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Your video is exactly I was looking or a while now. very great. could you help me a bit. Below the titel of the card, I would like to display some sensor information which are relevant from this room, like temperature, co2 air quality, humidity, and a small icon which lights up when there is presence in the room. Could you point me in the right direction to extend these kind of values below the wording of the room? many thanks in advance
I've been looking for a long time for a way to do this in my home assistant. Thank you so much for sharing. Amazing video series. Keep them coming please. It helps tremendously.
looks great! unfortunately I can only work in YAML mode (it's too much work to configure everything from scratch on my instance). Could you please post your yaml file for this floorplan setup?
Great tutorial, helped me a lot! But I have one issue remaining and I can't figure it out : whenever I switch the lights on individually, it works perfectly. But when I have multiple bulbs on, the light animation only works for one of them, the other animations remain dark... What's the issue here?
hey mate, it sounds when the images have been taken and the overlay is created... I have done the same issue in 1 or 2 spots and will be redoing it. when you create the overlay; you need to ensure that when overlay A is done it does not touch overlay B and other way. so when you turn overlay A on its not affecting overlay B. hope thats the issue in your instance and can solve it. let us know how it goes.
Hello , this is great video, do you know how to fix the position within the map, independent for the screen? at the moment on the PC screen the position is different from iPad or mobile
Hi Maslo, congratulations on your videos. They are fantastic and very clear. Can you tell me where I can find the syntax for all the programming in this HA, like style:, '--mdc-ico-size" :, etc etc etc. Thanks
Great video, finally an easy explanation. But I have a question, I did follow the video exactly and everything works great for but whenever you click somewhere on the map where there is no button, it still triggers the light switch menu. I see that also happens in your video. Do you know which part of the yaml code is responsilble for that , so I can fix it somehow. Thanks for the video!! Really great work!
hey mate, cheers for that. i know what you mean, i have it on my to do list to figure it out and get rid of it. ill share it if i find it and let me know if you do it before then please :)
i want the homb menu to stay even after i press the first menu. how do i do that? at the moemnt if i press the first meanu in the homb menu the homb menu minimises. can you please help with this? Thanks
I am just in the processing of doing this myself, great to see some good english-speaking tutorials to fill in the gaps of my own knowledge. Thank you!
After watching loads of different guides trying to figure out where I went wrong, this video saved me! Thanks for the clear instructions, kudos to you!
the alpha channels are causing the overall lighting to dim in my case when more than one switch is on, is there any fix for this? i.e., 2 simple ceiling lights, I would expect 2 to be brighter than one with more coverage. I noticed the coverage got larger but the first one dims. I believe this is cause by having overlaps when cropping i suppose? Are we suppose to ensure that each crop of the alpha channels are not overlapping?
hey mate, so if they are all alpha channels and set to 50% like in video should be no issues. just like when i demo the dinning and sitting spaces. brighter no as if you set them all to 50%, But coverage yes light source is showing it in both the RAW file and Blight Blended file. as for overlapping a lot of mine overlap and i did not see any issues. Hope that help else DM me and ill try to help out.
@@Just_Maslo Hi thanks a lot for looking into this. I was looking at your next video on the yaml configs, if you can refer to somewhere starting around the 17 minute mark when you were toggling different rooms. I see that when the lights at the outside porch was turned on, the adjacent room with tv in it was dimmed significantly. I am having the same thing and it seems to affect some regions more than others.
@@hk9443 yep i see what you are saying, i dare say that was due to my light blending. This was really a rushed blend where i wanted to ensure what i was doing working. I did want to redo it in the future as i want to add landscaping to it, guess that will be a true test.
@@Just_MasloOh can you share what exactly is done wrongly on the light blending? I have been trying many ways and I still get the dimming of some lights
@@hk9443 if the 2 images overlap when rendered then you will get dark parts, but also might be a limitation to the back end which nothing can be done possibly. not sure at this point until i dedicate some time to testing it when i created the version 2 dashboard, if you figure it out let me know as i would love to hear the resolution.
Great job! I also plan to integrate a 3D floor plan of my house into HA. Have you downloaded a collection to have as much furniture available in Sweet Home 3D? Thanks in advance for your help, and happy New Year!
Cannot wait for the next video, I have tried following other people but no one makes it as simple and step by step as you do! I will be making sure to share this is all of my homeassiatant groups!
You are lucky, your boot loader is "GRUB". My Proxmox VE is 8.0-2 fresh installed. My boot loader is updated to "Systemd-boot", your method won't work... Still looking for someone to provide the solution to reset the root password for "Systemd-boot".
@@Just_Masloyes I have watched that already but it would be great when the motion is detected in a room to play a random song from your music collection