I personally don’t use CW, but I know it’s usually a defensive tank and BT for me is like a all purpose vehicle, for me in my opinion I like the BT because it can be a defense and offense vehicle when the time is right, CW for me is like recommended for defense, again I’ve never used CW so I don’t know it’s pros or cons
USELESS!!! for defense, for offense it can be devastating depending on how it’s used but for defense it is definitely not better than Multi Heavy tank as the multi heavy tank can attack multiple times allowing for it and another defense unit to survive an attack and due to only costing 160 tix it will still allow for a counter attack I am considering pvp only
@@Fear-light I appreciate the criticism I am still new to youtube so I’m taking all the help I can get! I will try to put less text on screen maybe when I get a mic but for now I still have to use text
Tbh I’m a Nic veteran and in my opinion I would use ht CW if you know that map has heavy amour like bt it has 2 turn cool down and slow moving,but it’s tanker then bt but if there’s light amour and a big map you should use bt.Hope this helps Nic newbies.
Personally i use both In my loadout 1 and 3 uses battle tanks because those loadouts a attacking While loadout 2 in the other hand is defending so thats why i have ht cw So basiclly people would disagree but in attacking bt is far better than cw While in defense cw takes the lead againts battle tank If you are GARBAGE AT USING CW Use battle tank And if you're GARBAGE at using bt Use cw BUT IF YOU ARE GARABGE AT BT AND CW idk what too do if you are that bad too use cw or bt
Battle tank's damage against infantry / light armour: 50 per turn. Damage against medium armour: 40 per turn. Damage against heavy armour: 30 per turn. Damage against battle tank armour: 25 per turn. Damage against heavy tank CW armour: 20 per turn. Heavy tank CW damage against infantry / light armour: 35 per turn. Damage against medium armour: 35 per turn. Damage against heavy armour: 30 per turn. Damage against battle tank armour: 27.5 per turn. Damage against heavy tank CW armour: 25 per turn. What this means is that heavy tank CW is significantly worse against infantry and light armour than battle tank, and is slightly better against battle tanks and other heavy tank CWS. It is significantly better against medium and heavy armour, despite having worse damage per turn, because it is able to one shot units that use it.
Yeah except you look over the fact that heavy tank CW oneshots stuff meaning that they cant shoot back because they are literally dead. CW can even oneshot battle tanks and it will take no fire back because first of all it has way more sight than a battle tank if stationary (4vs1) and it can kill it in 1 turn.
And also the mg of heavy tank CW is better than that of battle tank and I don't think you will use your main cannon on infantry anyways. However, even if you would use your main cannon on infantry heavy tank CW would still do more damage with its mg.
@@larsdemeyer1006 I didn't overlook that. It's literally why I said heavy tank CW was far better against medium and heavy armour. I literally said it one shots medium and heavy vehicles. Try actually reading next time.
@@Supersquid_11 Yeah i misread sorry. For the rest I agree battle tank is just good as long as you are not facing off against very armored units like other battle tanks and ai exclusive tanks
heavy tank is good, very good I used it to defeat the super heavy tank. but the 1 turn cooldown and low mobility and 240 cost make it less worth it to use than regular battle tank.
If you use this thing correctly it can be absolutely insane at defending. I once got 25 kills on heavy tank cw including 4 battle tanks, 10 recon tanks and a bunch of other junk.
BRO are you dumb the weapons have the same range 1:01 ah yes tnak in 3:35 and no it’s closer to battle tank than middle tank because missile tank can’t move and shot unlike bt meaning it can be only used for defense unlike heavy tank cw in my tests it’s better for passive strats instead of defensive ones
Does damage per 2 turn really matter when your battle tank will vanish after 1 turn when facing a heavy tank CW? Also you probably wouldn't have seen the heavy tank CW since it has like 4 times the sight range
@@larsdemeyer1006 that 4 times the sight range is only stationary and most of the time tanks block the front the tank to give vision and protect the tank in that regard bt is better and heavy tank cw only 1 shots bt if it has veterancy or the bt is on a road and not to mention the slow speed and insane cost of heavy tank cw
@@darkmatteranimatoin1797 180 tix is also an insane cost to lose when getting oneshot by heavy tank cw. I think you also need like 1 veterancy which seems pretty easy to get with like one of the strongest vehicles in the entire game
@@darkmatteranimatoin1797 and the 4 times sight is literally at the start of every turn. You can move in a turn and the next turn your sight will be back. This literally gives you the ability to spot stuff while on the move
@@larsdemeyer1006 bro first of all 240tix is more insane than 180tix like one is affordable the other one leaves little room for support and no battle tank is better than heavy tank cw
I disagree with this, Battle tank is better than heavy tank CW because CW is only good in open maps, use it has a good gun, but it takes 2 turns to use thats enough time for someone to get or AI to get anti tank units and dmg it badly or kill it. Second reason it’s as much as a battle ship, 240?! That’s a little insane if I have the max mount of tix (600) I can only get 2, and just getting one is crippling you, overall I think bt is better also bt can hold more ammo, dosent need a cooldown, and it has pretty good mobility and survivalbilty
@@darkmatteranimatoin1797 thank you and mb for the miscount and ammo, also the demonstration he shows with the missle tank can’t shoot at the recon, and cw saves the day? No it would be to slow to get there In time BT would be better.
@@tank_productionsidk why you would even need a missile tank if you are using heavy tank CW. Even a battle tank has a hard time killing it so as long as you supply it well it basicly just doesn't die
@@larsdemeyer1006 first of all, missile tank dose a ton of damage, and has good range also it has a friend that is a halftcrak THATS is way cheaper and uses the same missile, sniper+ missile tank the missile tank destroy the CW before it got anywhere close.
@@tank_productions uh huh sure. You know your missile tank / half track cant hide anywhere where the heavy tank cw cant shoot right? You also know that this halftrack cant move and shoot in the same turn. Its simple. The heavy tank cw just shoots back and instantly kills the halftrack
heavy tank CW if used correctly literally turns YOU into the boss. just dont get swarmed by rpgs. dont get mobility killed. and GET THE TANK TO 3 VETERANCY!!!!! still though 2 turn cooldown for tank shot sucks :cri:
Nu huh heavy tank cw is garbage it’s slow expensive and has a long reload and the armor is only 2,5 more than the battle tank which will only block 5 more dmg
multi H tank is legit dog sheet for its price. though it ISNT a bad unit the fuel is just killing me.. besides its only 2 ranged CW literally has more range than sniper (cw has 5 tile range) CW has insane armor. like seriously how the heck do you beat it without using lots of AP do not underestimate CW weapons. its main ability can one shot almost every armored unit because of its sheer damage (70) and the Mounted gun it has is literally INSANE damage towards infantry. it deals 20+ damage at atleast 100%+ so if its at 125+ it WILL one shot every unit
Anyways, my opinion on CW: use it on your own risk because it has 1 turn cool down so you have to wait 2 turns to shoot from it's cannon again, although it has normal armor, good MG, heavy damaging main cannon but huge price and slow movement, this unit should be used only with good tactics