@@H0otz only thing I have changed is the flipper power. I find games when new are very fast and unpredictable. I turn the power down for 50-100 games until it settles down a bit. Everything else is factory settings and the latest .86 code.
Great gameplay. I was cheering for ya brutha! I went home and played my pin after watching your video and I still SUCKED, but thanks for showing me what all this pin has to offer.
@@notaddictedtopinballs9537 there should also be a different callout when you start multiball, check out another AFM if you’re curious. What software version are you on?
Well, decided to grab a Jaws Pro after hitting up the Northwest Pinball show in Tacoma, WA last weekend. It will be here tomorrow, looking forward to it. Already have a fair amount of mods coming, I always go “overboard “ Ha🥁🥁🥁
It’s the start of bounty multiball. The flippers die, balls return to the trough and the multiball starts. Balls landed like this. Couldn’t believe it.
Too early to say. If I went off what is there now I’d say no it’s definitely got a shelf life. In saying that I hated Bond at release but now would be my favourite game.
Is it Ministry I keep hearing in that music? Absolutely beautiful. Love it. Wish these guys and CGC were capable of remaking the classics faster. When is someone gonna remake WH20?
This game isn’t mine. It’s on a temp swap with my Medieval Madness. The Capt marvel ramp rejects a bit. Not too bad though I think. I’ve just uploaded a game I completed so I’ll watch it and see how many rejects I got. I didn’t notice too many while playing.