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i dont understand 10:00 because if you ad a multires modifier you still have all the verts when i did it it still had 2 milion verts on the object i was making
I got stuck on the Bool Tool part, so when I press "Union", it only starts showing the legs and the body just turns into a transparent cube and isnt there anymore, what should I do?
Before you do any of this do you uv unwrap anything? I'm really struggling with substance painter and no matter what I follow I never seem to get a good result after baking the maps
man, this is THE tutorial. Your explanation is perfect, in less that ten minutes you answered to all al my question and helped me with my first sculpt!! thank you so much
Unlike most people on RU-vid, you don't just DO it, and not explain why. I appreciate the amount of detail you go into to help us learn and understand how and why something is done. And yet somehow this video is still extremely concise, under 10 minutes. You have a talent in teaching, thank you.
hi i am expieriencing an issue because when i try and mirror a sphere, it only flips in where it is and not on the other side. pleass help me if you can thank you
Is it better to retopologize manually whilst sculpting, because when I sculpt an entire mesh and try to use shrink wrap, I always have to make correction the costs me to retopologize again
i just started trying to do this, but have one problem. When i start sculpting i do have the mirror function on, but why is there a gap in the middle once i finish sculptingfrom the side?
This is really late, but I've just started blender myself and I'm trying to learn. Was it because you didnt have the merge option on in the mirror mod?
dude! how come u fogot to mention that we have to subdivide the plane vertices first??! i banged my head till i was answered on reddit! great tutorial but plz be careful in the future subscribed 💚