Why does doing it on mobile make it suddenly more impressive lol? Im on mobile and I’m about to beat my first c+, sure its a great accomplishment and congratulations but i don’t think it should be the main reason its impressive and rather that rj is just a difficult map.
I played RJ a bunch and grinded it up to the end of the 2nd tower. I hated it, then loved it, then kind of hate a like-hate relationship with it. Want to know why I don’t like this as much as I thought I did? It’s because it’s the first crazy+. It’s supposed to set standards as to what crazy+’s should be like and it’s long jump spam. It pisses me off how we could’ve done so much better gameplay wise, and this map is made by the same people who made PC & SS (Satomi Springs). So there is no excuse as to why there is just long jump spam, it’s lazy and uninspired which causes so many crazy+ highlights to be long jump spam, like AJ, heck possibly even CMA (I’m just spitballing here)
am mobile player, beat bm, pc, ssh, midnis peaks, dying silo, ms, uc (or nc), avm, and that is all i can remember. i love mobile fe2, yet the crazy+ maps are a true challenge. AH is the MASTER of camera movement. AVM prepares you for that with it's tower... RJ? bro, i can't believe this but I did WAY BETTER progress on foggy than normal, weird. ur cool if u read this whole thing... MS was not a challenge, just the screen shakes and the green circle hitboxes. i have nothing else to say.. good job beating rj