I once played this ice climbers player and how I remember him is how bad he stunk lol i think he said he uses medical tooth paste. Smells like someone took a shit in his mouth.
I love Steve as a character concept but I hate how hes made in smash. Hear me out, this could help Steve keep his identity while still not being (as) toxic. Biggest toxic part to me is Getting stocks by just placing blocks that flat out avoids interaction between two characters during opponents recovery is so dumb. He's just mining on stage and the enemy is dead. Solution: He should be more restricted in how he can place blocks. I actually think his quick walk jabs and the speed of his arm actions should stay the same because it matches Minecraft exactly. But there should be no spike on forward air, wouldn't take away the immersion in anyway. Every move should do less damage for how quickly they hit too. Smashes and grabs should have more lag, wouldn't take away from the immersion