Having 6yr plus carrier in war thunder this video is so far, the best out there. Very beginner friendly and overall teaching good ways to learn to hit your shots.
Why... why this tootling when ye want to talk to someone! Geez, if you wanna have a conversation with somebody IRL, do you also first crank up some shite racket for distraction so they can't hear ye as well? An important note: You do NOT cater to every music taste of every person who you want to watch yer videos. Music is too personal a thing, it's a matter of taste, and most of you tutorial types have no taste in music at all.... so just because you like it doesn't mean anyone else will. It's rather abysmal and gives me ear cancer. 🤕🤮
I play on console and am a sole controller player. And everytime I suggest better ways to use my setup, everyone tells me to just get a mouse and keyboard. And it's those people that I hate.
With lower tier planes, the rounds typically travel at 800m/s. So if you’re approaching a target from behind with a classic boom and zoom manoeuvre then watch how much distance it covers in one second (eg 3cm). When the distance between you and the target is cLose to your horizontal converge (eg 400m) you should aim at half that distance. If you use 600m convergence then aim at 3/4 of that distance. Fire an initial burst to test your prediction and allow for the ballistic characteristics , gravity etc, then adjust aim to get the kill 0:00
With lower tier planes, the rounds typically travel at 800m/s. So if you’re approaching a target from behind with a classic boom and zoom manoeuvre then watch how much distance it covers in one second (eg 3cm). When the distance between you and the target is cLose to your horizontal converge (eg 400m) you should aim at half that distance. If you use 600m convergence then aim at 3/4 of that distance. Fire an initial burst to test your prediction and allow for the ballistic characteristics , gravity etc, then adjust aim to get the kill
With lower tier planes, the rounds typically travel at 800m/s. So if you’re approaching a target from behind with a classic boom and zoom manoeuvre then watch how much distance it covers in one second (eg 3cm). When the distance between you and the target is cLose to your horizontal converge (eg 400m) you should aim at half that distance. If you use 600m convergence then aim at 3/4 of that distance. Fire an initial burst to test your prediction and allow for the ballistic characteristics , gravity etc, then adjust aim to get the kill
With lower tier planes, the rounds typically travel at 800m/s. So if you’re approaching a target from behind with a classic boom and zoom manoeuvre then watch how much distance it covers in one second (eg 3cm). When the distance between you and the target is cLose to your horizontal converge (eg 400m) you should aim at half that distance. If you use 600m convergence then aim at 3/4 of that distance. Fire an initial burst to test your prediction and allow for the ballistic characteristics , gravity etc, then adjust aim to get the kill
Just have to say , the remove enemy tracking tip is huge , air gameplay is playable after you remove that stupid button, but I will say everything this man tells is correct but when the enemy knows your behind them they start to do these Wobblies
when u do aim at the enemy in arcade mode if u move ur aim to the left or right of the little target on the enemy u start shooting their wings if u have 20mm cannons that wing is gona rip off so fast its also the best way to kill a tanky bomber