Great video, I watched it some time ago and I really liked it. You should update it; now Ramón, after the last patch, is much better and more balanced!!!
@@kiko999niko its a sandwich sort of deal, you need to do starter before you can do any of the mids.. she’s a confusing character to grasp at first, it will help if you’re trying out the move while you’re watching to match what you’re doing with the inputs on screen
Man this was really, really helpful. I am realizing now that I don't use the roll out moves enough, I'm getting absolutely punished on block all the time.
I'm such a bad fighting game player, that i could not done the button hold trick one single time. I love fighting games and the community, but i'm so tired to feel like trash in something that i like so much. It donesn't matter how much time i train, i can't get the timing of the moves to be consistent in landing them, and i believe i'll never get it.
@@theafrocain9203 lol walk me through it, what parts or words are you not getting? If you’re completely new I think you’re better off starting with the Starter Guide videos on my channel before this.
@@TrulyAmiracle I’ll check it out. I’m a slow learner, and you speak too fast, especially when explaining ‘holding the button.’ My eyes and ears weren’t coordinated. I learn visually, and there was a lot going on the screen, so I couldn’t keep up. I’ll check your starter guide.
In Iori's combo trial #4 236c into super has the same input of 236 but the super does not come out when I do the rest of the motion. I had to do the whole super input for it to come out. It happens only if in middle of combo but when I do special into super separately it does come out. Any tips please? :)
are you holding the C button at the end of the super? if you are it might be that you're doing the super's input too late where it wont cancel anymore.
@@majdees is it the fireworks super or the other one? You should be holding the last button in the super (should be C in either case) to increase the buffer) Assuming its the ranbu it’ll be 236 C 214 C (hold). You can also do 236 C 236 4+C (hold) As said in the video, because its a fireball you need to do the full input a bit quicker to get the super to combo. Other specials usually have a bigger cancel window.
@@TrulyAmiracle Okay, if I really want to do on Leona qcbhcf B after charge 27C, do I need to hold down C then make a input for super special and press B?
@@mr.freeman5162holding down C is to make the buffer the special longer, holding B will make the buffer to the super longer. You can hold both if you want. Try messing with it and see, it is a bit tricky with charge moves.
Soon hopefully, life has been kicking my butt recently and I'm not too sure that people still want KoF 15 videos. I have like 10 half-done videos that I never finished, but maybe now with Tekken 8 coming we'll see.
Man i fell in love with this character when i saw this kof 2002 player named vegeta from Peru..his ramon is fuckin insane dude and such an art to watch..ramon is not as fast as 2002 but i still enjoy playing this character and from the past couple months is one of my main now
Ending the input with 9 (upforward) instead of 6 can work, or making sure you dont skip any inputs in the 632146 because the game will give you a dp.. there’s also using an octogate on your stick which makes this input 100 times smoother.
@@TrulyAmiracle My problem currently is that I used to play on stick, and this wouldn't be a problem, but now I play on snackbox because of a wrist injury, so my execution is still shit. :<
@@Daniel-gl2ih I’ll need details because the hold trick works if you do it right, like for a special that is quarter circle forward and punch, you’ll do qcf then press and hold the punch button.
@@TrulyAmiracle For example Mai Shiranui: i perform the hard punch and hold it, then i do the double forward U to perform the special flames. It doesnt works
This is sooooo useful!! I am not sure if you are still making videos (from other posts it seems like you're travelling), but I just want to let you know of my appreciation! Your explanation is super clear, and easy to follow/understand as well. I'm saving this to my fav coz I need to come back to learn more about those special input tricks! Thank you thank you thank you! Best of luck on whatever you are doing right now :) cheers!
Hi thanks for the kinds words 🙏🏼 I’m on hiatus due to real life kicking my butt. But I do want to come back and do more vids asap for kof xv and mk1 as well, maybe a bit of sf6 as i finally found a character I enjoy (aki). I have a bunch of half done vids (combo structure, neutral, defense/dealing with zoning, o.yashiro/goenitz/K’/Duo lon guides etc but I havent had time to do the editing. Hopefully soon 😅
Hahaha, I see. Hopefully it's not too bad and please take good care of yourself! No rush. whatever/whenever you decide to push out more content, just know that you are being supported and appreciated! Aki from sf6 looks really cool btw. I really like her moves too but I'm more into kof ~ (Goenitz and Duo lon are my recent favs too!) They both have some really cool moves but hard to use in their own ways thou. Anyways, take your time and take care!@@TrulyAmiracle
I'm still trying to find a shortcut for Iori's projectile super with the hit confirm rekka. If the rekka move is already qcb, wouldn't I just need to do the hcf? It's not working.
Hmm i dont have my console with me so i cant try it atm, maybe its because its a rekka and its expecting a followup qcb input. Are you trying to cancel the first or 2nd rekka? Did you try do the hcf and end it with uf (so qcb P hcf uf P)? If all fails for whatever reason try to do it as qcb P qcb f P (alternate super input). Let me know how it goes ✌🏼