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I think each member has a different museum, but since the items get coop soulbound when you donate them you can just give them to each other to museum even after you’ve museumed them
Nah wth is the bid limit? I save up for Gdrag and then i cant buy it from ah just because i dont have 1700 xp from museum? I dont want to waste money in stuff ill never use just to buy smth else
I love how in the previous post they said "museum now is about quantity of items, we want it to be about quality instead" and then they removed prices matering at all and made it so you need even more items than before. Sure fame rank and interest and some of this stuff is cool. But man could they at least stick to their word???😊
“Instead of gaining SkyBlock XP based on the total number of items displayed, you'll now earn XP based on each item's individual value.” I see how you could interpret it that way but I don’t think that’s what they meant, on the main server rn you can donate leaflet armor and get the same Xp as donating a terminator, so now it’s going to be based on the items value instead of just any item giving the same amount of Xp
Nice prepped for Update now went from 107 rewards up 48 so gonna claim them when it drops so i dont "loose" any xp all for under a mil at lvl 260 kinda emberassing
I feel like enrager not giving xp is a good change, the drop chance is way too low for it to be in the museum xp pool. Unless they release a rng meter system for kuudra, I agree with this change, as of right now it's only a flex item anyways.
@@2BDeterminedGamingtheyre nowhere close to similar drop chance. enrager is roughly 1/400000 kuudra runs compared to divans drill which is 1/1k cn runs and locket which is only 1/80 max rates
@@2BDeterminedGaming The divan's drill is probably the second rarest museum item in there and it is so much more obtainable then the enrager, and has an rng meter
auction limit is a dumb change, if someone wants to drop 200$ on cookies they should and shouldnt be punished for having more money but not having there museum done since museum coop soulbounds items it should never be a requirement for anything apart from hex, i dont even think it should be required for shens
@@2BDeterminedGaming yea especially considering it's scaled on rare items soulbound and not how many items. Most of these items aren't really progression anyways you buy sets off ah and throw them into museum hell I don't even think you need the requirements for an item to put it into the museum so it doesn't even speak much of completion.
Just a tip, for smaller updates like this you should try to keep your videos short and sweet so people are more inclined to watch the entire video if not watch it in the first place. Good video regardless!
Hot take: We’ve already seen RU-vidrs like Deralious master this short and sweet formula for update news. Tbh I think that a change that goes in depth on what every little thing means and then talks about the remificstion for players overtime of the update is pretty cool when you consider how over saturated regular news content is
Honestly a big fan of the new reforge, a 65% increase in stats compared to jaderald, but its specialized so you can only do gemstones effectively, hopefully it makes grmstones better again (Edit its not an armor reforge i misunderstood)
I have dms off except for best friends, it was getting to hectic with like 5-10 people messaging me every time I logged in. I chat more in the discord tho
@@L3V1T8T3 so mushroom Armor gives triple stats at night time, so you set the to night time with a night saver and wear pesterminator 5 mushroom armor with a trex pet with a brown bandana, and I think the strat is to just farm until pests spawn, swap to your best farming fortune set and kill the pests. As far as I know flies are the best ones to go for since each tightly tied hay bale is over 1M
The powder rebalance is great. Sadly the npc sell prices are a bit tough (they should really split ironman and normal profile da). The new gemstone envhant is pretty neat. Overall I'd say it's a nice balancing update