From what I see between these numbers I notice that lossfarming is valid. I will be out there lossfarming to make sure I still gain rep without risk of losing streak. Watching a series on the other screen or maybe listen to an audiobook.
as someone with the gold skeleton curse, yes 100% agreed, they need to half the amount of xp needed for each gold skin. it took about 900-1000 hours to get my gold skele and i was exclusively grinding hourglass for 5-6 months
@@gildeddeath687 I have no idea how you did it. Bravo as HG is just the worst mode in Sea. I was a master at the OG arena which was enjoyable unlike HG.
When 93% of comments say you cant get banned means you probably shouldnt do it. Just my opinion. Enjoy the game the way it was intended to play without exploits.
I can promise you people have gotten banned for using it in PVP. The person in the other end just sees somone shooting through the water. They have no responsibility to work out whether it was a cheat or exploit.
i have a little info on faction stash numbers after a decent bit of testing over community weekend i believe it works like an emissary for hourglass, multiplying the rep you earn per victory the same way an emissary flag does, 2.5x at grade 5 turning in with a faction stash is a flat bonus depending on the grade, about a quarter of a level at grade 5- this number seems to be calculated before any other multipliers like community weekend, so turning in a streak with a faction stash gives a much larger bonus than usual sinking with a faction stash does not give you any more rep i'm not sure if anybody else has also gathered these numbers or even bothered to, but if this is new information then i hope it helps
For anyone wondering. From level 0 to level 100 if you were to win 50% of your games and lose 50% of your games. It would take you about 360 games. It would also take you 90 hours playing only hourglass. Roughly estimating that it takes 15 minutes to end a match and go into another one. (10 minutes playing the match and 5 minutes to get into another one). 5 minutes to get into another one since to farm games its better to go in with the basic supplies the game gives you. Resupplying from the barrels after a win and finding a match would also be roughly 5 minutes on average. From level 0 to level 1000 it would be about 3.600 games and 900 hours. All of the above don't account for Community Weekends.
it took me about 900 hours and my win/loss ratio was about 4 wins for every loss (sometimes even 8-10 wins per loss). what sucks about hourglass though is if people run away the whole fight, you either scuttle and lose streak or wait an hour for them to get bored. they need a way to guarantee hourglass matches don't last longer than 10 minutes.
@@gildeddeath687 Yeah. My first time playing hourglass I thought the circle would close all the way in if some time had passed so it could resolve a stalemate by simply forcing the red sea effect on you wherever you were. The middle point being the last place to be affected by this. Since I was unlucky enough to have a runner in my first game, I had to slowly realize that my plan of staying in the middle of the given area wasn't going to work... It just felt so natural to expect that the circle would get smaller and smaller, but nope. Matches going quickly would tremendously help queue times for hourglass and the closing of the circle would force you to interact with your opponent or be punished by the red sea effect. Having matches be forced to end in 10 or even 15 minutes would help alot.
It still works just gotta do it a little diffrently. Take out the fishing rod hold left click to use while doing so go into the Canon at the very second you get into the Canon double click x to drop en equip again. You should see a fishing rod in the Canon then shoot and in the air double click x
Hey, by any chance, could you approximate how much you can get by having grade 5? I mean, how much exp do you gain from the 5th victory and how much will be added to the streak from the 5th victory?
not patched. Hold cast with your rod and start loading into the cannon, and right as the cannon load wheel ends stow the rod. You should see it cast while you’re in the cannon. Fire the cannon and then stow-reequip-stow-reequip at the peak of the launch
Showing what it looks like when going too fast/slow is 100% what every tutorial is missing to make it clear how you're screwing it up when learning it. Actually useful tutorial on the subject for once, ty
@@aminoiscool7255 crud launch 3.0. you have to stow the rod at the last second while climbing into the cannon. the rod will appear out of the hole and be spinning. fire off, unstow and restow. crud achieved
I have a hard time making it launch consistently. Whether because of the waves rocking the ship or another factor, even when I feel like I lodged myself in there perfectly in the middle, almost every launch just glitches me a bit the moment I press a+space, or it launches me a few hundred feet, with every so often a launch actually working really well. I try to copy the position in your video best I can, but especially when I look up, nothing happens. Any tips? My fps is around a 100 btw. How consistently can you get it? Or is it normal that it's inconsistent?
I am on xbox, i use controller, it is not possible bc our framerate caps at 60 and theres no graphics settings. Unfortunately not enough for funny launch:(
if you win a game the exp is instantly added to your progress, but you have to lower your hourglass to get streak exp ,so if you sink before lowering, you will lose streak exp only.
I’ve been able to slightly launch on controller I knew for a fact I was just missing one key ingredient and that was graphics, time to hop on Xbox and ladder launch for real instead of just a couple hundred feet