all over the place due to all people trying to attack and support their attack at the same time. make a goal, focus on it. time it when other players are dealing with counterattack. move into the airport was good move but careless due to trying to support everything with every element you have. you can do it after the objective is captured since counter attack will come soon. contact, engagement, seize, prepare. 4 basic steps of attack operations
Hey thanks ! I swear I do better when I’m not streaming tho 😅. I can concentrate on the game better since I don’t have to talk. Will definitely heed your advices !
You pretty much were haha. I have a tier on my patreon that peop’e can get so I cast their games and this was it. A very entertaining game to say the least ! Haha
Watched a couple of your casts after ATKPWR backed off. You're too negative. You come across as unsympathetic. I don't want to listen to someone who constantly suggests he'd be making better decisions. I want someone who appreciates what he shows.
@@HoboTango It is your decision how you deal with criticism. For lack of alternatives, I'll be sure to check in on you from time to time. Have a nice Sunday.
I know this video is 3 years old but these are great. Only thing I'd say if you make future videos is to focus more on the why. In this video there was a lot of "just trust me."
My reputation in this game is well established, so much that I don’t need to go further than “just trust me” as this is good enough. I made 3 yrs of daily upload on this game, created a clan whose entire focus was to teach new players, participated and organized tournaments, etc. But thanks I’m glad you enjoy them and that it will help you !
could u add more commentary, like for example when u finish a district u can point out some of the highlights, the people who live there, commute there, etc, also i would love for there to be a research and university district / districts, and also more megabuildings / megacomplexes aswell like the 1 u made for your entertainment district, also something cool would be a red light district, a sky city district, etc, also an elite district with high rise buildings, like for example where the elites live, think the Simcity Expansion where u have the solarpunk / clean megabuildings / arcologies, for example, just more megabuildings in general / arcologies would be cool, also u could make a rich area and a poor area, for example
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I agree with you about off-map leaving smoke behind. I have suggested also that off-map artillery leave behind 'craters and rubble' that creates more yellow cover - that way using off-map can potentially help your opponent by giving him cover of smoke and cover of rubble. Which is accurate to reality.
Yeah so often I watch these and it hurts to see people not pushing enough. Im guilty of it too though, its only normal, you just dont know. We should definitly be sending more units to check out where the enemy is weak. Game 2 coming tomorrow most likely !!
😂 did not play 43rd well. I knew i had arty disadvantage and was focused on forcing the town and thought I’d build up aa later but threw away all the 85’s trying to force it to work
At the end I was 100% attention trying to make the center push work and hold that southern flag. Was very worried that he would come up with enough to stall the center push and stop me from getting enough points by the 50min
Thanks for streaming! Sorry watching back late, it was the low rank KOS finals. He had said after that he was a little frustrated after he used that typhoon he had deactivated the missiles on earlier and so it didnt shoot the is2 on a clear shot!