ok it crashes with whatever version of UpscalerBasePlugin so no version works and you can't get the DLSS working in game. But how do you set Path Tracing? there are several confusing options and can't decide how to mix them, any clue?
PLEASE ANSWER: with every game DX12 version it keeps crushing upon loading REFramework. Also what are the differences between the four presets of path tracing in short theory? i tried three dx12 release fitgirl, p2p, original steam, whatevere dinput8.dll i use the game crashes, there is no working version, never, how can i solve this problem? and which is theoretically the best between PT-ASVGF / RT+DLAA / PURE PT 0 BOUNGE / PURE PT NO BOUNGUE / PT BOUNCE 1 / PT BOUNCE 2 / ... what iso we need and what file version we need to make it running and what combination we need among al PT for the best quality graphics? this is becoming impossibile.
i tried three dx12 release fitgirl, p2p, original steam, whatevere dinput8.dll i use the game crashes, there is no working version, never, how can i solve this problem?
with every game DX12 version it keeps crushing upon loading REFramework. Also what are the differences between the four presets of path tracing in short theory?
When turn off the game and return. The first few minutes the amount of VRAM is less, regardless of whether you are using FG or not. When you play over half an hour, the amount of Ghost of Tsushima VRAM with DLAA 1440p is 9gb (at the limit of my 3080). Using DLSS Quality, maybe it goes down, But I think 1440p DLAA+Reflex is better setting for 3080 without FG, that's because it adds latency, and in a fighting moment you feel it a lot.
The RE4 Ray Tracing is not good. And even in the tests I saw on path tracing in many areas it is too dark : ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-s0iK3csiZrs.htmlsi=-vdfaR2RNy-uoKlk
Listen it's cool and all but ray tracing and path tracing is not needed in games for beautiful graphics. No rest for the wicked, horizon forbidden west and red dead 2 are just some examples. They look better than games that have ray tracing and path tracing. These things are marketing for nvidia to sell us graphic cards at very high prices. Dlss hpwever is a game changer as the fps increase enhances the gameplay.
It depends on the game, it's how it's implemented. The ray tracing of RE2, (the native one of Capcom) is very nice and cleans up the noise that re2 raster had. RE4, I keep it off because it's not good. But other games, like Cyberpunk, AW2, witcher 3, Control , Metro exodus ecc in ray tracing become another experience.
Does it improve the reflections? Since I noticed there's way less reflective surfaces and objects when compared to RE3R's RT reflections. Hell even base game with SSR...
See a few reflections because I put only 1 Bounce, if I put more, there will be even more noise. If you want try PT, for now best option is PT+ASVGF. But I think also, RT Resident Evil 2/3 + DLAA 3.7 is perfection.
@@lucagameschannel it can't be modded, and for path tracing without denoiser you simply need to play in higher resolution so 4k native will look amazing with it since theres less need for denoiser
@@Dizazta420 RR is already in remix this is different than RTX Remix, this is a mod for this particular game engine and the developers use it just for reference as far i see.thats why i doesnt have a denoiser. Still...this should (or can ) use NRD(nvidia raytracing denoiser) or RayReconstuction's denoiser
Makes light behave like it behave in real world! Shadows, light reflection and refraction are realistic Light from different material like walls, metal, paint, water, transparent material looks more realistic not like video game texture, the final image looks more photorealistic Watch digital foundry dragons dogma path tracing video for in-depth explanation
The differences are in detail, shadows of windows etc. Big differences if you use more BOUNCE, but I don't recommend it at present because it creates too much noise. If something like RT reconstruction is implemented, it will become better than AW2. Currently my favorite mode is, normal RT present in the game, with mod DLAA 3.7
@@lucagameschannelit's not fixable by any tweak because it's not a bug. It's just an effect they decided to use, it looks the same on the PS4/5. One that sticks out like a sore thumb unfortunately. No changing it without replacing the asset.
@@lucagameschannel Literally ANY VIDEO involving No Man's Land or the Stillsands. It's jarring to see, but it's simply the effect they decided to use for dust.
@@TheKain202 Surely this effect is highlighted if you set Translucency Quality high res (pc feature). But i don't think the ps5 version has this : steamuserimages-a.akamaihd.net/ugc/2502386000122901571/ECEEF9EA3B38DD630EAA9A219189301EBEB610F3/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
ghostrering effect in Cyberpunk (doubles model of car when mooving too fast and borders of the screen) - its even more noticeable in 4k , looking for fix, thought vignete mod could fix but no effect :(
Hey, try to play without "Low Latency". Just look at your GPU usage. Its sometimes in the low 90%, or below 90. That's because of this option. You loose sometimes up to 3-4Fps. In my opinion it's not woth the minimal better imputlag. Just try it and you'll see, that you can reach 60fps more often But it's up to you. Greetings from Germany
This Mod was created with cyberpunk in mind, but many updates have made it very good for other games too. I recommend you look for information here : github.com/Nukem9/dlssg-to-fsr3/issues?page=1&q=is%3Aissue+is%3Aopen
@@Layo81 sarebbe il dlss a risoluzione nativa, senza upscaler. Nei giochi dove faccio tanti fps già di base se posso utilizzo quello. Ma puoi usare tranquillamente il dlss quality, ti fa scegliere.
@@lucagameschannelciao, mi accodo un po' in ritardo alla discussione. Ho preso il nuovo PC e voglio rifarmi Village. Il DLSS mi serve solo per aumentare gli FPS (non ne ho bisogno, sono in 4K con RayTracing e tutto al max con i 60 fps massimi del mio monitor)o migliora anche la grafica? È difficile da installare la mod? Nel caso la uso poi anche su Re4 Remake
@@GigiGamer.87 Ciao, il DLSS non solo ti farà guadagnare molti fps, ma aumenterà in maniera esponenziale anche la qualità video (avendo i RE un AntiAliasing penoso). Il modo per installarlo è il medesimo di RE4 remake di cui trovi molte guide. Ma ogni gioco ha bisogno dei sui file che puoi trovare qui github.com/praydog/REFramework/actions/runs/8888177993 Ultima cosa, funziona solo con il gioco originale, almeno con i file presenti in questo link
I managed to find the location in the pirated game, it is in Local Disk C/Users/Username/App data/local/Remedy/Alan Wake 2, remember to show the hidden folders on your
Gamer 1, Gamma 2, 60% brightness, lighted room. SDR mode, because better color. Time response set to fast. In the monitors of this category HDR is very poor.
@@lucagameschannel thanks a lot, it was only yesterday I got the monitor. Hopefully these settings strike the balance, I had to constantly change the settings for every different game
@@thepaperninja3123 most important think of this monitor is play with shutters closed and and lights on. This because this panel suffers from reflections, especially of the sun.