef
@CharliReef 3 месяца назад
@@89odev I'm honestly so interested in this game and I usually don't play platformers. Plus the required skill means I probably won't get far I'm not that good at games 🤣but still it looks really cool lol
@DominikMidura
@DominikMidura 3 месяца назад
ja też gram w tą grę tylko że mam w tym momencie 50procent przepraszam żę nie po angielsku
@keldwikchaldain9545
@keldwikchaldain9545 3 месяца назад
coi la'au bisono li'u mi pu pendo la misno tadni hello 89o, i'm an old friend of misotanni I look forward to seeing more devlogs!
@DamageMaximo
@DamageMaximo 3 месяца назад
I have never suffered harder
@89odev
@89odev 3 месяца назад
This makes me feel accomplished as a developer ...unless you were talking about the video
@DamageMaximo
@DamageMaximo 3 месяца назад
@@89odev Nah, I posted a screenshot in the game's page on Itch, that explains why I suffered so much
@gaimnbro9337
@gaimnbro9337 3 месяца назад
Only 3.8k views please 😭 this is amazing
@cerulity32k
@cerulity32k 3 месяца назад
zachtronics music detected (matthew s burns my beloved)
@89odev
@89odev 3 месяца назад
indeed so, it is a staple of my videos works very well for devlogs
@ryanwillingham
@ryanwillingham 3 месяца назад
hey, this looks great! as a 2d artist, one small bit of advice: don't underestimate the power of gradients. they're easy to implement and help make even the simplest of drawings look more complete. i'll have to play the game when i get through my monstrous backlog :)
@89odev
@89odev 3 месяца назад
Hmm, I'll have to consider that for some later levels maybe, but I'm not sure it will fit the stylized look I have in mind. I'm trying to give colors a big significance (it's not very obvious in the demo, which is all gray, I know) by linking each color to a different area, while keeping the core gameplay elements white everywhere. I'll think about it.
@VJArt_
@VJArt_ 3 месяца назад
​@@89odev i dont think they meant color gradients, even just a gray into black gradient, or gray into transparancy, overlayed onto black
@jdirksen
@jdirksen 2 месяца назад
@@89odev Have you considered/tried out dithering?
@quadruplay9788
@quadruplay9788 3 месяца назад
it'd be nice if you could add special swinging hooks on which it is possible to change the length of the chain by scrolling with your mouse and with the chain automatically getting shorter, when the player would get closer to the hook. for reference see grappling hook from littlebigplanet 2. it feels great once mastered, which is why i'm suggesting it.
@89odev
@89odev 3 месяца назад
I'm skeptical of adding any more controls to the game, partly because of design by subtraction, and partly to make it easier to port to mobile. I could maybe do hooks which auto-retract and auto-extend, but rather not anything that will require a new input.
@64MilestotheGallon
@64MilestotheGallon 3 месяца назад
Your level design seems great!
@ArcadeJukebox
@ArcadeJukebox 3 месяца назад
When I set palette_ind to 0, then try to increment to 1 the palette remains the same. When I increment again it starts to switch palettes. I've noticed that I have to start my index at 1 to get the palettes to cycle correctly. However when other people try on different computers there is a shift in the starting color palette; so when I see index 1, they see index 2 for the same game. Could this be a bug in the way GMS2 integrates GLSL? I cannot consistently tell the game which palette to use if it's showing up as a different index on different computers. :/
@89odev
@89odev 3 месяца назад
Well, sometimes GameMaker does wacky stuff... on Linux builds my games wouldn't recognize when I pressed the I key for whatever reason. I'll test this out tomorrow.
@ArcadeJukebox
@ArcadeJukebox 3 месяца назад
​@@89odev I did come up with a solution to the immediate problem, though it is not as elegant. Instead of having a single color palette sprite with multiple palettes, I've separated them into individual palettes which are then saved as an array. Then I cycle through those given an index. ie: var _tex = sprite_get_texture(global.PALETTES[palette_ind] /*spr_palettes*/, 0); And then the shPalette_palette_ind is just set to 0 since that's where I saw the bug.
@isweartofuckinggod
@isweartofuckinggod 3 месяца назад
What part of game development DO you like?
@ridndev_
@ridndev_ 3 месяца назад
as someone with a 165 hertz monitor its really nice to see a game that has a specific setting to odd refresh rates like 165 kudos to you man, good luck on the game!
@89odev
@89odev 3 месяца назад
Thanks! Yeah I only thought of this decision after getting a >60hz monitor myself, so I finally see the difference lol.
@chance_E
@chance_E 3 месяца назад
You could have it when he shoots the hook out. The chains around his body disappear to show that that's the chain he's using.
@89odev
@89odev 3 месяца назад
Nah, I don't think that's necessary, it's not important to communicate how the protagonist "works", unless someone wants to know the lore. And in that case, they should do some work for that knowledge. And besides, it would look weird for the character to suddenly become a black blob.
@chance_E
@chance_E 3 месяца назад
@89odev You right.
@SLvoid9
@SLvoid9 3 месяца назад
After playing the game i can say that the game speed option is something that should be in more games
@89odev
@89odev 3 месяца назад
I agree. I only thought of this when I started considering accessibility features, and thought of Celeste's assist mode, but in retrospect, the game speed adds much more to the game than just "making the game playable for disabled people".
@chance_E
@chance_E 3 месяца назад
Awsome video! As someone with many years of game development experience, how would you recommend someone to get back into their own game development journey? It's been so long, i dont know what ideas to start with.
@89odev
@89odev 3 месяца назад
For brainstorming new ideas, look at what games you enjoyed playing and what specifically was in them that was so fun, and then pick and combine different aspects from different games; someone once said that creativity is just combining existing things in new ways, and I think that's largely right. You can do the same thing with non-video-games and pretty much everything around you, if you think some activity is fun (e.g. building Lego candy machines), you can turn it into a game (Infinifactory). Ultimately, you can also use stuff like random name generators (89o.itch.io/rng-3) and especially game jams to kickstart a direction for new ideas; I recommend trying to do multiple game jams at once if you're stuck. And once you've got several ideas: prototype! I almost never do this and that's why I have so many crappy games. For getting started with new games, I recommend Jonas Tyroller's videos best; his first video on Thronefall (ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-u4mYGYhyS-A.html) and especially his new video on game dev as a search algorithm (ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-o5K0uqhxgsE.html) for more insight into prototyping and experimentation.
@numberInacave
@numberInacave 3 месяца назад
someone will probably abuse the game speed option for fast movement in speedruns...
@89odev
@89odev 3 месяца назад
That is my hope. It would be amazing to see someone beat this game on 150% speed lol.
@sevehayden1463
@sevehayden1463 3 месяца назад
Played this game at half speed and its wonderful. Will try adding speed options to anything I program now. (You did a really good job. Gamefeel, mechanics and level design are excellent)