throneandliberty.gameslantern.com/builds/9bf52d8e-554f-45d9-88ab-008a9931ed02/t2-endgame-full-sup-longbowwand Im at 60% from this build but this will be my ideal endgame for pve and large scale pvp (castle siege) Small scale pvp (Lizard island , GvG ) im switching from longbow/wand to sns/wand for survivability
do you die with this build from deadly bladedancer mob if you get hit i got lots of rooms with 2 of them spawning with unique health bar wondering if thats happening on other builds too?
its from a new gem guardian's blessing it burn your minion hp and you gain zealotry buff while your minion is active/alive guardian's blessing + stone golem + zealotry
hi there, grat video. i am having a trouble when preloading damage on the bosses. i place 20 mines press the detonate from gem but always 5-6 mines remaining.. any ideas why this is?
If i just follow the pob of yours and gather the items needed can i do that without a problem too ? or is there a certain mechanic to the build i dont see
im stacking boss/monster take increased dmg relics to secure the boss kill if you doing +2 room reveal relics for divine farming just keep this in mind that you need to do good dmg to the boss or be good at dodge mechanic
depend on your play style I dont like being stuck in animation and like to move + attack fast minefield will be better at bosses for sure i use relic that increase dmg to bosses / monsters and gain max resolve when kill bosses so i can go to Accursed pact room and gamble Major/Minor boons with 25%/50% resolve loss comfortably for something like all room reveal / extra room reveal but i see some ppl stacking +2 room reveal relic but its expensive and unnecessary when you know how to path efficiently
I use relics that increase bosses/monster dmg (im at 41% increased) take 50% dmg boon early and avoid 50% boss hp or the one that make you do 40% less dmg if you can't one shot then what i learned is that dont be too close to her when she spinning you still taking dmg from being too close and for dodge phase use frostblink or flame dash into open gap
for this build im starting at 5-10 div doing low level sanctum but at higher level 80+ monsters become tankier which make them harder to freeze and have to do last boss mechanic which make me fail the run very often so invest into gears overtime they give very good rewards
@@B973. ok, thanks for the reply, 30-40 divs is a good start to farm the 83 one? Another question, you throw the mines manually? If yes doesn't feel cluncly to play?
@@rotony1 40 div is good get a nimis it melt bosses im not sure what you mean by throw the mines manually you mean that i use swift assembly instead of minefield ?
I dont really have 1 hp its from unique jewel called Dissolution of the flesh that change mechanic of how hp work normally instead of taking dmg from monsters I now reserve them and only die when reserved all my hp. this way I can sacrifice my hp down to 1 with rathpitch globe and always be on lowlife with 30% more dmg from key stone