Our development team consists of two people: Alberto (the pixel artist) and Dani (the programmer and jack-of-all-trades). Additionally, we always work with an external music composer.
For composing the music for our games, we always look for a collaborator, as we don’t have the expertise to create high-quality music ourselves. The music composer for each game is credited in the end credits.
I love the way you handle the subpixel animations. A lot of your time seems focused on watching the animation playback and making subtle adjustments. I really appreciate how there's so much movement in the idle animations of your games. It's just very pleasing to look at, without feeling too chaotic. Difficult balance to strike. Also appreciate your use of color. It would not be my first instinct to use green to shade white, but it compliments the reds so well and still reads as white from a distance. Just amazing stuff. Excited to see whatever games yinz all work on next
truly. I'd take any new survival horror game from these folks. Viviette was tons of fun too. Just fantastic art, satisfying stories, fun puzzles, and a clear love for the genre. I'll never get over Carlotta having similar attack moves as Alexia from Code Veronica.
It saddens me how the breath of fire fandom is still going strong and yet Capcom won't even try to give us a breath of fire 1 and 2 remake or a breath of fire 3 and 4 remastered.
If you need help in learning Pixel Art I suggest the following youtubers: - Adam C Younis - Pixel Overload - Brandon James Greer - Pixel Pete - Saultoons
I learned a lot from watching you draw for 2 years, and practicing how I apply your process to my work. A lot of thanks for uploading videos of your amazing art proces. I wish you nothing but the best <3
Amazing as always! Just wanna say you've been a huge inspiration to me for a long time, I even managed to make my own channel for pixelart timelapses. Anyhow, keep up the good work!
Sí, estamos creando una especie de juego de supervivencia y terror en un instituto. No solemos presentar los proyectos hasta que son definitivos y están al 70-80% completados.
@@Dyagames Genial! Me alegro mucho! Espero que recibáis más apoyo desde España, hay varios canales de youtube de pixel art que os mencionan a veces porque vuestro arte es genial!
EVIL TONIGHT on Nintendo Switch: www.nintendo.com/games/detail... EVIL TONIGHT on Steam: store.steampowered.com/app/14... EVIL TONIGHT on Itch: dyagames.itch.io/evil-tonight Website: dyagames.com
I just heard this random game in a comment somewhere. I just checked this trailer and the music is to me is earastic! Its new but sounds distinctive familar. Wow!
The first song is a cover of a French song called “Johnny, Johnny” by Jeanne Mas (1985). Strange to hear another version in a video about pixelart. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_Ws1wlWAZ4U.htmlsi=MuAHsiO9TRXLtvlb
Sure, I know the original song, and in fact, I prefer the original. The one playing in the video is a copy made for the anime Bubblegum Crisis. Some Japanese composers were a bit "copycat" back then, to put it mildly, both in anime and video games.