What I would give for a horizon game set in the old one's time. Like being a soldier and witnessing a sea of scarabs, khopesh's and horus machines along with all other corrupted machines like maybe a bipedal titan class machine named thor or a flying titan class machine called pheonix or something. It would be such a depressing game but an instant take my money situation 100%.
Just had my first fight with one of these things at the top of a snowy mountain. The design of the thing and the soundtrack made for possibly the most epic encounter in the game so far. When I beat it, I felt like Gandalf. "I threw down my enemy and smote his ruin upon the mountainside"
I’m convinced that anyone who has played HFW can still vividly remember the panic they felt during their first slaughterspine fight when it started charging up 😭
Hearing this track when your fighting that slaughterspine in cauldron Gemini almost made me shite myself, it has such a great way of communicating its moves and ideas that I feel no other track can in any game ever.
I liked the quiet parts of this song because it let you hear the sounds and force of the machine as it crawled across the beaches. Feel like that set alot of the tension by doing less. Still a beautiful song
Slaughterspine was the machine I loved to hate, my pure nemesis made to remind me that the best part of this game are the God-like boss fights. That´s why I decided to fight an Apex Slaughterspine with my best headphones at volume 100%, just before I say goodbye to my Ultra Hard 130 hours playthrough, and sell my beloved PS4. One year has passed and this machine is still one of the many reasons why I miss this game. So, if you find this message and you can still play this game, DON´T play this fight, FEEL THE FIGHT, LIVE THE FIGHT!
My favorite machine in the entire game. Saw its silhouette after completing the water cauldron (I think it was the water cauldron), read the name, and immediately made a mental side quest to hunt it down (spinosaurus is my favorite dinosaur). Once I got to the isle of spires, I immediately ran to the western slaughterspine site and my GOD was this thing worth the 20 hour (probably more) wait.
@@cow12344 Only sometimes. I always get triggered when it's already dead because of the rebels. How did they even kill it? That thing would've destroyed them!!!!!
Smaller cue but it grabbed my attention. Seems to be a variant on the theme that plays during the Harry/Peter team-up mission later, which also blends perfectly with Mr. Negative's theme? Semi-weekly reminder that John Paesano is pretty cool.
Maybe strange, but it almost feels sad to have to kill this fantastic beast (for parts). So if it's not necessary, I don't do it. Definitely my number one favorite!
It was pretty funny in-game climbing the in-game US Bank Tower when I work 2 blocks from it lol. Where you fight the bilegut is the site of the Los Angeles Public Library (its buried by dirt and mud) the largest library on the West Coast.
Has anybody lost a large roll of twenty dollar bills and an unreleased boss fight theme? Because...we found the boss fight theme. The setpiece direction in these games is awesome, but the music editing in them can be a bit...hap-hazardous. Essentially I ended up taking everything and just trying to assemble an actual piece of music instead of striving for game accuracy (similar to my Faro's Tomb video). Hope you guys enjoy! (I removed the Miles combat section, because it's just one of his open world themes and I plan on uploading that separately at some point).
First of all, I'm completely flattered at how much my original edit of this took off. Thank you everyone, and I'm stoked that that many of you were able to enjoy this track, it's seriously one of the greatest, weirdest, most atmospheric, and memorable pieces of game score in recent memory. This new version incorporates the stealth section at the beginning of the setpiece, before the Horus is fully awake. I mostly just stitched together the three tracks "Ruin's Rise," "Titan's Wake," and "Steel Snare" from the official album release, with some slight game ripping to connect them. I think this is the far superior edit, with more of a build and MUCH better mixing.
You did a fantastic job. This was my favourite boss fight in thirty years of gaming. Since first learning about the Horus in ZD I wanted to see one in action. I'd have been happy enough just with the stealth section with the tentacles. When it came to life and strode down to the beach I was elated! Amazing score and this is a great mix of it. Thankyou.
Extended version of "New Heights," the track that plays when Aloy and Seyka climb the tower and fight the sentry drone. I didn't feel that the album version did justice to the way the theme builds and layers over the course of the entire setpiece. Ironically, just like the album version of "The World On Her Shoulders," which this track regularly quotes. I've dubbed this one as "The Tower Sequence."
Extended version of "Rusted Sands," the track that plays at the end of the Las Vegas mission. The album version is just one variation of it, but in the game there's also: -a drum version that plays before the Tideripper boss -an ambient version, which plays when you first enter the underwater section of the city My goal was to combine these three variations with a pace that makes sense and flows well. EDIT: that 1000% says "Rustad Sands." Oh man.
NEW UPDATED VERSION HAS BEEN UPLOADED HERE: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-R0KwEfZJFn0.html This version was ripped from in-game before the official album release. It has some wonky mixing and is missing some content.
There are SO many versions of this cue that play over the course of the game. Most of them are stripped versions of the official album release, and only play one or two layers of the full orchestration. I ended up editing several of those together to create a near 4 minute buildup to the album version, which I left relatively untouched. Joris de Man is a legend for this one.
I really wanted this track to emulate both the beautiful version found on the official release and the opera recording you can hear inside Tilda's bunker. The solution became switching back and forth between the album version and a merged version of the two - essentially the opera now comes in and out, phrase by phrase.
I edited in the stealth bits from Cauldron Kappa, as well as the build from the track "Showtime" to create a one stop listen for the Tideripper theme. Hope you guys enjoy!
I added the stealth section to the beginning of the piece, the rest of the track is untouched. That transition in game as that first Tremortusk charged at me scared the shit out of me and became an essential part of the listening experience.
Wow, guys. Thank you for all of the views and comments! I'm stoked that so many people have come to check out this incredible track. In game, the music is coded to switch to a Shepard's Tone/doppler rise whenever the slaughterspine's plasma cannon starts charging up, which is really cool in the moment, but can be jarring if you're just listening to a game rip of the music. All due respect to every RU-vidr who ripped this from the game so we could listen to it, but it just wasn't a musical experience. My goal here was to make something more musically cohesive, with proper transitions and none of the weird overlap.
this is literally all i ever wanted since the disappointing final boss fight of zero dawn, and everything was perfect, the theme, the moments leading up to it, the atmosphere of the fight, and the fight itself was super fun. literally everything i could ask for was given to me and i could not be happier
@@randomgameandfilmscoreeditsIn my opinion, with the third chapter of the trilogy we will have many answers to many outstanding questions. Then it will be really wonderful to finally see the much desired Apollo database. In my opinion they will show us videos of some battles of the Faro plague, what the Horus titans were really capable of doing at maximum power, not to mention the millions of bringers of death and corruptors that you can't even count. How will they overcome the Horus? I think Nemesis will be even more terrifying, second they're saving the best for last
Imagine if it got hold of HEPHASTUS. After being relatively fine for most of the game, it then gets access to the creativity and imagination of HEPHASTUS. Some sort of dragon or even like a brother moon from dead space
@@soulstealer5625 you know i was trying to think of how they would top a slaughterspine as an enemy and now i see that a dragon is completely possible and i want it more than anything now