Yes you're welcome. Use the spin tool (press T to unlock that toolbar) select the spintool and change the angle to x y or z. To place the 3D cursor press shift and right mouse in my case. Hope this helps
@The blenderender I am looking to buy your 18.99$ pack of gobos and Light on gumroad but it says 21$ when i try to buy it. can you have a look and tell me what's wrong? The price range change drastically in my region that's why i am asking you.
Finished with no mistake. Actually I can model an iphone 16 by myself but I learned a lot tricks and life saving short cuts while watching you. Can't wait for next video.
lol "THIS LOOKS SOMETHIN FAMILIAR TO YOU" i felt VERY PERSONALLY ATTACKED LOL. This has been AMAZING! i was looking for high detailed modeling tutorials like this, thank you so much!! When do u plan to drop the part 2??
hey bro, your tutorial is very good. I'm so excited to learn 3D Blender, thank you very much for your dedication to making tutorials. On the other hand, I have not found a tutorial on products that come out of fruit (objects), such as products that come out of water using fluid simulation. can you make that tutorial? Thank You!
thanks for this awesome tutorial ❤️i am from Bangladesh, can i do these things in a laotop of configuration with intel i5 12gen & rtx4050? hope you will be reply this sir
Was with you up until the Ai bit. You do you but I can't in good faith support nor recommend your tutorial to others. While the entire animation and games industry is literally under attack, using and form of Ai generation is just scummy.
How should the model be structured to show an animation of assembling parts? For example, animating the assembly of the display, circuit board, battery, and camera to create a phone.
The structure used in this tutorial will work. The titanium edge can be seperated easily, as well as the screens. Of course you'd have to model the interior seperately
The camera itself should probably be seperated into multiple pieces, look at reference of other camera's and phone product animations of big companies to get an idea
@@theblenderender Thank you very much for the guidance. Your tutorials are incredibly helpful and can assist anyone in achieving their goals. I love the way you explain things, and they have answered many of my questions. ❤
Hi I'm having a problem rendering in blender 4.0. My AMD radeon 640 and radeon RX550 can't handle the HIP rendering, so I want to change these graphic cards. I appreciate if you can recommend one that will work with the HIP rendering. Thank you.
Wait, how did you add that circle 1:34 ? What exactly did you press? I tried to follow through but I couldn’t see the screencast as the video of the iPhone animation was playing
As a beginner that complete the donut tutorial I think it will be much easier for beginners if you say "Scale" instead of "S" etc. Also, I think this video should be split to 10 videos FOR beginners. It's very nice to hear you and the instructions, but for REAL beginners it's very hard to follow , even if i will slow the playback. If you did this in the famous donut tutorial style, it would be perfect. but i can understand if that's too much work. so no complains here. You are pro and you know what you are doing and voice is good to teach. thanks.
Thanks for the feedback my man. Maybe you'll like the first free course. It's a bit easier and more beginner oriented. (The product animation masterclass, with the can) Thanks mate❤️
people only make this model as timelapse but hats off to your hard work , you made it for 1 hour and explained every little detail about the product <3 thankyouu
Damn I thought the modeling would be of 20 to 30 minutes long but it surely is detailed as hell for one and half hour and I know I am gonna learn some new advanced modeling techniques on this.
Mirror modifier works based on the origin point, while this method is more flexible with the usage of the 3D cursor. In this case a mirror could've worked out for making the base, but oftentimes the negative scaling method is faster and works in multiple situations