Welcome all, I have recently returned to RU-vid which I stream simultaneously the games I’m playing and broadcasting on Twitch, direct link to twitch channel is www.twitch.tv/tmtc1. Content is uploaded and placed in a games folder, when I play trying out new things (in the name of science). Questions are very welcome in all my streams and I will answer best I can. I will mention I suffered from depression a few years ago now but still get tired very fast. What may seem a simple task to you is occasionally a massive challenge to me. So please bear that in mind when I stream and do videos. Feel free to share you experience as I’m willing to talk about mine. My purpose is to bring people together in a fun, welcoming and safe environment where your life choices, disabilities, prejudices are all left at the door. We ARE all equal.
Please note that all my stream regardless of time are child friendly, there won’t be any loud shouting or not so nice language.
i've spent the last week failing this mission, i cannot eliminate enough targets with just coordinated strikes, or i fail for TK with normal airstrikes
@@tmtcschannel im fine with killing enemy ships, just cannot reach both the combined strikes in time to destroy enough fortifications, when the two aliied carrier groups spawn, after scouting the 4 bases
Bloody hell... miss the live stream... My guy gets assaulted by a snowflake NPC crewmate.... LOL I predict he's gonna get bottled next time the boat is getting depth charged. 😁
It was only recently that papers released under The Freedom Information Act revealed that this mission had been the target of an SAS covert operation. A secret ninja attack kitten was deployed against the TDC operator's keyboard, forcing the use of the secret 'kill' switch, thereby causing a number of torps to miss their targets. Or that's our story and we're sticking to it.
Oh I see you started a new game after finishing the game. In my case I am in March 1943 with my U-559 (Snorkel, radar, listening room with the latest technologies) and everything is fine except that the escorts are becoming aggressive and the hedgehogs have just arrived so it's hard but good game.
@@tmtcschannel damn... :( as one of tje old silent hunter (sea)dogs i was so glad to see something new and refreshing in a sub sim. Iam still not sure if i should buy this game from what i see at a friends stream wheb he plays it, tje game seems to be clunky and buged sometimes.
When it comes to the robots something I do is split the order. Zero out the order and start adding one item at a time. I usually buy two bots for each station once I have the money. My lead robots (station 1) manage the chassis and part of the suspension. I just set the list manually one robot at a time starting at the top. Once that is divided out, then I just repeat that for each station. Whatever is left over I use storage racks and divide out across the stations what section will have what parts. Then I just use mechanics for the rest of the build. No more than 5 mechanics for each line is what I'll go with when I use robots. Upgrading the robots at isn't worth the investment, because they are all capped at a capacity of 6. When I am changing over to a new model I'll double the crew until I have a good inventory before releasing, and limit another lane for this process. Once I release the car at sales, then I return the mechanics to the other lanes. Now having 65 hours into the game over 7 days of playing, I do this method works efficiently.
I watched Squirrel play this last week (the Twitch stream VODs on his second RU-vid channel), and decided to pick it up. In just 6 days I had already invested 50 hours of gameplay because it is that addicting (yeah I lost tons of sleep). People need to understand that the game is still early access and might be for a while. There are going to be bugs galore and that needs to be expected. I know most expect perfect games out of the gate, but I've been around gaming over 40 years (yes I just dated myself) and even fully released triple A titles have tons of bugs. There are small patches that have come out since you launched in this title which you already discovered. I do like the games that PlayWay develops and publishes. They are very active and actuall do listen to the issues from players unlike Ubisoft or EA.
I had no idea this game was in Early Access for 5 years. It just officially came out a few days ago and it's fun but the learning curve is insane. If you want to make updated tutorials, the demand is off the charts because of how nothing is explained. There are several things I hope the developers change. 1. The torpedoes need to have bigger explosions. Right now they just start fires. I want to see pieces flying. 2. For some reason, maximum time compression is disabled anytime you're not in open water. I don't need the game telling me to be careful. If I want to speed up time, let me speed up time. It already takes hours in real life to do a mission. 3. Something needs to be done about fuel and the battery. Even when I'm careful, I'm usually at 1/2 fuel before I even get to the mission area. So I have to constantly dive and surface every 1km, which is tedious. Give me more ways to refuel or make fuel last longer (I'm already using helpers on the engine and running at dead slow). 4. All the weird minor things like having your people at the port standing off in the distance and making you individually select each piece of wreckage and then wait 30 seconds to bring it in. Other than that, this game is a blast. There's nothing quite like trying to evade a destroyer by hiding from depth charges at the bottom of the ocean and then popping up behind it and hitting it as it tries to turn. I feel like a major developer should put serious money into a sequel in the future. Keep the bones but improve everything else.
@@tmtcschannel I actually went bankrupt after the first video... Second video I will go into a better explanation of how I did it. I need to be in game to point out some stuff. Basically, went with 4 Mechanics, 2 Transporters, 2 Researchers... 2 Production lines. I kept the production and builds a bit smaller to save the initial cash. I did not raise price above 100% to be honest.
@@HurstQuayzar I set initial price to 180% :) mid to late game im now at 400% You do lose a few sales early as the salesmen are Terrible until trained a few levels
Its August 2 and still not a full game. Parking upgrade won't work until the full game comes out. Which is just lame to me. I don't understand that one at all.
Is it just me or did you move all of the heavy stuff so your mechanics have to carry it and then the crane moves the light stuff? I don’t know if that matters In this game just genuinely curious.
Don't know how, don't know why, but this video came up as a recommendation for me. You're such an easy watch along and seem like a top bloke. Keep up the good work and you've got another subscriber. Congrats on hitting 3k here aswell!
@@tmtcschannel Reading back my comment, I meant that I've already subscribed, but I wrote it in a bad way. It's just so nice to see someone just enjoying themselves and inviting us along for the ride, very personable. Great work 👏
@@tmtcschannel okay sir,i googled it and it said its a jet propulsion like sistem!! Like we get in jet ski ,so it can go really fast as it is in game!!