So as somebody who loves fanservice, "misogynistic" games with "cringy ecchi mechanics", do you recommend this game when it comes to the other parts of it? I don't know why you decided to review this game since you seem to hate fanservice so much.
I know this is an old review but seriously, lots to this review that was a little irksome to hear: -comment about your lord dying in the first mission of the campaign causing campaign to fail while the enemy lord dying doesn’t end battle: if an essential character died the campaign couldn’t continue?? This isn’t the case in sandbox, the non narrative mode. -comment about future missions of the moroia not being unlocked until beating the dracul and nosfernus mission despite having nothing to with each other: they quite literally do have stuff to do with eachother, the story would be spoiled if you skipped. - comments about units not being able to move past each other driving you insane: imo this is literally a feature that adds depth, a bonus of flying and ethereal units and spells that give ethereal is that they can move through units and walls. As well as the rocade ability to switch unit positions.
I've played it for about an hour so far. I'm playing on a PC. I like the concept, and I thought the opening credits animation was really well done. Where it falls down for me, though, is the game mechanics. The most annoying part for me was the walking. You've got a point and click interface. Just let the player click the screen where they want the character to go. How hard would that be? And the game seems weirdly focused on having you perform tedious acts like changing your clothes and turning the lights off to go to bed. Sure, that's what we all do in *real life* to go to bed, but in a game, it feels like needless tedium when you could just have a "Go to bed" dialogue option that puts your character to sleep with a fade to black. I think when you have a narrative-based game, you have to be extremely careful to focus like a laser on the narrative. Too often in Rainswept, I'm finding myself picking up wrenches or messing with boats. I'm going to keep at it, but it' not what I was hoping for so far.
Im assuming you were being sarcastic when you said not to sell kit anything. Lol. Otherwise where do you get your money to buy stuff? Can you recommend what stuff to never sell him?
It's funny you called this a long review when it's only 10 minutes lol. Great review though, I appreciate the honesty and we seem to share a few things in common. I was thinking about grabbing this on game pass but I don't think it's for me honestly. It looks like you abandoned this channel since your last vid was a year ago, but I'll hit sub just incase you return 😉
Was just thinking about buying the full game cause the art style looks good and I thought they'd eventually get character developments, I'm guessing they don't unfortunately. Great review tho! Saved me $15 lol
This is one of the most objective reviews I’ve ever heard. I’m really impressed! Thank you for the great review! I was considering buying this game since it had a massive sale going on right now (16USD), but I don’t think I’d enjoy it even at that price. Thanks again for helping me save my money!
I got a question. I am trying to 100% this game in trophy list. But I am not having luck with 1 trophy. Any tips? This is the trophy I am trying to get "Surrounded by Kairobot"
It is fairly difficult to understand you in places where game dialog is playing in the background, just so you're aware. Otherwise, good video. I used your review to decide to get the game. Thanks.
Love this game and yes, me as well, I have almost all of Kairosoft Games. Some games i cant buy cause I live in Japan. But most games i love. Great video and tips. Good luck in your gamings😊🗾
To chain lamps, you need to place them within range of an area that has already been lit. i.e After you finish a quest for a bear, they light up their area. After, you can place a lamp within range and it will extend the light from there. Just keep placing lamps within range (denoted by the circle that appears when you go to place a lamp) and you'll create a chain. The same goes for the ancient lamps. If the chain goes dark, you probably just need to finish a quest for the bear who's area you started your chain from. Hope this helps!
Episode Death Counter: Niko: IIIIII Dawn: IIIIII "Nuts, Bath, and Sauna" sounds like something else. 4:54 Oh my~ 9:48 I'm so with you on that. 10:35 There's a joke about bouncing on balls to be made. Just saying. That was an interesting miniboss. Looked like he had a piece of a tin can for a shield and a pizza cutter for weapon...
I love these kinds of smaller indie RPG:s, looks nice. Downloaded the demo on Steam and I look forward to that review. More games with cats are always nice to see :)
We do, too! I'm more sure how long the campaign is as of yet, but there are side quests that serve to unlock craftable consumables. Agreed! I played Cat Quest 1 and 11 and Cattails and I don't believe there's enough cat-respresentation xD
@@NeedtoKnowGaming Yeah I noticed you guys had played Cat Quest 2 Have the game myself as well, Cat Quest 1 & 2. There is a game coming out at some point "when the unicorns allow it" as they say on their Steam page. It's called Gori: Cuddly Carnage and is a long way from this cute art style and simple combat. Let me put it this way: The tags for the game are: violent, gore, horror, hack and slash, action, cute (and some more). Here's the description: "Want to slice creepy toys? Want to dice mutated unicorns? Want to play as a murder-kitty on a death-dealing hoverboard? Great news! Gori: Cuddly Carnage is the game you’ve been waiting for!"
@@zwippie92 We got the platinum for 1, but haven't gotten around to finishing the second . My backlog is enormous. Ooh, we'll have to check that one out! It sounds like a good time xD
On the surface level the game looks fun and cute and I appreciate that it has co-op! Sad to hear about the flaws though. I don't personally mind if the second player goes unmentioned (if I'm the secondary one that is) but I can imagine it won't sit well with others. Looking forward to the review later on!
Perhaps with a few updates and player feedback, the developers can fix these problems. They're not game breaking by any means, but just things we thought to mention as food for thought. I don't know why the co op thing bothered me that much... I guess because you can play the whole game in local co op so I figured my second player would be accounted for, rather than as a shadow following me around in the world. Eh. Stay tuned~!
Episode Death Counter: Niko: 3 Dawn: 1 I dearly hope they burn that stupid book once they're back to normal. ...Where did that glass jar come from? The potlid was in the way. 12:06 I was just thinking about that, Dawn xD Ugh. Imagine having to fight waves after waves of wasps. I like that the devs had the wasps use spears though since if they use their stingers they die. Loved the episode and can't wait to see what happens next!
I still think Dawn's deaths should be on her own counter and not Niko's x) 2:53 Looks like this is your first encounter with a difficulty *spike* You could say the chase section was tough as... *nails* 7:29 Uh, phrasing. lmao! The final death count (for the episode) and Dawn is suddenly in the lead. Imagine if we had counted her deaths properly ;) x) 13:25 Oof. And there's another one. Great episode as always, gave me a good chuckle x) Until next time!
Your jokes are as tired as your FACE. ono I have no control over Niko's limbs, otherwise I'd [redacted]! So therefore her killing me counts as her death. I don't know how that boss killed me mid jump, but whatever. I'm not mad. 😡 Anywho, this was interesting. Can't wait to see the other bosses. And die to them. -dramatic sting-
Hi Stephanie! You would recycle any flower for flower pigment. Recycling becomes available when you meet Francesca (she's the bear made of wood). Hope this helps!
Lmao! As soon as you got the hammer and nail, peace was no longer an option. Good lord! 3:15 the hammer is referring to May as May, even though the earlier conversation implied that he knew May is the human who neglected him, but NOT that May was now the doll. 7:01 okay, that was a brilliant use of a minigame. I love that Niko didn't need to commit to the full animation of popping up, she could literally just peek a little and throw Dawn off. x) 7:59 Niko no! 8:27 Honestly, this "stage" reminds of Super Mario 64's "Tick Tock Clock" world. 10:11 Wow. 11:09 whoa whoa whoa, that's the wrong counter, that's two for Dawn and three for Niko xD 12:13: Correction, 3 for Dawn and 3 for Niko!
13:56 Angeldust: Mm, kinky. That boss fight seemed like an easy tutorial one and it will likely get more complicated from here on. What a way to go for the Vacuum Tower tho, jesus. We should probably have a death counter going starting next episode. NO drinking though, or else neither of us will make it out! As for the whole sucking/blowing commentary...I mean, do I even need to?
I don't know what the hell kind of angels you've met >~> Yeah, I was thinking the same thing. They're also very fair with the checkpoints, so that helped. I'll see what I can have Niko do about the death counter xD And of course not, dirty boy. See you next episode!
0:53 I mean, yes? Obviously. 0:57 Oh my. 2:16 Wow, Niko wastes no time huh? x) 4:31 According to Family Guy, lattices are very 80's so we have a frame of reference right there. 5:19 This looks like the setup for a Monkey's Paw scenario. Be careful of what you wish for. "I wish mom and dad were friends again." The parents: you know what, let's stay as friends and go out separate ways. The child: DAMN IT. Is the secret ending just the child growing up to be a sorceress? 7:50 Did the good doctor just rip out a piece of himself? 8:53 Heart and sooouul~ 13:53 Giggity? 16:00 Oh. My. Loving the new outro logo/animation! It's cute :3 I can't wait to see the next episode! And the banter. Can't forget about that!
~Obviously. Hmmmm.... ~Not for the first time ;D ~Followed by the life-shattering revelation of her daddy issues. ~You know, I thought about that as well xD Wall-to-wall lattices. ~I'd play that game. Bring on the Hogwarts letter! ~He did and I hate him. He's such a diiiiick. ~If you have a black goblin thing "going in" you, I think you need to see a doctor. I know for a fact Hakim is taking new clients o3o ~Its SUCKING TIME. In the next episode! Thanks! Niko takes all the credit. All I did was backseat design. We'll post up the next episode soonish. Stay tuned <3
RU-vid notifications, you've failed me again! What's the point of clicking that bell if I don't get notified?! Aaaanywho. Interesting intro x) And nice editing! I appreciate the tips and tricks, and it's good to know stuff carries over so there's no real pressure especially if you're a beginner. I can see myself sinking a few hours into this. I like games that focus on creating stuff. ...But what *are* those character names?! xD lmao
Thank ya, thank ya! This is definitely a time sink. Especially if you want to get everything unlocked and built. There are a host of heroes to meet and I think I spent maybe 8 hours building a village I was happy with in the end. The names, btw, are all plays on existing adventurers/heroes xD Donkey Hottie (Don Quixote), Clown Stripe (Cloud Strife), etc. They make me giggle. Kairosoft tends to have some sort of geeky references in their games, which is part of their charm.