his last breath atack took me by surprise , infernum has made lunatic cultist which i saw as a boring boss into something interesting and cool to learn just like how they did with golem
I finally did it. After 352 trys i have no hit this creature from hell. Now that i think about it, it probably wasnt smart to this as my first (boss) no hit run after the patch...
Голем стал просто долбанутым, носится по карте и диспавнится, это его попытка не быть обоссаным с первого раза, просто сбежав с арены? (У меня в мире именно так)
my whole beef with infernum wall of flesh is precisely that it requires a massive arena to be cleared. If the area is too small, like mine, dodging the eye lazers, which is 90% of the fight, becomes damn near impossible. I might go summoner for WoF so that I can focus more on dodging than on both evasion and offense.
I have two questions: why in this gameplay is Skeletron far from him and not trying to attack, while when I fought the boss, it was constantly close to me? All my items even have +4 velocity. Also, why is he using ranger armor if he’s using a melee weapon? Thanks!
It's great to have people upload these online, because while i'm not going for a no hit, I can still learn from it for my current play through. Wish me luck.
Been trying for a day now just cant kill it. Why did they have to ruin bosses with this “rework”. Its just not fun at all, I also love that i killed aquatic scourge, cryogen and destroyer and i cant get a better melee weapon from any of them, nice progression route.
can someone actually explain to me how this piece of shit works? i alrd from some tests got to a conclusion that perforator is easier but i really dont think it enables me to skip this boss in any way
Ima be real Fargos as bullet hellish as it is….Its a lot more fun than whatever this is ☠️. King slime is now a bullet hell, golem now a bullet hell, eye of cthulu a bullet hell, SKELTRON PRIME REALLY A DRAEDON REWORK ON THE MECH BOSSES!?!?! WHY MAKE SKELETRON PRIME ALREADY SPAWN HE DESTROYER AND TWINS!?!?! Im play revengence and with a super large arena golem is actually impossible, he spawns WAY too many projectiles, too much damage, and spams lasers insanely quickly. That isnt fun its bs. Fargos knows how to do bullet hells, Calamity does not.
I honestly thought that game was bugged when I saw this, honestly the worst boss I had to fight in my entire playthrough personally, felt like a lot of artificial difficulty here where instead of fighting a challenging and fun new version of prime, I had to instead dodge projectile spam from 3 different bosses who have absolutely no co-ordination and all without a choice or the gear to easily take down all 3