This is the number 1 place on RU-vid for Ren'Py tutorials with over a hundred lessons with clear, concise explanations for how to achieve amazing Ren'Py based games of all styles. No waffle, straight to the important content delivered by a qualified teacher. Get the absolute most out of this fantastic Python based visual novel engine.
This is also still the best place on RU-vid to get Daz Studio Tutorials as well as some essential training to iClone, Character Creator, Unity, Unreal Engine, Photoshop, ProCreate, C# and many many more.
@@GameDeveloperTraining Quick question. In fact, I'll just make it a statement, because you may not want to throw yourself and your work under the bus. ChatGPT (Free Version) has become REALLY good at writing scripts. I can tell it to give me 20 adult story idea's. I pick one of those. I then tell it to bullet point a complete story with beat points using Save the Cat method. I edit and tell it to fix what I don't like. Then I tell it about how I want the characters to be. Giving any information I can about the characters. Then I tell it to write the script and dialogue, making sure each character has a unique "voice". I just have to do a little guiding a little editing and within 1 hour, I can have a full Ren'Py game script complete with choices. I can then tell it to list all the locations, props, etc etc, and in 3 seconds it's done. If you're not using AI in your work flow bruv, you gotta start trying. It's phenomenal. And believe me, it's a GREAT writer. Just needs a little editing at points.
@@Nuverotic GPT certainly has its good points for sure. There are threee main issues with using it. 1. You can't copyright anything written by GPT. Meaning someone else could come along and steal your code, potentially your whole game and there would be very little you could do about it. 2. Bug fixing. GPT doesn't get everything right and if you rely on GPT to write the code for you, when it comes to unit-testing and bug fixing you're going to need to know what everything does and where it's located and what else any changes you make will impact. 3. Privacy. There is a clause in the GPT user agreement which essentially states that your "conversations" are accessible by anyone within the business and could later mean your content being leaked or worse. Yea I use it to give me pointers when I'm having a tough time thinking around a particular problem but I wouldn't personally risk using it to write an entire game.
@@GameDeveloperTraining If you'll allow me to counter those. lol. 1. If you edit the writing enough you can still copyright it you just have to be doing most of the work. I let it write dialogue for me and bullet point outlines for story beats. Which it does well, but nothing ground breaking. 2. Chat is TERRIBLE at coding. Maybe a line here or two it can get right but for the most part, I spend FAR more time bug fixing if I use GPT, and it'll run my in circles doing the same wrong thing over and over. So I agree, it's DEFINITELY not ready for coding jobs yet. 2. ChatGPT WILL allow it's development team to see what you've written but they don't use that to feed back into ChatGPT. Again I think if you're just using it to base outline things and work on dialogue you'll be fine. The reason I lilke using it for dialogue is because you can give it your characters backstory, then tell it to speak as if it's that person. Role Play if you will. And it does a FABULOUS job at making your characters feel like they weren't all written by the same guy. Which is very i mportant to me as it's something I always notice in screenplays/movies/games. Otherwise yea I think you're write. I'm just not as worried about the copyright stuff as you but I don't fault you for that at all. I get it..
is this still possible with the current Daz Studio? i followed those steps but as soon as I drop cutout opacity the light intensity drops with it proportionally, down to nothing basically. edit: did some research and it looks like DS now has a thing under content to add advanced iray options to an object. that way i could make the light object not show in the render while it still having emit light
One of the most beginner friendly if not THE only beginner friendly Renpy tutorial series! Thanks a bunch for making this! My only critique would be the background music. While it's been lowered whenever you speak, it is still distracting and doesn't help focus.
Does anyone here know how to export a blender model with color for 3D printing I try to export it it always comes out gray but it has color textures/material
How do you import a blender environment with textures to DAZ Studio and assign the correct textures to each surface? How do you Rig Doors to open and Chairs to move?
Hi, I know this is kind of old, but I am using Renpy 8.2.3 and for some reason the print command is not showing in the console. When I run the WhoIsSelected() command I only get None, but I am not getting the "No character selected" part. Do you know if something has changed with the print command?
Print is a Python command so Ren'Py version won't have any effect. If you're getting None as a response to a print command it means the variable is either null or it doesn't exist. Check for typos :)
@@GameDeveloperTraining Thanks for the quick reply. It worked now if I changed the line ---> print "No Character selected" to ---> print ("No Character selected"). For some reason it needs the parenthesis and doesn't work without them like in your video .
I had to select the ALL option to find the options for refraction index and refraction weight, but I still see faint shadow of the sphere. Is there a way to turn shadows off for the obect?
Matt. I am very grateful to have found your video series on renpy/python OOP development. I am a 25+ year developer, but getting bored of the ERP, MES, and HR software for big business. I want to put my skills to use with something fun! I have been following along with your training video and my OOP skills are coming back to me, but I have an issue I can’t seem to resolve myself. I have Renpy 8.3.2 and using Visual Studio Code for an editor. When I use the renpy.input method within the Person.setName function I get "Exception: ui.interact() called with non-empty widget/layer stack. Did you forget a ui.close() somewhere?". When I comment that out and assign a string, it compiles and runs but getName() returns a “1”. Odd, right? I have been searching for reasons online, but none seem to match the scenario here with the class process. Any feedback would be appreciated. Thank you.
I have watched your new RenPy series, but is this one still good for the most part? Glancing over the titles it seems like you cover more ground in this series, but I don't know how outdated most of the info has become.
Ello Mate. Yea I've been working hard on Uni work and another project. Had to start forcing myself to take breaks as I have a habit of forgetting to eat and do irl stuff hehe.
From your experience with CC4, do you know if we can take the default CC4 playermodel, export it, create a basic morph for Male/Female, create morphs on blender so we can let players create their characters in game? Could this pose any problems in terms of dressing/animations? (I use Unity as game engine).
@GameDeveloperTraining @EveryoneElse . What PC hardware are you running? My system has an i7 4790K, 16GB DDR3 RAM and a 1080Ti GPU. I'm trying your render settings and it's taking too looong. 3hrs 12mins and it's only at 14% with roughly 5000 Iterations @4K, Ratio 5:4 resolution.
3 hours for 14% is probably about right for that GPU. Daz studio isn't animation software. It's an image render engine that's had frame animation shoehorned in. DS takes a very long time to do anything.