Helping casual gamers make the most of their game time! I mostly make Starfield content but will dip into other single-player RPGs from time to time. If there are levels and loot, I'm in.
Appreciate this, definitely going to go for some of these to keep me playing. Have loved the game since day 1 so this is perfect to refresh my play through. Great video!
AHAHAHAHAHAH, New World AND Starfield? What, are you a masochist or something? Or maybe you just have horrible taste in videogames. Either way that's a big NOPE from me lolol
I hope this works. Im 41 hours in and havent played in a few days because of this. It happend to me on a main quest on kijimi smh. Fingers crossed thanks boss!
I’ve given Starfield a significant chance. Around 200 hours of play. I’ve played through the main quest, played vanilla AND Star Wars modded the hell out of the game. I’ve completed nearly every quest line, and have only radiant quests left as things I can do. I’ve found that the best thing to do with Starfield is to delete it from your hard drive, and then play any other game. Truly wish I had not committed to this game.
Thousands of planet in no mansky..... repetitive, combat is arcade. You can't walk inside your ship... no animation getting in to the ship. Combat is boaring. Story suck no doubt about it. It's a game for the kids. I really wanted to like it... but it's to childish.
200hrs wow wait till you do over a 1000hrs. Spending days chopping trees down is not fun it's boring. PVP players will always cry no matter what you do.
I don’t think I would keep playing to 1000 hours unless it was fun. But I am interested to see how many hours I get out of it before it gets boring. Time will tell!
Wow, thank you so much! I’m 35 hours in and I thought I did something wrong. On the PS5, I followed your steps and now Nix works! You’re a game saver my friend.
Having such a hard time deciding on what my next games going to be, the D4 expansion, NW, TNL, POE2 - I'd play them all of time wasn't an issue. One concern I have about NW is their long-term vision for the game and end game content. I highly enjoyed the beta though.
Want to have fun in Starfield? Ignore the "main quest". It's only there for people who need to be told what to do and be held by the hand in an open world game.
I think it can be a nice accessibility ramp into the game like you’re saying. But definitely agree that it’s some of the weaker content in the game overall.
That last goal should have been to collect ALL the Powers before entering Unity each NG+ (Don't forget the last ones at the Lodge...) It's extremely exhausting but offers the best reward due to bringing your character extremely close to Godhood. I really hope all the future modders and players who claim that starfield is "boring" was paying attention. Not only was he giving suggestions of things you can do to not be bored, but he was also adding mod ideas that we could really use to keep the player playing the game as well. Like being able to keep your stats on another piece of equipment, but with the clothing appearance that you like the best.
Been playing NW since release with over 3000 hours, and for me I love the end-game, but stopped playing before the group trials came out and never got to experience them. Now there's a full raid coming out (as it has shown on nwdb) and I feel so far behind because I can't find people to run these group trials with to even get raid-like experience. The player-base has such a huge PVP scene that when Wars and OPR get too repetitive they leave the game, thus leaving the PVE behind with it. The rapier is one of the hardest weapons to consistently hit with against another player, the lock-on changes make the rapier absolutely busted in PVP. There's clips of people pvp'ing in the beta while blindfolded, and winning just based on the sounds queues. The lock on feature has completely eliminated a core mechanic of the game.
This is interesting context! The rapier affect seems wild!! Hopefully this gets addressed in some way. I saw that AGS did acknowledge they were aware of the community complaints but well what that means!
one of the few videos that actually have a good structure on the game and what's to come, i look forward to returning and playing with our new console brothers, you guys are in for a real treat, the first 300 hours are heaven, no other game does early and mid game better than NW. if you're new pick the highest populated server, yes there will be more competition for mobs and resource gathering but i promise it will pay off after leveling when you need people to group with for chest, dungeon and pvp runs. once a server starts to dip around 1200 pop the death spiral will start, and AGS wont migrate servers quickly.
Hey! You can’t keep the ones you pickup unfortunately but there are upgrades for the blaster that make it stronger (though not the same as the weapon pickups).
I wasn’t sold until I pushed through the campaign in Brightwood. That’s where the game finally seemed to let go of the training wheels a bit and you had to engage more intelligently with the combat. Those first few zones do drag on a bit and the game feels like a Ubisoft title with all of the quest icons and fetch quests. This is my biggest concern that it copies too many things and doesn’t do anything original. My only choice now is to fork o we the $80 Canadian to play at release or wait until the price comes down a bit.
Im pretty excited for a fresh start of new world, was super addicted when it first launched. I need to pick up the expansion, should I just pick it up now or do you guys think it will go on sale near the launch?
Do you mean you only bought the base game? If so, I think you have to buy all of the expansions (Brimstone + Rise of the Angry Earth) on PC or there might be an Aeternum version for PC.
If you can auto lock on enemies, isn’t that pretty close to tab target? You just have to hit your ability and you’ll land it if you’re in range. Genuinely asking and curious about your perspective on that!
@@beepbooploot no not at all. In tab-target, it's easy to select your target, and it has 100% hit chance, minus RNG miss chance. Here, if they are moving, theres a chance you will still miss with aim lock. They can still dodge your attacks as well. It's completely different from Tab-target, not even in the same arena
@@beepbooploot Tab-target uses Dungeon and Dragon style "roll of the dice" chance for hitting your target. Their movement does not influence your ability to hit them in Tab-target.
@@beepbooploot no, if they are moving it might miss, and they can still easily dodge you as well. Tab-target relies on RNG to miss, not player movement
My question is, why after leveling to 65 and spending time and money on gear, would I want to start all over again? I played the beta and hated to have to grind again to get skill, weapon, territory, and xp up again.
Great video and I concur; I’ve played 3 betas (closed and open) for PC and now the closed and open betas for PS. I have to say, the new introductory experience is head and shoulders over what it used to be. I am confused by the lack of clear messaging though on the game purchase itself. I was under the impression that NW:A was just the console port and OG NW was on PC but there’d still be cross-play / progression happening for both? If I am wrong, I wont be (re)buying what is essentially an updated version of the same game just 3 years after the original, a game in which I had lots of Amazon Prime Loot drops collected. I spent like $70 bucks of the higher tier edition. But that’s all just a waste now?
Thanks! So it is the console port but PC will also be getting this same update so there will be parity everywhere. No cross progression but there will be cross play on some servers! So if you are invested in your PC account, you can stick with that and still play Aeternum on PC!
i think they should really make a free trial for the first 30 levels. So that people can dable and do the entire introduction and see for themselves if the games is something they want to invest 100-200 hours
FIrst time watching a video of yours. Great stuff. Just want to agree that I love New World when I get the kick for it. Low player count is tough when you want to jump in to dungeons and such... but when you can find people to play with it's really fun! I have about the same hour count as you, but 95% of that was leveling. I took my time and explored and enjoyed the world, then the difficulty jump in Brimstone Sands just turned me off, I couldn't complete quests, had no idea how to gear, etc. Came back a little while later and it was even more dead, but managed to progress and really loved the update with Rise of the Angry Earth and mounts. Playing the open beta has vastly improved the starter experience. I wish I had started for the first time in October, and I recommend anyone on the fence pick the game up in October. No one can say for sure if the game stays good past lv30, but what they have shown with Aeternum is much improved. I just hope they commit to new content. The raid sounds fun, but 1 will get boring quick, and hopefully people stick around long enough for me to catch up to end game and play the raid lol.
Thanks so much! Totally agree the experience seems significantly improved. Hoping this carries onto level 30+ and obviously more end game support would be great.
The enemy variety killed this game for me. Just the constant skeleton, blue people, red people, wolves, occasional bear didnt capture the MMO grand adventure feel for me.
If you re a whiner , then no. If you re a real gamer, not just pvper or just pveer , but if you just enjoy the game then yes absofvckinlutely....the game its very much worth playing. I have 7000 hours and still enjoy it every day I log in. Mostly trading and making materials since I was lucky with Artifacts and i have my gear done in less than 3 months since launch of ROAE update. In theory there is nothing to do for me, but I log in everyday and still enjoy it!
The 1-60 experience of new world has always been a great time. i played at launch, i played fresh starts, i started alt accounts etc i have a lot of hours into new world and my main concern is that once were passed that honeymoon 1-60 again is the endgame just gunna be butt again or are they actually working on making it a gripping endgame with actual engagement and regular content updates? Big reason the playerbase imploded is that, and the long stretches of no content. And with them trying to advertise it as an action rpg, not an mmo has me concerned that they are even more so now going to try an not focus more on the pvp side of things. even with the whole pvp only area i feel like with that theyre trying to push all the pvp'ers into that area like hey you want to pvp you all go over here, an stay away from our precious pve'rs who want to cut their trees an merch the trading post (which no hate, i love doing all those pve things just makin a joke) it really makes me concerned. If i see that theyre adding new opr and arena maps with better rewards, as well as better open world pvp rewards id be excited for that, as well as making sure that the endgame dungeons give proper rewards and materials. with fresh regular content updates. Those are the things i need to see long term for what i think will make the game a solid mainstay in the space. as you said though only time will tell an we will see.
ROFL. "Enemy Variety is a concern especially in the early game." Bruh.. ya see that 1 armed white shirted zombie? You'll be fighting that EVERY day EVERY hour from 1 to endgame and beyond. Its not a "Concern" .. its a fucking PROBLEM. This was called out to them a BILLION times.. they refuse to even acknowledge the problem and ban anyone who tries to confront them about it. But the REAL fun is when you realize that the mobs all share attack patterns based on their type, not their skin. All 4 legged cats, regardless of what they are.. all attack the same way. All humanoid mobs regardless of type all attack the same way... etc etc etc. Once you memorize the attack patterns, you can literrally 360 no scope every combat and never take a hit.
I personally have really enjoyed it. The beta is great. From the combat, combos, upgrade strategy to owning a house and customizing it, the game is great. The environments themselves are beautifully done.
Nostalgia still play Amazon New World from time to time. I have played on Valhalla East since launch with a top guild who held down 4 territories at one point. Mute Mr Louis Vuitton 🖤🤍🎊🎉
I can’t speak to other people’s reasons but for me, I don’t agree with the statement that it’s the same. It is fundamentally the same game but I think the experience is vastly different from when the game launched. Not sure if that helps or not but hope it does!