I've been messing around in the tower before my first mission forever trying to figure out how the hell to create a CHEST so I don't lose this whole inventory if I die. How do you craft things besides guns and potions?
how long the game has been in development I have to think the map is fucking enormous unlike the first game, sure hollow knight's map is huge but this one has to be enormous, due to it being in development since 2017 and still being developed for almost 7 years.
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I definitely ranked Origami King against the thousand year door and it for sure made it less fun. This was a great video though and I’m going to head back and replay OK with fresh eyes. Thanks!
Played everybodys golf vr didnt realize the regular everybodys golf was so different, never had me make a character and all that before 😅 loved hot shots golf 1, one of the first games i ever played as a kid. They could do a cross over with the mario golf for special characters and bring camelot studios in also
Good video, sounds wierd but i somewhat enjoyed the filler content in thousand year door and the quirks, probably because i spent a lot on it and wanted to get my value 😅
TTYD is still an amazing game. All three games are really good, which means you had to critique everything. For us TTYD is a rare example of a game that could have been a 10 by removing some stuff for a tighter experience, but that’s our opinion. It’s interesting to get your perspective on it.
Ik that the views haven't been great recently but I wanted to say that I really appreciate the effort and quality you put into your videos, you deserve more recognition man
Thanks for the kind words. We don’t really worry about the micro, we care about the macro. If a video doesn’t get views, we aren’t sweating it too much. The data on the videos are positive, just need to get it in front of more people. Things are positive for us in many ways as we continue to grow. It’s all part of the journey and on the macro level, things are moving in the right direction.
if these guys worked for microsoft or ubisoft the original team cherry would be long since dissolved we would be playing Hollow Knight 6 for mobile only by now
Ahhhh that 2d vs. 3d thing must have been part of their split. Does Jumpship have a RU-vid? I’ve tried to follow them so I can follow what their working on but can’t find them
Only if they DON‘T use the diorama look and DON‘T take the epic grandeur of the music and effects away. As easy on the eyes and ears the remake of Link‘s Awakening is, this style only works for the specific story of Link‘s Awakening and some songs and plot details are still in some cases best in the original version of LA. I love LA, ALttP and the LA remake and hence I would love a ALttP remake but only if they get the style they choose fitting to the feeling of the original ALttP. Then I would love a remake of ALttP and buy it instantly.
There has been some stuff about their new game. Thought it might get at least announced in 2024. Seems like it might not. New Playdead Game in 2024? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1njC-LKJpaU.html
Just finished getting all the achievements the other day for Laika. Ultimately I give it an 8/10. PROS: - Excellent music. No, like seriously go look up the OST. Genuinely some of the best game music I have ever heard and I will be playing Playing in the Sun till the day I die. - Incredible story. Albeit, with an important note. It is dark. It can get really dark. (to avoid serious spoilers, you see a teenager who is crucified by his own guts within seconds of the game starting). They don't pull punches with the story. If that isn't appealing then stay away, but if you want a gritty setting and story then you found a great game. - Pretty graphics. The settings are really pretty and the overall art direction is pretty great. I personally didn't have the same issue of the bike blending into the background however. During combat it can get a little cluttered at times. That leads to it's biggest con in my mind. CONS: - The combat. It isn't bad? It can be pretty satisfying at times. By the end however, I much more enjoyed zipping around on my bike rather then actually fighting anything. The constant respawns can make some sections feel tedious and annoying over actually challenging. Especially when the hitboxes can get a little silly at time. - Cooking system. It was just... there? Felt pretty underwhelming and kind of frustrating to use. Only a couple recipes actually gave tangible combat benefits with the others just basically increasing viscera (money) gains. Overall, I do recommend it. Pretty cheap and you'll get about 20-30 hours of content depending on how much you personally struggle and whether you care to do all the side content or not for true 100%. It is important to mention that even as of writing this now in August 2024, the game does have some bugs with a couple quests. There was a side quest I simply could not complete due to a bug, granted the quest did not lock me out of any achievements nor were it's rewards significant at all (just a couple crafting mats you can infinitely farm) it still seems important to mention. Great game. The vibes carry the whole experience alone at times.
Currently playing this right now. I’m enjoying how it doesn’t hold your hand. The music really allows me to think and just enjoy all the work put into the game. Hypnotic in a way.