I’m currently stuck in a deathloop with a level 112 character. Game spawns me up high and I fall to my death over and over…. What a waste of fucking time, I’ll probably never play this game again.
I would legit wish someone had developed a mod to add those googly eyes on the alien as seen in the thumbnail of the video. It would lower stress level of someone like me who couldn't finish the game.
Naah, just make sure that you go a little far from the area so the enemies can respawn again and you will have the loop over and over. Also, i recommend you to sleep in any of your apartments 24 hr, so the game give you a bonos Xp for the next 1hr
@@CubikMan47 bro scariest part of the mission and it was only like a minute long lmao. Hearing it thumping through the vents getting closer and closer is terrifying
Even though I already knew exactly what was going to happen and wasn't even playing the game, I was still scared. Just imagine the absolute terror of seeing a 9' tall Xenomorph towering over you. That's why this is the scariest game ever created.
Well, bear in mind that the weapons on board the station aren’t military-grade weapons like what the Marines have. They have relatively weak civilian/police-grade firearms, and the flamethrower is more of a makeshift weapon. And in the first movie: the Nostromo was a freight ship, and Weyland-Yutani didn't want the Alien dead. So, if you wanted to know why the Alien was immune to weaponry here and in the first movie, but gained a sudden weakness to bullets in the second movie, there you go.
I wish the alien responded to the sound of the lockers and doors more. After the second playthrough it gets pretty easy even on nightmare difficulty. The realistic alien mod also cuts out the music so that kind of ruins 30% of the horror
Fun fact: when you see the Alien’s drool in the vent that’s in the hallway you’re walking down, find a different room you can walk into to go around him.