man i wish that silent hill 2 had the same graphical fidelity as silent hill 3 and 4 unrelated note, the nurses in silent hill 3 creep me the fuck out way more than the nurses in sh2😬
SH4 has graphic fidelity? Ah yeah, but that's only applies to its "cinematic" cutscenes, however the "in-game" cutscenes/graphics of SH4 look very cartoony and downgraded, and have primitive visuals too like something between ps1/ps2 era, which is a total disappointment and failure especially from a game released in 2004.
I know how old this video is, but since it still shows up in some RU-vid searches or recommendations: the dull, dark colours of the PC here are due to a certain family of graphics cards. It would have looked much better with e.g. a Matrox or Nvidia card.
Yeah I had hair when I made this video no I'm like George Costanza :D. Anyway I have not seen PC version of tomb raider on old hardware but you are probably right since a lot of old games have similar issues and even worse. I think I'll remove this video since it's kind of misleading.
I find silent hill 2 better looking, they nearly have the same textures and prop models and maybe in characters and enemies models silent hill 3 might be better, but the filter, the colour pallet and the art direction makes silent hill 2 better looking for me!
Proud to say I'm a owner of both physical copies on PS2 since they go for a shitload of money nowadays. Silent Hill 1-4 is truly the greatest horror video game experience.
I don't even remember it being brown in my video :D. No idea what happened. I'm interested now I remember that this this was captured from original PC version I have disc of silent hill 2 and OLD PC with windows XP I will install it there and check it out later.
@@is5000 interesting, when I played SH3 on an emulator I had a bug that showed a " shadow clone" of Heather in front of her, sadly I did not get to record it.
IF only they had actually begun to properly remake these games. Instead we got shattered memories which spat on the franchise. T.T One Day perhaps! ONE DAY!!! GREAT VID BTW!
Why the hell (sorry) a Celeron D 320 with 512 MB of memory and an FX 5200 runs Carbon like a champ, but at the same time a Pentium 4 541 with 3 GB of memory and an 8600 GT struggles even to get 30 FPS?
It's on low settings and also when running on FX5200 game runs if i'm not mistaken in pixel shader 1.1 while on newer cards it runs in Pixel shader 3.0 which is more demanding and creates much better graphics. But again I'm not really sure.
A big thing i have noticed is that in Silent Hill 2 the noise filter is pretty much always on where as in Silent Hill 3 they picked moments to turn it on and off depending on the scene. I assume this is the reason SH3 just looks "cleaner" overall i guess, where in SH2 it looks a lot more blurry and gritty even in safe places. Regardless both are amazing masterpieces in their own respects.
in my verson of beach bandits, it said for the playsation 2 and the nintendo gamecube. must've been changed. such a nostalgic trailer from beach bandits. as well as the credits.
Just noticed the tiles on the floor in Brookhaven Hospital are not exactly the same between SH2 and 3. In SH3 the tiles are larger and cleaner. I wonder why that is.
They probably just needed to upscale the texture for sharpness and to better the expression. The Devs are perfectionists, there will be minor tweaks here and there lol
I think there is barely a difference, althru SH2 runs on Intel GMA950 and SH3 wont because of some lightening effects (flashlight, lamps). SH2 on Intel also needs a little workaround to make the flashlight work in dark rooms (then it looks like on the PS2).
Actually you can't get PC version of SH2 to look like PS2 shadows and fog is reduced in quality on PC and also flashlight uses different per pixel lighting on ps2 flashlight only shines on full polygon and not on individual pixels.
@@is5000 That is what I ment with "looks like PS2" (didn't find the right word) ... on Intel you need this workaround (some fix in one of the files or the local.fix file or so), to get Polygon-Lightening. Otherwise you get a black room w/e you turn on the flashlight. So or so, SH2 runs on Intel, SH3 does not. Textures look better, they can have higher resolutions. Fog looks just different, may be not better, but also not worse. I saw a video mentioning that the sound-effects are something special on the PS2, while it's "a sampled PS2 versions" on Xbox and PC.
@@atarixle I did not know that you could us PS2 flashlight in PC version. also that special sound on PS2 I never noticed it until I saw that video your talking about(probably DF retro episode on silent hill 2) but sound really does sound good on PS2 I can't believe I did not noticed that myself.
Yeah while the graphics werent as big a jump as Silent Hill 1 to 2. Silent Hill 3 was a massive step up from Silent Hill 2. Silent Hill 3 almost feels like a completely differnet game to Silent Hill 2.
@@sneed3529 not really. Even though I played SH2 much more than SH3, SH3 is better in my opinion. The atmosphere, the Otherworld, and characters are better executed than 2. I know that James and the others were supposed to sound weird and uneasy, but the voices delivered in 3 are much more natural. Gameplay in 3 is also much better, since enemies have more ways to counter your attacks, unlike two where having a pistol means clearing half of the enemies (bullets were surplus in 2, too). The only thing that SH3 lost to SH2 is the story and soundtracks, though “You’re not here” is my favorite track in all video games’ OST