Vizoo is pioneering in the field of 3D material data acquisition. Our xTex technology captures physically based textures of a material surface in minutes! With the xTex software you can easily create seamless textures which can be used with all common 3D programs. Vizoo is also an active contributor to the U3M format development.
I have the A4 machine. Used it for a big project a year or two back but not used it for a while. Do you think it’s worth selling or could I do work for other people using the machine? Just not sure how i would market it and who would want something doing on it
Hi ,I am not getting option to preview my texture in 3d window.i can only view my texture tiling in t_shirt.how i can get all option to view my tiling in plane,cloth and sphere?
Hi, it's simple, you just place a denim swatch into our scanner and go through the same process as shown in the video. For examples, just reach out to us via our homepage vizoo3d.com
Thanks for the question! Unfortunately, CLO does not support the U3M format. In the video, we show two methods of adding Vizoo materials. First, you can drop in a .xTex file as shown in the first segment. Second , if you are using U3M, you can use method shown in the second part of the video to directly drop the u3m texture maps into the correct slots in the material properties section.
Very impressive tech. The software looks easy to use but combined with your capturing tools really makes for a well-rounded toolbox. Thanks for the demonstration.
How can that normal map look like that? The hart shapes should be just as flat as the rest of the fabric, right? This feel kind of fake. Are these maps generated by a algorithm or created out of different photo's with lighting from different angles?
The xTex hardware generates maps using various lighting positions and multiple photos, but if you just import a picture and then edit it, you will not get as accurate of a result.
Thank you for your question. The material captured in this demonstration is not a uniform flat print, but rather a woven pattern with raised heart shapes and other surface variations, so the normal map is correct. Our hardware capture process uses multiple lighting positions and photos to generate accurate maps. The xTex software does have the added functionality for importing a single photograph and generate faux normal maps from coloring (as you would get from crazy bump, xnormal, etc), but the hardware and software capture process shown here produces much more accurate and true-to-life results.
Our hardware and software are proprietary. The xTex hardware requires the xTex software. You can use the software on it's own for tiling and recoloring of imported images, though.
I think It will be created the material from any texture with this program easily. But I want to learn whether this program is only windows user. Is there a Mac Osx version? Finally, Do I need this scanner to use this program?