hello, great video! i would be so grateful if u could help me with a problem i have, the frames are saved in multiple versions (with every single light of the scene on and off), so for a single frame i have around 10 of each, i would like to have only one like in you tutorial. Thanks in advance!
Actually for that scene I used only push/pull which will not be enough for a tutorial. However, I did a small recording to show you how I did it: drive.google.com/file/d/1qTyO8OVJGiVERwVpYHoPHp8zoLAK_1z0/view?usp=sharing
how can i add an image to the HDRI i downloaded from Cosmos browser. It comes in blank but i have a few scenes where you can see outside the window ! thanks for the tutorial !
Hi, I have some problems in my interior animation. Swapping of footages was noticeable, you can notice image sequence by simple eye. I set 24fps for video Video isn't smooth. I merged renders in chaos player How can I fix it bro
That is strange, can you show me how it looks like, maybe a screenshot of the setting in Chaos Player. The only possible reason I can think of is that you are moving too fast - too much distance. In this case, enabling the motion blur can be logical. But I doubt that this is the reason in your case. You can also check how the sequence look like in another player to be sure that the reason is or is not in the player/the animation.
Hey, thanks for asking! Yes, 24 fps is the fps, used in most of the movies. Usually fps of 60 is getting almost artificially sharp. Still, it depends on what you want to achieve, but 60 renders per 1 second of animation is a lot of rendering....
First check the Scatter tutorial that I made. Here I am using scatters as well but with some more advanced techniques. Probably I will make a tutorial for them in future if it's interesting to you
Hey, If the fps is different you can fix it in other apps - in Adobe premiere pro for example, or, if the fps is lower, you can try Topaz labs to increase it. Otherwise, you can stich them in Premiere pro as well.
Hey, Yes, I have used. They are, but expensive when it comes to animation...Also, if you consider using farms, be sure that you don't have duplicating names of materials/textures. Also, always render a small preview first, few frames maybe, to be sure, that the result will be accurate.
Thank you, @ziongite , I do not take it as an insult, as you said, he is internationally popular. Thank you for watching and I hope you like the content :)
Thanks for this very descriptive video! You explained it in a very understandable language, I was amazed by your work and knowledge. I hope there will be more videos, I will watch with pleasure!
Hey, I'm glad you like it :) Actually I am currently working on another animation tutorial which will cover slightly more advanced animation tools. Stay tuned for more :)