why do you want to make a game even easier than it is and destroy end game pvp which is still played by a lot of people daily? theres a perfect game for you its called diablo 4
Dude this is offline singleplayer… why the fuck are you talking about Pvp And it might be a concept to advance for your mental aptitudes but don’t you see that every single monsters have to be clicked individually, overall this is still less dps than stuff like blizzard, meteor, corpse explosion and other aoe skills At first I though that purists were driven by nostalgia but the more I interact with them the more I realize they are driven by stupidity lol
Yep, it’s something I started to spice up my holygrail challenge Every unique I find that is not elite, I make upgraded version of it up to elite So I created a salvaging system around it to fuel the process and give a hype to every unique drops
This is why we can’t have nice stuff no more, When are you hackers gonna stop messing with other companies intellectual property that you have no rights to mess with. Stop it!
You can check the playlist to see other changes - stacking from rune and gems - some skill rework - synergy system rework - true unique upgrade system - auras rework to allow right click attacks -etc
Ah man blizzard needs to hire some people like you to make online mods like this as "events" and promote them. Giving modders their shot to be among the best in a weird competition. This already looks better than a lot of mods I've seen in the past. Changing a bit the artwork of the standards to something new or "familiar but different" would do the trick. Like.. essences but this time orange or a rusted token ^__^ Feel free to remake all uniques in a video series! 5 instances of the same item per video showcasing "open bnet version", legit updated version like we should've gotten for d2r Imo, suggestions from the comment section Here's mine: gull dagger upon being upgraded provides 25more magic find per level and grants 50mana as well :D. Heck, I'd toss in the mephisto bug for unique items too that allowed occulus rings to spawn (1% of 5% rate of spawning uniques on different bases. It was something incredibly rare, but found in the base code of the game. Wizard spike gloves, siggard's stealth might have been bugged, though xD). Most players disregarded them when they would encounter them since uniques tend to be so shet... Perhaps there would be no need if they weren't ;') Gl!
yep Im trying to improve some lacking aspects of the game through the Horadric cube, giving it recipes that make it live up to the reputation Cain describes when we find it Those improvments are trying as much as possible to fit within the theme and feeling of the game
I love how you have 666 mana in this video. Thankyou for doing the groundwork on testing if these stack for future generations of theorycrafters. Your video and forum post has helped me 3 years in the future.
this is extremely helpful, but i cant seem to repeat this. I'm using mokou's embrace, heartbound loop and cloak of flames. No matter how many times i try, it does not work.