While the sequels have better gameplay overall, the on thing Ratchet 1 has them all beat on is level design. I much prefer the multiple paths and semi-non-linear progression of the first game. There's something very rewarding about exploring the levels in that game which the sequels haven't been able to match imo
>says that the music for the more dangerous levels is less catchy and more intimidating >proceeds to play the most banging orchestral solo ever heard in a video game bruh really good video though :) will always keep this game in my heart.
Are you planning on doing more videos on older games from ps2 and ps3 era? Your videos about Ratchet and Clank and Black ops 2 are nostalgic and well made.
I certainly plan on doing so... eventually, haha. I have a self motivation issue that makes it really hard for me to abide by deadlines I set for myself. It's something I have to work on but yes, I do plan on resuming uploads sometime soon. Thanks for the comment!
Amazing job on the video. It's nice to realize that this game was truly well designed since my younger self never could. I'm so glad you mentioned the content creation that came from the community, not only did we play the crap out of it, we watched the crap out of it. As you said, you just had to be there. Thanks for the vid.
Thanks for the watch as well as the kind words. This video was originally gonna stay very design-oriented but I realized that something was missing, and so that's how we ended up with that last segment speaking about the community. It's crazy how much stuff like that can make a difference. I find myself thinking back to the glory days often and I figured making this video was a proper way of giving that period of my life a sendoff.
Planned to have this out on the game's 10th anniversary, but I'm a mess, so here it is a month later. Regardless, I hope everyone enjoys. Happy holidays!
excellent video. The algorithm delivered today. I love this game and especially its sequel. Your break down of this game reminded my why it is in my top ten games of all times. Thanks for a great video :D Time to go and play all of the ps2 R&C games again.
I love how good this game aged mechanically, as you said, there is nothing like it, not even within it's own franchise, I may be alone on this but the heavier movement felt great, because being able to strafe was convenient in later titles but it trivialized most of the combat difficulty when most enemy proyectiles are so slow anyways. The more I age the more I appreciate the very first R&C game over the others, is even sad the themes this game used to criticize like consumerism and avarice are celebrated by the latest R&C titles.
I can relate to what you're saying about it growing on you as you get older. The sequels are a lot more accessible but I think that comes at the cost of uniqueness. The first game wasn't super tough but it stood pretty firm with its expectations for the type of combat experience it wanted. Strafing is a good example, it's there but it's got some give and take: higher accuracy, lower mobility. EVERYTHING in this game has some form of give and take. People complain about how you don't really get stronger over the course of the game but that's not really the point. It's more about giving you more tools, more ways to solve an increasingly complex set of puzzles. Long comment but you really did get me to stop and appreciate the game some more, like I find myself doing a lot these days lol
This game embodies to me everything a game should be: Creative ideas Set motifs Matched aesthetic through music Memorable characters Clever writing Unforgettable design And even a technological marvel Ran at 60fps on the ps2 in 2002! (Wow!) This was the first game I ever laid eyes on And it pleases me to no end that people still find it enjoyable by making neat vids about it!
14:58 I've played this game ever since it came out and I never noticed before that Veldin is shown overhead before you enter the ship again. This game and video is a masterpiece
They made Ratchet and Clank closely to the spyro year of the dragon which was a huge crunch sadly. You could see their early ideas on the movement etc. based on Agent Nine, you notice it even more in the reignited version.
I see this is your first video and you've already gained a lot of views and everything congratulations! Ratchet & clank has been one of my favorite series ever since I was a child watching this video has given me nostalgia.
Love the way you describe how deliberate the progression in combat was. As much fun as the sequels can be with their upgraded weapons and health experience systems can be, the extra variables understandably make such a tight, defined pace not really possible. Really love that about this first one. Great video, boss
The story and feel of Ratchet and Clank 1 simply can’t be beat. It is smaller in scope and personal enough to keep you caring. One of my favorites in the series by far. Congrats on your first video!
Honestly the first one is my favorite. Played it the most out of the first three growing up. Definitely one of my favorite games of all time. I absolutely love the gameplay, music, and writing. I don’t mind not being able to strafe although that was a welcomed addition. If strafing is needed you actually can by double tapping R1 and hover with the thruster pack. A lot slower then future games but I really grew to love the way it feels to control ratchet in the first game.
Yeah the primitive strafe feels like yet another option in your toolbelt of weapons and gadgets, there's a clear give and take with increased accuracy but decreased mobility. Mixes in with everything else in the game quite well
Yeah, if you're comparing it to what comes after you're doing it a bit of a disservice. There's shooting elements here, sure, but it's not really trying to be a shooter.
I wish Ratchet Clank had more time to develop. They made a game that was ahead of its time in such a short amount of time and sometimes I wonder what the game could have been like if they had more time to make it
I wonder this about pretty much all the games in the original trilogy. 2 and 3 in particular I think actually could've used it more, cause there's some clear moments where you can see the lack of polish compared to R&C1.
Gameplay-wise, they're all pretty solid. But everything after PS2 is harder and harder to play as I grow older. Apart from ACiT, I've got a soft spot for that one.
Eyyy, Nice video. Born same year as R&C, second game after jak and daxter played, Favorite trilogy of all time. So excited to get them on PS4. Tired of emulating them with all those FPS drops.
PCSX2 feels held together by duct tape with all the slowdown. It looks great upscaled but you sacrifice that perfect performance for something a lot shakier. Not fun
@@carbonoxmedia Agreed. I held off on revisiting arsenal until I could play it in a more fitting way. Their still so fun but implementing not looking at too many textures in a given moment so you can do what you want is obnoxious, and thats with a fairly capable CPU. That room with the little gremlin printers in R&C1 on the drake ship level(or armada or smn) was so annoying I had to stop playing and come back to it. Hypothetically we'll be able to play it on our laptops once our CPUS get better cuz insomniac fucking finessed the coding to make it work on equipment it should hardly be able to run on and now our different shit has to sort through piles of PS2 specific shortcuts and nonsense to make it work. Granted it's still not great when I tried J&D but substantially better. so maybe it is PCSX2 but I bet i'd gamble on their simillar engine and every other game running fine on my comp tbh.
Good video. Ratchet and Clank is one of my favorite video games and it was interesting to hear your thoughts on it. 20 years ago. Puts life into perspective. Time sure flies. Also considering this is your first video you knocked it out of the park with good voice quality and nice writing and pacing.
As it stands right now, I plan on keeping this channel a bit more analytical in nature, so I can't say I have any let's plays coming soon. I've thought about streaming but I'm already short on time as is. Never say never, though!