If i had to tell Justin Wong a quote from cyberpunk 2077 (with some personal editing) given that he's personally interacting with vtubers now, it be this: Whatever happens Justin, do not let the Rabbit hole consume you and if it does and you become another convert like all of us, make sure the hole remembers you.
Doki comes from the background without touching the fighting game. She doesn't like blocking. All offense. No defence. Justin Wong is a good player to teach Doki what's right and wrong for her.
@@innisclipping Imagine being the guy known for winning the most Evo's of all time and winning all of those said Evo's through World Class Defense and hearing from a noob "I didn't pay 70 Dollars to block" 😂😂😂
@@purrleterian Yes he could have. The standard "do a move, then both players jump afterward." Very clearly shows one party can move earlier before the other. That cleanly transitions to + and - frame advantage, which becomes easy to understand at that point. But no he chose the unintuitive Blue and Red and TCG nonsense.
@@Un1234l despite being a part of gooteck's coaching business (okay, that lasted all of a fewonths and no one took advantage of it) Justin never learned how to do the press buttons and jump thing. That was exclusively a UK thing( specifically meltdown zone, with people like Jammerz and MDZJimmy. That's why people like Valle and James Chen learned buttona the hard way. Source: NeoGAF forums posts where the first mention of frame counting was in 2009. Yes. People only learned to frame count because of Street Fighter 4. One frame links, baby
@@janematthews9087 You don't have to do gootecks coaching or be UK FGC to learn or discover "jump after move" to visualize frame data. It's what I independently found out when trying to determine if a move was safe or punishable before frame meters were a thing. And I am definitely not the only person in the world to independently find this method. It's so intuitive I thought everyone knew it. Especially pro players. Pretty sure Justin knows this method actually, but chose this unnecessarily complicated explanation for whatever reason.
Doki understands moment-to-moment actions, hence why she's good in FPS games (like Apex) as patience or brainpower is barely required. But if you tell her to slow down and think for a second, she will struggle.
This collab is actually where I started watching Selen from. Funny with how kurosanji makes their talents feel, I found Niji because of Doki and Michi, not the other way around. I’d really love to see Doki collab with Ollie and Zeta again sometime. But especially Ollie, Ollie going off about how much she simps for Selen/Doki not knowing Selen had come back from the bathroom was just too much.😂
wow this video is full of toxicity from all sides. as a healer when I find these type of players I just play dumb, as mercy spam blue beam to them and not healing. just a little trolling :).
This game is s o much fun both 1st and 2nd encounter they are just pure fun and when you get to know which gun and how many hits from it takes to kill every mob its so damm good